Although I am stable on my other computers with 3 toons this computer is just not working. Even on the accept / decline log in screen when the 3rd gets loaded cpu time goes up to 100percent and mouse stops moving and in taskmanager all 3 toons go between "responding" and "not responding".... I know I have a lot of features on but I have 2 GiG of Ram.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 1713/2046MB
Page File: 6644/6889MB
Virtual Memory: 1806/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP @ 2325MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6600
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.12
Loaded Modules:
-----------------------------------
Module 0: C:\EverQuest\eqgame.exe
Module 1: C:\WINNT\system32\ntdll.dll
Module 2: C:\EverQuest\mss32.dll
Module 3: C:\WINNT\system32\KERNEL32.dll
Module 4: C:\WINNT\system32\USER32.dll
Module 5: C:\WINNT\system32\GDI32.dll
Module 6: C:\WINNT\system32\WINMM.dll
Module 7: C:\WINNT\system32\ADVAPI32.DLL
Module 8: C:\WINNT\system32\RPCRT4.dll
Module 9: C:\WINNT\system32\WSOCK32.dll
Module 10: C:\WINNT\system32\WS2_32.DLL
Module 11: C:\WINNT\system32\MSVCRT.DLL
Module 12: C:\WINNT\system32\WS2HELP.DLL
Module 13: C:\WINNT\system32\DINPUT8.dll
Module 14: C:\WINNT\system32\IMM32.dll
Module 15: C:\EverQuest\DSETUP.dll
Module 16: C:\WINNT\system32\VERSION.dll
Module 17: C:\WINNT\system32\LZ32.DLL
Module 18: C:\WINNT\system32\ole32.dll
Module 19: C:\WINNT\system32\SHELL32.dll
Module 20: C:\WINNT\system32\COMCTL32.dll
Module 21: C:\WINNT\system32\SHLWAPI.dll
Module 22: C:\EverQuest\WinEQ2\WinEQ2.dll
Module 23: C:\WINNT\Lavish.dll
Module 24: C:\WINNT\system32\PSAPI.DLL
Module 25: C:\EverQuest\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINNT\system32\MSIMG32.dll
Module 27: C:\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 28: C:\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 29: C:\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINNT\system32\msafd.dll
Module 31: C:\WINNT\System32\wshtcpip.dll
Module 32: C:\WINNT\System32\rnr20.dll
Module 33: C:\WINNT\system32\DNSAPI.DLL
Module 34: C:\WINNT\system32\iphlpapi.dll
Module 35: C:\WINNT\system32\ICMP.DLL
Module 36: C:\WINNT\system32\MPRAPI.DLL
Module 37: C:\WINNT\system32\SAMLIB.DLL
Module 38: C:\WINNT\system32\NETAPI32.DLL
Module 39: C:\WINNT\system32\NETRAP.dll
Module 40: C:\WINNT\system32\NTDSAPI.dll
Module 41: C:\WINNT\system32\WLDAP32.DLL
Module 42: C:\WINNT\system32\SECUR32.DLL
Module 43: C:\WINNT\system32\OLEAUT32.DLL
Module 44: C:\WINNT\system32\ACTIVEDS.DLL
Module 45: C:\WINNT\system32\ADSLDPC.DLL
Module 46: C:\WINNT\system32\RTUTILS.DLL
Module 47: C:\WINNT\system32\SETUPAPI.DLL
Module 48: C:\WINNT\system32\USERENV.DLL
Module 49: C:\WINNT\system32\RASAPI32.DLL
Module 50: C:\WINNT\system32\rasman.dll
Module 51: C:\WINNT\system32\TAPI32.dll
Module 52: C:\WINNT\system32\DHCPCSVC.DLL
Module 53: C:\WINNT\System32\winrnr.dll
Module 54: C:\WINNT\system32\rasadhlp.dll
Module 55: C:\EverQuest\WinEQ2\EQPlayNice.dll
Module 56: C:\Program Files\Logitech\MouseWare\System\LgWndHk.dll
Module 57: C:\Program Files\Common Files\Logitech\Scrolling\LgMsgHk.dll
Module 58: C:\WINNT\system32\MSVCP60.dll
Module 59: C:\WINNT\system32\NTMARTA.DLL
Module 60: C:\WINNT\system32\WINSPOOL.DRV
Module 61: C:\WINNT\system32\MPR.DLL
Module 62: C:\EverQuest\EQGraphicsDX9.DLL
Module 63: C:\WINNT\system32\d3d9.dll
Module 64: C:\WINNT\system32\d3d8thk.dll
Module 65: C:\EverQuest\dpvs.dll
Module 66: C:\EverQuest\eqmain.dll
Module 67: C:\WINNT\system32\HID.DLL
Module 68: C:\Program Files\Logitech\MouseWare\System\LgKbdHk.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6600 /nv4_disp.dll/6/14/10/7801
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1024x768 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 343MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: SamEnhancer
EQ Path: C:\EverQuest
EQClient.ini: .\eqclient_samenhancer.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: HIGH (+32 min RAM)
Sky: COMPLEX (+10 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 527MB (BASE+244MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 10 2005 17:02:52
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: FPS Limiter
Max FPS: 20
Rendering: 1/60
Not working with 3 toons
Moderators: Lavish Software Team, Moderators
Well..
I run all windows in full screen mode, and dont have any other apps running.
Only odd thing I see is that two mouse drivers are loaded...
Also this is occuring at the loadin screen so I doubt that the settings with all the video stuff on does much at this point.
Only odd thing I see is that two mouse drivers are loaded...
Also this is occuring at the loadin screen so I doubt that the settings with all the video stuff on does much at this point.
I dont see anything particularly evil either. Other than running Win2k I mean
I made a small change to WinEQ2.exe just now to fix a potential problem relating to CPU affinity on single-processor systems (no patch notes, just the updated EXE). See if that makes any difference for you. If not, then I'm not sure what else I can change since I assume this is something that just came up in the last day or so for you, and this is about the only thing that changed
Anyway, patch WinEQ and let me know if it improves, and if it doesn't I'll go through more of the code.

I made a small change to WinEQ2.exe just now to fix a potential problem relating to CPU affinity on single-processor systems (no patch notes, just the updated EXE). See if that makes any difference for you. If not, then I'm not sure what else I can change since I assume this is something that just came up in the last day or so for you, and this is about the only thing that changed

Anyway, patch WinEQ and let me know if it improves, and if it doesn't I'll go through more of the code.