When attempting to run EQ1, I am able to log in and select my server, but after appearing to complete the load process to get to the character select screen, EQ pops up with the "You Have Been Disconnected" message and boots me back to the server select screen. This just started happening today.
Here's my SysInfo.txt file:
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 287/511MB
Page File: 879/1249MB
Virtual Memory: 1596/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP 2700+ @ 2171MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6600 GT
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1152,864) (1152x864) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.11
Loaded Modules:
-----------------------------------
Module 0: D:\Sony\EverQuest (Second)\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: D:\Sony\EverQuest (Second)\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: D:\Sony\EverQuest (Second)\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\SHELL32.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: C:\WINDOWS\system32\comctl32.dll
Module 22: D:\WinEQ2\WinEQ2.dll
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\PSAPI.DLL
Module 25: D:\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: D:\WinEQ2\WinEQ2-D3D9.dll
Module 28: D:\WinEQ2\WinEQ2-D3D8.dll
Module 29: D:\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: D:\WinEQ2\EQPlayNice.dll
Module 38: C:\WINDOWS\system32\MSCTF.dll
Module 39: C:\WINDOWS\system32\NTMARTA.DLL
Module 40: C:\WINDOWS\system32\SAMLIB.dll
Module 41: D:\Sony\EverQuest (Second)\EQGraphicsDX9.DLL
Module 42: C:\WINDOWS\system32\d3d9.dll
Module 43: C:\WINDOWS\system32\d3d8thk.dll
Module 44: D:\Sony\EverQuest (Second)\dpvs.dll
Module 45: C:\Program Files\Logitech\iTouch\iTchHk.dll
Module 46: C:\Program Files\Common Files\Logitech\Scrolling\LgMsgHk.dll
Module 47: C:\WINDOWS\system32\mslbui.dll
Module 48: C:\WINDOWS\system32\OLEAUT32.DLL
Module 49: C:\WINDOWS\system32\HID.DLL
Module 50: C:\WINDOWS\system32\SETUPAPI.DLL
Module 51: C:\WINDOWS\system32\WINTRUST.dll
Module 52: C:\WINDOWS\system32\CRYPT32.dll
Module 53: C:\WINDOWS\system32\MSASN1.dll
Module 54: C:\WINDOWS\system32\IMAGEHLP.dll
Module 55: C:\Program Files\Logitech\iTouch\kbdhook.dll
Module 56: C:\WINDOWS\system32\MSACM32.dll
Module 57: C:\WINDOWS\system32\wdmaud.drv
Module 58: C:\WINDOWS\system32\msacm32.drv
Module 59: C:\WINDOWS\system32\midimap.dll
Module 60: C:\WINDOWS\system32\DSOUND.DLL
Module 61: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6600 GT /nv4_disp.dll/6/14/10/7777
Adapter Display Mode: 1152x864 D3DFMT_X8R8G8B8
Game Display Mode: 1280x960 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 358MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: D:\Sony\EverQuest (Second)
EQClient.ini: D:\Sony\EverQuest (Second)\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 349MB (BASE+66MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 4 2005 15:40:59
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Any suggestions would be greatly appreciated!
WinEQ2 running EQ1 getting disconnected from char select
Moderators: Lavish Software Team, Moderators