EverQuest patch breaks changing eqclient.ini

WinEQ 2.0 Pro discussion and support

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mijuki
GamingTools Subscriber
Posts: 19
Joined: Wed Jul 14, 2004 3:53 pm

EverQuest patch breaks changing eqclient.ini

Post by mijuki » Wed Jun 29, 2005 4:30 pm

After the patch, everything seems to work, but loading profile specific eqclient.ini. Really surprised me with the loading screen music... :-P

Anyway, it seems that after session the correct ini is saved (it's date changes), but when eq starts, it uses eqclient.ini everytime.

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 603/1023MB
Page File: 1486/1797MB
Virtual Memory: 1563/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP 3200+ @ 2205MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6600 GT
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.08

Loaded Modules:
-----------------------------------
Module 0: D:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: D:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: D:\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\SHELL32.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: C:\WINDOWS\system32\comctl32.dll
Module 22: D:\Utils\EverQuest\WinEQ2\WinEQ2.dll
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\PSAPI.DLL
Module 25: D:\Utils\EverQuest\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: D:\Utils\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 28: D:\Utils\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 29: D:\Utils\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\system32\iphlpapi.dll
Module 35: C:\WINDOWS\System32\winrnr.dll
Module 36: C:\WINDOWS\system32\WLDAP32.dll
Module 37: C:\WINDOWS\system32\rasadhlp.dll
Module 38: D:\Utils\EverQuest\WinEQ2\EQPlayNice.dll
Module 39: C:\Program Files\Logitech\MouseWare\System\LgWndHk.dll
Module 40: C:\WINDOWS\system32\NTMARTA.DLL
Module 41: C:\WINDOWS\system32\SAMLIB.dll
Module 42: D:\EverQuest\EQGraphicsDX9.DLL
Module 43: C:\WINDOWS\system32\d3d9.dll
Module 44: C:\WINDOWS\system32\d3d8thk.dll
Module 45: D:\EverQuest\dpvs.dll
Module 46: C:\Program Files\Logitech\iTouch\iTchHk.dll
Module 47: C:\WINDOWS\system32\HID.DLL
Module 48: C:\WINDOWS\system32\SETUPAPI.DLL
Module 49: C:\WINDOWS\system32\WINTRUST.dll
Module 50: C:\WINDOWS\system32\CRYPT32.dll
Module 51: C:\WINDOWS\system32\MSASN1.dll
Module 52: C:\WINDOWS\system32\IMAGEHLP.dll
Module 53: C:\Program Files\Common Files\Logitech\Scrolling\LgMsgHk.dll
Module 54: C:\WINDOWS\system32\MSVCP60.dll
Module 55: C:\Program Files\Logitech\iTouch\kbdhook.dll
Module 56: C:\WINDOWS\system32\MSACM32.dll
Module 57: C:\WINDOWS\system32\wdmaud.drv
Module 58: C:\WINDOWS\system32\msacm32.drv
Module 59: C:\WINDOWS\system32\midimap.dll
Module 60: C:\WINDOWS\system32\DSOUND.DLL
Module 61: C:\WINDOWS\system32\KsUser.dll
Module 62: D:\EverQuest\eqmain.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6600 GT /nv4_disp.dll/6/14/10/7189
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 223MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: EQ HQ
EQ Path: D:\EverQuest
EQClient.ini: .\eqclient-eq.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: HIGH (+32 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 500MB (BASE+217MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Jun 27 2005 20:30:51
Foreground
Mode: FPS Limiter
Max FPS: 30
Rendering: 1/1
Background
Mode: FPS Limiter
Max FPS: 10
Rendering: 1/1

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Jun 29, 2005 4:40 pm

Odd. I'll look into that, thanks

drakkmire
GamingTools Subscriber
Posts: 2
Joined: Mon Jun 13, 2005 1:41 pm

Post by drakkmire » Thu Jun 30, 2005 3:34 pm

I'm having the same problem. I didn't notice until I tried to load up an alternate profile I like to use when I feel like looking at the pretty graphics. Instead, it keeps reverting to the settings I have in my default eqclient.ini file.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Thu Jun 30, 2005 10:11 pm

Yeah, I should be able to fix this tomorrow. Been a little hectic this week, but I'm chugging along. Sorry for the delay fixing this one guys, I hate to have people waiting on fixes. Been workin on the floor for a week, hurts the back ;) Desk will be here tomorrow though.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri Jul 01, 2005 5:06 pm

I'm not sure the best way to test this myself, but I made a minor change that should solve this problem. Restart WinEQ 2 and let it patch itself. Please let me know if the problem is fixed, or if the problem continues

SamDaMan
GamingTools Subscriber
Posts: 42
Joined: Wed Jan 26, 2005 3:41 am

Good

Post by SamDaMan » Fri Jul 01, 2005 7:35 pm

yur ok now, great product... I lost a lot of time on this problem but its fixed.

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