Location of windows

WinEQ 2.0 Lite discussion

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lowla
GamingTools Subscriber
Posts: 4
Joined: Sat Nov 20, 2004 7:56 pm

Location of windows

Post by lowla » Sat Nov 20, 2004 10:12 pm

Everquest. I have tried to put the windows in a group of 4. One in each quadrant. Using the instructions, have been unable to get them set up that way. Also would like to be able to resize and move at will. Can't seem to get them to move or resize either.

Modules.txt file

-- BEGIN eqgame.exe (400000) --
S=0x00D70048, R=0x001DA000, A=0x00B96048
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\Program Files\WinEQ2\WinEQ2-EQ.dll (E70000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-EQ.dll (E70000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-D3D9.dll (EC0000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-D3D8.dll (F40000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-DI8.dll (FA0000)
Module Loaded C:\WINNT\system32\msafd.dll (74FD0000)
Module Loaded C:\WINNT\system32\msafd.dll (74FD0000)
Module Loaded C:\WINNT\System32\rnr20.dll (782C0000)
Module Loaded C:\WINNT\system32\ntdll.dll (77F80000)
Module Loaded C:\WINNT\system32\ole32.dll (77A50000)
Module Loaded C:\WINNT\system32\COMCTL32.dll (71710000)
Module Loaded C:\WINNT\system32\KERNEL32.dll (7C570000)
Module Loaded C:\WINNT\system32\DHCPCSVC.DLL (77360000)
Module Loaded C:\WINNT\system32\iphlpapi.dll (77340000)
Module Loaded C:\WINNT\system32\RTUTILS.DLL (77830000)
Module Loaded C:\WINNT\System32\winrnr.dll (777E0000)
Module Loaded C:\WINNT\system32\rasadhlp.dll (777F0000)
Module Loaded C:\WINNT\system32\msafd.dll (74FD0000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-DAOC.dll (1B10000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-EQII.dll (1B10000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-WOW.dll (1B10000)
Module Loaded C:\Program Files\WinEQ2\WinEQ2-WC3.dll (1B10000)
Module Loaded C:\WINNT\system32\ADVAPI32.DLL (7C2D0000)
Module Loaded C:\WINNT\system32\KERNEL32.dll (7C570000)
-- BEGIN EQGraphicsDX9.DLL (1C20000) --
S=0x00D71008, R=0x00186000, A=0x00BEB008
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1C20000) SUCCESS --
Module Loaded c:\program files\SONY\everquest\EQGraphicsDX9.DLL (1C20000)
Module Loaded c:\program files\SONY\everquest\eqmain.dll (2750000)
-- BEGIN eqmain.dll (2750000) --
S=0x00D71008, R=0x000B1000, A=0x00CC0008
WS2_32.dll - C826C, 0, B1228
DINPUT8.dll - C8054, 0, B1010
KERNEL32.dll - C8084, 0, B1040
USER32.dll - C8200, 0, B11BC
ADVAPI32.dll - C8044, 0, B1000
IMM32.dll - C805C, 0, B1018
-- END eqmain.dll (2750000) SUCCESS --
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded C:\WINNT\system32\d3d9.dll (1E40000)
Module Loaded C:\WINNT\system32\GDI32.DLL (77F40000)
Module Loaded C:\WINNT\system32\usp10.dll (66650000)
Module Loaded C:\WINNT\system32\d3d9.dll (1E40000)
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded c:\program files\SONY\everquest\mssmp3.asi (26F00000)
Module Loaded c:\program files\SONY\everquest\mssvoice.asi (26400000)
Module Loaded c:\program files\SONY\everquest\mssa3d.m3d (22100000)
Module Loaded c:\program files\SONY\everquest\mssds3d.m3d (22200000)
Module Loaded c:\program files\SONY\everquest\mssdx7.m3d (22600000)
Module Loaded c:\program files\SONY\everquest\msseax.m3d (22300000)
Module Loaded c:\program files\SONY\everquest\mssrsx.m3d (22700000)
Module Loaded c:\program files\SONY\everquest\msssoft.m3d (22400000)
Module Loaded c:\program files\SONY\everquest\mssdsp.flt (24100000)
Module Loaded C:\WINNT\system32\DSOUND.DLL (51080000)
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded C:\WINNT\system32\ole32.dll (77A50000)
Module Loaded C:\WINNT\system32\OLEAUT32.DLL (779B0000)
Module Loaded C:\WINNT\system32\OLEAUT32.DLL (779B0000)
Module Loaded C:\WINNT\system32\ole32.dll (77A50000)
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded c:\program files\SONY\everquest\eqmain.dll (47A0000)
-- BEGIN eqmain.dll (47A0000) --
S=0x00DB3008, R=0x000B1000, A=0x00D02008
WS2_32.dll - C826C, 0, B1228
DINPUT8.dll - C8054, 0, B1010
KERNEL32.dll - C8084, 0, B1040
USER32.dll - C8200, 0, B11BC
ADVAPI32.dll - C8044, 0, B1000
IMM32.dll - C805C, 0, B1018
-- END eqmain.dll (47A0000) SUCCESS --
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)
Module Loaded C:\WINNT\system32\USER32.dll (77E10000)


Sysinfo.file

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 146/1023MB
Page File: 3094/4042MB
Virtual Memory: 1434/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(TM) XP 3000+ @ 2166MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce4 Ti 4200
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1152,864) (1152x864) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.03

Direct3D9:
-----------------------------------
Adapter Display Mode: 1152x864 D3DFMT_X8R8G8B8
Game Display Mode: 800x600 D3DFMT_UNKNOWN
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 3: Lowlanna
EQ Path: c:\program files\SONY\everquest
EQClient.ini: .\eqclient_Lowlanna.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 432MB (BASE+149MB)
Level of Detail: 1
MaxFPS: 11
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat Nov 20, 2004 10:58 pm

Window scaling is reserved for subscribers, so using the instructions for sizing you probably noticed that you cant find an option for it :) You should be able to move them no problem, but I'll see if i can find out why you are unable to do that.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sun Nov 21, 2004 12:31 am

How are you trying to move the window? I'm not having any problems with moving them as a nonsubscriber.

lowla
GamingTools Subscriber
Posts: 4
Joined: Sat Nov 20, 2004 7:56 pm

Post by lowla » Sun Nov 21, 2004 9:40 am

Lax wrote:Window scaling is reserved for subscribers, so using the instructions for sizing you probably noticed that you cant find an option for it :) You should be able to move them no problem, but I'll see if i can find out why you are unable to do that.
I am a subscriber :lol:

lowla
GamingTools Subscriber
Posts: 4
Joined: Sat Nov 20, 2004 7:56 pm

Post by lowla » Sun Nov 21, 2004 9:43 am

Lax wrote:How are you trying to move the window? I'm not having any problems with moving them as a nonsubscriber.
That's not right :(

I am using mouse and waiting until the cursor gives the signal but as soon as I left click and try to drag the window will get progressively smaller with each click....we are talking about smaller than a stamp !! :shock:

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sun Nov 21, 2004 12:26 pm

Okay, well you posted in the non-subscriber section ;)

It's entirely possible that Windows 2000 does something different than Windows XP in some situation. I'll have to get that tested.

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