Keyboard not working

WinEQ 2.0 Lite discussion

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faded1
Non-Subscriber
Posts: 2
Joined: Thu May 10, 2007 7:13 pm

Keyboard not working

Post by faded1 » Thu May 10, 2007 7:42 pm

I'm trying to use WinEQ2 to play EQ1. It brings up an instance of the game, but it doesn't seem to accept any input from the keyboard. Am I doing something wrong?

Here's my SysInfo.txt:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/3790.srv03_sp2_rtm.070216-1710
System Physical RAM: 1580/2046MB
Page File: 3648/3966MB
Virtual Memory: 1950/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 3002MHz
CPU 2: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 3002MHz
CPU Affinity Mask: 2
Video 1: \\.\DISPLAY1/NVIDIA GeForce 8800 GTS
Video 2: \\.\DISPLAY2/NVIDIA GeForce 8800 GTS
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Monitor 2: \\.\DISPLAY2 (-1024,0,0,768) (1024x768)
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.3790.3959
WinEQ: 2.14

Loaded Modules:
-----------------------------------
Module 0: E:\games\EQ\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\syswow64\kernel32.dll
Module 3: E:\games\EQ\mss32.dll
Module 4: C:\WINDOWS\syswow64\USER32.dll
Module 5: C:\WINDOWS\syswow64\GDI32.dll
Module 6: C:\WINDOWS\syswow64\ADVAPI32.dll
Module 7: C:\WINDOWS\syswow64\RPCRT4.dll
Module 8: C:\WINDOWS\syswow64\Secur32.dll
Module 9: C:\WINDOWS\system32\WINMM.dll
Module 10: C:\WINDOWS\system32\WSOCK32.dll
Module 11: C:\WINDOWS\system32\WS2_32.dll
Module 12: C:\WINDOWS\syswow64\msvcrt.dll
Module 13: C:\WINDOWS\system32\WS2HELP.dll
Module 14: C:\WINDOWS\system32\DINPUT8.dll
Module 15: C:\WINDOWS\system32\IMM32.dll
Module 16: C:\WINDOWS\syswow64\SHELL32.dll
Module 17: C:\WINDOWS\syswow64\SHLWAPI.dll
Module 18: C:\WINDOWS\syswow64\ole32.dll
Module 19: C:\WINDOWS\WinSxS\WOW64_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.3790.3959_x-ww_5FA17F4E\comctl32.dll
Module 20: E:\games\SoD\WinEQ2\WinEQ2.dll
Module 21: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_5.82.3790.3959_x-ww_78FCF8D0\COMCTL32.dll
Module 22: C:\WINDOWS\system32\PSAPI.DLL
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\iphlpapi.dll
Module 25: C:\Program Files (x86)\Common Files\Logishrd\LVMVFM\LVPrcInj.dll
Module 26: C:\WINDOWS\system32\mswsock.dll
Module 27: C:\WINDOWS\system32\hnetcfg.dll
Module 28: C:\WINDOWS\System32\wshtcpip.dll
Module 29: C:\WINDOWS\system32\DNSAPI.dll
Module 30: C:\WINDOWS\System32\winrnr.dll
Module 31: C:\WINDOWS\syswow64\WLDAP32.dll
Module 32: C:\WINDOWS\system32\rasadhlp.dll
Module 33: E:\games\SoD\WinEQ2\WinEQ2-EQ.dll
Module 34: C:\WINDOWS\system32\MSIMG32.dll
Module 35: E:\games\SoD\WinEQ2\WinEQ2-D3D9.dll
Module 36: C:\WINDOWS\system32\d3dx9_30.dll
Module 37: E:\games\SoD\WinEQ2\WinEQ2-D3D8.dll
Module 38: E:\games\SoD\WinEQ2\WinEQ2-DI8.dll
Module 39: E:\games\SoD\WinEQ2\EQPlayNice.dll
Module 40: C:\WINDOWS\SysWOW64\MSCTF.dll
Module 41: C:\WINDOWS\system32\apphelp.dll
Module 42: C:\WINDOWS\system32\msctfime.ime
Module 43: C:\WINDOWS\system32\NTMARTA.DLL
Module 44: C:\WINDOWS\system32\SAMLIB.dll
Module 45: E:\games\EQ\EQGfx_Dx8.DLL
Module 46: C:\WINDOWS\system32\d3d8.dll
Module 47: C:\WINDOWS\system32\d3d8thk.dll
Module 48: C:\WINDOWS\syswow64\VERSION.dll
Module 49: E:\games\EQ\dpvs.dll
Module 50: E:\games\EQ\eqmain.dll
Module 51: C:\WINDOWS\system32\HID.DLL
Module 52: C:\WINDOWS\system32\SETUPAPI.DLL
Module 53: C:\WINDOWS\syswow64\WINTRUST.dll
Module 54: C:\WINDOWS\syswow64\CRYPT32.dll
Module 55: C:\WINDOWS\syswow64\MSASN1.dll
Module 56: C:\WINDOWS\syswow64\imagehlp.dll

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: (not currently available)
Direct3D8:
-----------------------------------
Driver: NVIDIA GeForce 8800 GTS/nv4_disp.dll/6/14/11/5819
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 640x480 D3DFMT_X8R8G8B8
Current Adapter: 0
Available Texture Memory: 535MB
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: E:\games\EQ
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 353MB (BASE+70MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Dec 22 2003 16:24:12
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri May 11, 2007 8:58 am

Yes, what you're doing wrong is running an EQ1 from 2003.
EQ Version: eqgame.exe Dec 22 2003 16:24:12
Patch up and everything should work fine ;) If you're playing on 3.5 year old emulator, then, well, this isnt for you

faded1
Non-Subscriber
Posts: 2
Joined: Thu May 10, 2007 7:13 pm

Post by faded1 » Fri May 11, 2007 8:27 pm

So then there is no support for the hundreds of people that play Shards of Dalaya?

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