Clicking on a new window only activates window...

Discussion of Inner Space

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cptvanier
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Clicking on a new window only activates window...

Post by cptvanier » Sat Aug 15, 2009 3:14 am

I just moved over to IS from EQwin2. I'm using ISBoxer.

I have my regions set up like the tiled setting in EQwin. So when I use a new window nothing moves.

My problem is, In EQwin when I clicked into a new window, whatever I clicked on would actualy activate. So if I wanted to cast one spell on all 3 of my characters I could do it in just 3 clicks. However, in IS when I click into a new window it just makes the new window active and does not cast the spell. This means I have to click twice in every window.

Anyone know if I can get this working like it did in EQwin? Thanks for any help.

Lax
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Post by Lax » Sat Aug 15, 2009 8:19 am

With ISBoxer, you should never need to click on another window to make it cast a spell. You can set up a key that makes the spells cast on all windows at the same time if you want, or you can turn on key and/or mouse broadcasting (Repeater) to do it.

Regardless, the answer to your question is as follows. In your ISBoxer Window Layout (assuming you have one), where it says "When clicking to focus a window, the game should" and then "do what it normally does" is selected by default, change it to "treat it like any other click". Export to Inner Space, re-launch the game, and it should work as desired.

cptvanier
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Post by cptvanier » Sat Aug 15, 2009 8:47 am

Thanks for the reply.

I had already found the "When clicking to focus a window, the game should" setting and tried both of the mentioned options with no success. The game sessions do not respond by carrying out the action with the first click on either setting.

Ill post my settings in case they would be helpful to you.


<?xml version="1.0" encoding="utf-8"?>
<ISBoxerToolkitProfile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="33">
<CharacterSet>
<Name>EQ</Name>
<GUIToggleCombo>
<Combo>Mouse5</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>Mouse5</Key>
<Code>0</Code>
</Key>
</GUIToggleCombo>
<LaunchInterval>7</LaunchInterval>
<Slots>
<Slot>
<ForegroundMaxFPS>45</ForegroundMaxFPS>
<BackgroundMaxFPS>30</BackgroundMaxFPS>
<CharacterString>Creb</CharacterString>
<EffectType>None</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
</CPUCores>
</Slot>
<Slot>
<ForegroundMaxFPS>45</ForegroundMaxFPS>
<BackgroundMaxFPS>30</BackgroundMaxFPS>
<CharacterString>Pixin</CharacterString>
<EffectType>None</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>3</unsignedInt>
<unsignedInt>4</unsignedInt>
</CPUCores>
</Slot>
<Slot>
<ForegroundMaxFPS>45</ForegroundMaxFPS>
<BackgroundMaxFPS>30</BackgroundMaxFPS>
<CharacterString>Forlindon</CharacterString>
<EffectType>None</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>5</unsignedInt>
<unsignedInt>6</unsignedInt>
</CPUCores>
</Slot>
</Slots>
<LockForeground>true</LockForeground>
<LockWindow>true</LockWindow>
<RepeaterProfile>Default</RepeaterProfile>
<KeyMapStrings />
<LaunchCharacterSetStrings />
<WindowSnapperProfile>EQ</WindowSnapperProfile>
</CharacterSet>
<Character>
<Name>Creb</Name>
<AccountName>cptvanier</AccountName>
<ActualName />
<Game>EverQuest</Game>
<GameProfile>EverQuest No Patch</GameProfile>
<KnownGame>EQ1</KnownGame>
<RelayGroupStrings />
<KeyMapStrings />
<VirtualFileTargets />
</Character>
<Character>
<Name>Pixin</Name>
<AccountName>cptvanier1</AccountName>
<ActualName />
<Game>EverQuest</Game>
<GameProfile>EverQuest No Patch</GameProfile>
<KnownGame>EQ1</KnownGame>
<RelayGroupStrings />
<KeyMapStrings />
<VirtualFileTargets />
</Character>
<Character>
<Name>Forlindon</Name>
<AccountName>cptvanier2</AccountName>
<ActualName />
<Game>EverQuest</Game>
<GameProfile>EverQuest No Patch</GameProfile>
<KnownGame>EQ1</KnownGame>
<RelayGroupStrings />
<KeyMapStrings />
<VirtualFileTargets />
</Character>
<WindowSnapperProfile>
<Name>EQ</Name>
<UserScreenSet>
<AllScreens>
<UserScreen>
<Bounds>
<Left>0</Left>
<Top>0</Top>
<Width>2560</Width>
<Height>1600</Height>
</Bounds>
<WorkingArea>
<Left>0</Left>
<Top>0</Top>
<Width>2560</Width>
<Height>1600</Height>
</WorkingArea>
<Primary>true</Primary>
<DeviceName>\\.\DISPLAY1</DeviceName>
</UserScreen>
</AllScreens>
<Name>&lt;Window Layout-specified&gt;</Name>
</UserScreenSet>
<EnableSnapping>false</EnableSnapping>
<SnapOnSlotActivateKey>false</SnapOnSlotActivateKey>
<PiPSqueak>false</PiPSqueak>
<Regions>
<Rect>
<Left>641</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>800</Height>
</Rect>
<Rect>
<Left>0</Left>
<Top>800</Top>
<Width>1280</Width>
<Height>800</Height>
</Rect>
</Regions>
<Rollover>
<Enabled>false</Enabled>
<Scale>1.5</Scale>
<Rollup>false</Rollup>
<Frames>10</Frames>
</Rollover>
<MainWindow>
<Region>
<Left>1280</Left>
<Top>800</Top>
<Width>1280</Width>
<Height>800</Height>
</Region>
<Border>None</Border>
</MainWindow>
<AlwaysOnTop>false</AlwaysOnTop>
<FocusClick>
<Value>true</Value>
</FocusClick>
<RenderSize>
<Width>0</Width>
<Height>0</Height>
</RenderSize>
</WindowSnapperProfile>
<RepeaterProfile>
<Name>Default</Name>
<KeyRepeatEnabled>false</KeyRepeatEnabled>
<MouseRepeatEnabled>false</MouseRepeatEnabled>
<GlobalToggleBothCombo>
<Combo>Mouse4</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>Mouse4</Key>
<Code>0</Code>
</Key>
</GlobalToggleBothCombo>
<WhiteOrBlackList />
<WhiteOrBlackListType>Ignore</WhiteOrBlackListType>
<MouseLight>None</MouseLight>
<KeyboardLight>None</KeyboardLight>
<FalseCursor>true</FalseCursor>
</RepeaterProfile>
</ISBoxerToolkitProfile>

cptvanier
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Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Sat Aug 15, 2009 8:52 am

Also, in response to your statement about never having to switch to a different window. I find that I could cast spells and do many things with hotkeys or repeater.

However, to carry out all of the thing that I need to do, including memorizing new spells and independently moving different characters would take a very large amount of custom commands and memorization of those commands. I would rather just use the game as normal by switching to that character when doing these more complicated tasks.

cptvanier
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Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Sun Aug 16, 2009 1:39 am

Bump

Anyone know what my issue is here? Any help is appreciated.

cptvanier
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Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Tue Aug 18, 2009 9:45 am

Firs off I'm still looking for an answer to my original question here.

Another question. Is it possible to set a hotkey or mouse button to make one of the regions go full screen? I have my 3 regions set so that they are equal sizes like EQwin does. But from time to time it would be nice to blow one of them up to full size.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Tue Aug 18, 2009 10:20 am

Well, the answer to your original question is the window layout option we talked about. If it doesn't work, then the new answer is that it must be a bug. I've verified that it doesn't work for EQ1, and I'm looking into it.

Yes, it is possible to set a hotkey or mouse button to make one of the regions go full screen. You can do this by making region 1 full screen, enable the Swap option in your Window Layout, and set it to "only when I press ______" -- so you would have 4 regions instead of 3, 1 being full screen, and the other 3 being as you have it now.

cptvanier
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Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Tue Aug 18, 2009 10:46 am

Awesome, thanks for the info about the 4th region.

Yea, I did exactly as you said with the "treat it like any other click" option wish no success. So it does seem like its bugged for me somehow.

cptvanier
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Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Tue Aug 18, 2009 12:42 pm

I just tried using adding another region to be full screen, and it worked. But now once it is full screen the same hotkey does not put it back down to normal size. Any way I can switch it back just as easy?

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Tue Aug 18, 2009 1:23 pm

Hmmmm... you know, there's not. I mean there is, but not easy to set up.

I will have to add something, I'll get back to you on that.

cptvanier
GamingTools Subscriber
Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Tue Aug 18, 2009 4:32 pm

I appreciate your hard work Lax.

cptvanier
GamingTools Subscriber
Posts: 13
Joined: Thu Apr 27, 2006 5:35 pm

Post by cptvanier » Sun Oct 11, 2009 12:10 pm

Any headway on the issue with the "When clicking to focus a window, the game should" option not working in EQ? I have started playing Vanguard and this option does not work in that game either.

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