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  • [[LavishGUI 2]] [[LGUI2:Package|Packages]] provide a way to combine a [[LGUI2:Skin|Skin]] !colspan="2"|Package properties
    2 KB (352 words) - 04:36, 8 December 2020
  • A [[LavishGUI 2]] Font specifies the size and appearance of text. !colspan="2"|Font properties
    1 KB (159 words) - 03:29, 5 February 2019
  • ...ext Type]] and any related options for decorating text, such as colors and fonts for special portions of text (for example, syntax highlighting). Each LavishGUI 2 Element with Text (any [[LGUI2:commandbox|commandbox]], [[LGUI2:textbox|tex
    2 KB (227 words) - 15:40, 10 December 2018
  • Text Types in LavishGUI 2 provide contextual text representation and decoration, based on the content ...Types, and can have its own set of options (including colors, brushes and fonts used for the text).
    5 KB (583 words) - 23:26, 14 February 2019
  • {{ObjectType-Vitals|lgui2canvas|[[LavishGUI 2]]|[[LGUI2:LS1:lgui2element|lgui2element]]|lgui2canvas|none|no|void *}} ...yle|lgui2fontstyle]] '''Font['''name''']''': Retrieves one of the Canvas's Fonts, by name
    3 KB (362 words) - 15:53, 2 October 2019
  • A [[LavishGUI 2]] canvas element is basically a blank slate to use to draw custom graphics, !colspan="2"|canvas element properties
    2 KB (192 words) - 18:59, 2 October 2019