Inner Space Releases

Inner Space version 1.11 Build 5378
Released: 2011-02-20
  • Logitech G510 Keyboard support added
  • Direct3D11 support! Tested on World of Warcraft and Lord of the Rings Online
  • Game Configuration
    • The "Display Selection" option that had a list of numbers has been replaced by a "Monitor Selection" option with a list of your attached monitors, by the name Windows (GDI) refers to them, e.g. \\.\DISPLAY1 and \\.\DISPLAY2. **The current build does not transfer the old setting to the new setting, so if you use this option please update your configuration.**
  • DC Universe compatibility update
  • Earthrise Beta
    • Mouse fixed
  • Lord of the Rings Online
    • Added a workaround for a LOTRO rendering size limit that caused distortion and broke ISBoxer's Instant Swap
    • "No Patch" profiles will no longer be created for LOTRO. LOTRO no longer breaks when running multiple instances from the same folder, so this is unnecessary
  • RIFT Beta compatbility update
  • World of Warcraft
    • Added DirectX9 and DirectX11 default profiles
    • Bug fix: Mouse cursor will no longer stay centered after a mouselook (meaning that clicking in the game world will no longer appear to center the cursor)
  • Relay changes:
    • Relay now accepts "uplink" as a target, meaning the uplink on the current PC
    • Relay now accepts the following operators:
    • grouping: ( and )
    • union: , or | - examples: is1|is2|is3 or is1,is2,is3
    • intersect: & - examples: healers&paladins or (is1,is2)&(is2,is3)
    • NOT: ~ - examples: ~is1 or healers&~paladins
    • modulo: % - this operator selects the Nth (1-based) window from a set, e.g. healers%1 for the first healer in the group, healers%2 for the second healer in the group, or (is1,is2,is3)%2 for the second from this set, etc. The value wraps around the size of the set.
  • LavishScript:
    • The == and != operators, when used in floating point math as opposed to Math.Calc64, now treats any two numbers within 0.00000001 of each other as equal. Note that Calc64 is a misnomer, as its purpose is to provide 64-bit integer math, whereas Math.Calc and all other calculations use 64-bit floating point math.
    • RunScript command now additionally searches in a subdirectory with the same name as the script file