WinEQ 2.0 Pro discussion and support
Moderators: Lavish Software Team, Moderators
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Donvanlot
- GamingTools Subscriber
- Posts: 11
- Joined: Mon Sep 12, 2005 7:07 pm
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by Donvanlot » Thu Oct 13, 2005 1:49 pm
EQPlayNice is not working since the patch, but I am not getting a message saying that there is a problem eqplaynice working with eggame.exe....
If I am using WinEQ 2.0 subscriber version, should I see a message letting me know that EQplaynice will not function?
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Lax
- Owner
- Posts: 6634
- Joined: Fri Jun 18, 2004 6:08 pm
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by Lax » Thu Oct 13, 2005 2:03 pm
It actually is working if you have it enabled, which is why there is no message. However, the rendering limiting feature (separate from FPS/CPU limiting) does not appear to be working, and I will assume that this is what you are meaning to report. Working on this today.
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Lax
- Owner
- Posts: 6634
- Joined: Fri Jun 18, 2004 6:08 pm
Post
by Lax » Thu Oct 13, 2005 2:09 pm
Fixed. Restarting your EQ sessions will apply the fix (you do not need to restart WinEQ 2 entirely, this is a live fix)
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Donvanlot
- GamingTools Subscriber
- Posts: 11
- Joined: Mon Sep 12, 2005 7:07 pm
Post
by Donvanlot » Thu Oct 13, 2005 5:20 pm
Yep, it's fixed, thanks very much.
This has dramatic effects on many windows btw. Great feature.