LGUI2:Layers

From Lavish Software Wiki
Jump to navigation Jump to search

LavishGUI 2 uses the concept of Layers to provide a way of completely separating sections of UI, for example if multiple Direct3D-rendered windows are used by the same client. Each layer has its own Input Bindings and Elements.

Currently there is only one layer, called "base", and this layer is automatically used where necessary.

LavishGUI 2 Topics