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Create the page "LavishGUI 2 Fonts" on this wiki! See also the search results found.
- [[LavishGUI 2]] [[LGUI2:Package|Packages]] provide a way to combine a [[LGUI2:Skin|Skin]] !colspan="2"|Package properties2 KB (352 words) - 04:36, 8 December 2020
- A [[LavishGUI 2]] Font specifies the size and appearance of text. !colspan="2"|Font properties1 KB (159 words) - 03:29, 5 February 2019
- ...ext Type]] and any related options for decorating text, such as colors and fonts for special portions of text (for example, syntax highlighting). Each LavishGUI 2 Element with Text (any [[LGUI2:commandbox|commandbox]], [[LGUI2:textbox|tex2 KB (227 words) - 15:40, 10 December 2018
- Text Types in LavishGUI 2 provide contextual text representation and decoration, based on the content ...Types, and can have its own set of options (including colors, brushes and fonts used for the text).5 KB (583 words) - 23:26, 14 February 2019
- {{ObjectType-Vitals|lgui2canvas|[[LavishGUI 2]]|[[LGUI2:LS1:lgui2element|lgui2element]]|lgui2canvas|none|no|void *}} ...yle|lgui2fontstyle]] '''Font['''name''']''': Retrieves one of the Canvas's Fonts, by name3 KB (362 words) - 15:53, 2 October 2019
- A [[LavishGUI 2]] canvas element is basically a blank slate to use to draw custom graphics, !colspan="2"|canvas element properties2 KB (192 words) - 18:59, 2 October 2019