I've been trying to solve this for a few days now, without success.
All "unofficial" indications to date suggest that this is a feature of IS (though I'd consider it a "feature with legs"!), but I really hope that's not the case:
This is all with reference to WoW, and I'm using ISBoxer to set things up.
I have two monitors. One is a 27" running my master ("hot")session at 1920 x 1200. The other is a 22" running 4 tiled drones over a total area of 1680 x 1050 (so the same aspect ratio).
All clients are currently rendered at 1920 x 1200.
The problem is that the drones are completely unreadable without switching to them.
Now, switching isn't a huge hardship but I'd much rather be able to actually read them at a glance.
I thought it was because I was rendering at very high resolution in a small window (~840 x 525), but I get the same problem rendering at 800 x 600, a resolution at which the windows are crystal clear under Keyclone.
I really want my small windows to be legible without using any workaround (zoom, switching, etc).
How can I achieve that?
Thanks in advance
IS rendering
Moderators: Lavish Software Team, Moderators
There are trade-offs you need to consider here. You can call it a bug if you like, but it's not. Rather, it just trades off something you liked, for something else that entices you.
All of the clients are rendering at the full 1920x1200 to enable:
a) Precise mouse broadcasting
b) Fast window swapping
If you don't want either of these things, then the answer is simple: disable the Swap option in your Window Layout, and they will then render at the size assigned to the region. Granted, this currently will permanently disable the window switching, instead of providing slow window switching that would be similar to competitors.
One downside of this trade-off, as you're observing, is that the window itself is going to be smaller, meaning the display -- 1920x1200 -- will be scaled down to the size of the window -- 840x525. This is the same aspect ratio, so at least there would not be distortion (as opposed to 800x600 which is a different aspect ratio), but it's still going to be 43.75% of the original size, making it harder to read. (12pt font becomes 5.25pt, assuming font sizes scale at the same rate. 5.25pt is indeed hard to read)
Since other software doesn't have this scaling capability, your old setup would have actually rendered the clients at 800x600, so the text would be 100% of its original size, so it would presumably not be that difficult to read.
If you want them to be readable, but still have all of the great features from ISBoxer, you have 2 choices off the top of my head:
1. Increase the font sizes in the game
2. Set the "Desired Rendering Size" option in your Window Layout to the same size as your smaller windows (840x525). This will have the effect of blowing UP the main window, instead of scaling DOWN the smaller windows (though this could be similarly annoying by making things 2.29x the original size).
p.s. Maybe you just need whisper forwarding provided by Jamba? I don't honestly know what else you want to read that you can't see from the main window
All of the clients are rendering at the full 1920x1200 to enable:
a) Precise mouse broadcasting
b) Fast window swapping
If you don't want either of these things, then the answer is simple: disable the Swap option in your Window Layout, and they will then render at the size assigned to the region. Granted, this currently will permanently disable the window switching, instead of providing slow window switching that would be similar to competitors.
One downside of this trade-off, as you're observing, is that the window itself is going to be smaller, meaning the display -- 1920x1200 -- will be scaled down to the size of the window -- 840x525. This is the same aspect ratio, so at least there would not be distortion (as opposed to 800x600 which is a different aspect ratio), but it's still going to be 43.75% of the original size, making it harder to read. (12pt font becomes 5.25pt, assuming font sizes scale at the same rate. 5.25pt is indeed hard to read)
Since other software doesn't have this scaling capability, your old setup would have actually rendered the clients at 800x600, so the text would be 100% of its original size, so it would presumably not be that difficult to read.
If you want them to be readable, but still have all of the great features from ISBoxer, you have 2 choices off the top of my head:
1. Increase the font sizes in the game
2. Set the "Desired Rendering Size" option in your Window Layout to the same size as your smaller windows (840x525). This will have the effect of blowing UP the main window, instead of scaling DOWN the smaller windows (though this could be similarly annoying by making things 2.29x the original size).
p.s. Maybe you just need whisper forwarding provided by Jamba? I don't honestly know what else you want to read that you can't see from the main window
