EQ Beta Patcher and normal patcher
Moderators: Lavish Software Team, Moderators
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- Non-Subscriber
- Posts: 41
- Joined: Wed Jul 14, 2004 9:56 pm
EQ Beta Patcher and normal patcher
Is there any way for me to load up BetaEverQuest patcher while normal is running without it capturing me doing that so it doesn't tell me it is incompatible with this version of EQ and then boot me off that instance?
I would like to be on both servers at the same time.
I have placed the beta patcher in a seperate folder, ran it there, and let it download all the files to that folder.
I would like to be on both servers at the same time.
I have placed the beta patcher in a seperate folder, ran it there, and let it download all the files to that folder.
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- Non-Subscriber
- Posts: 41
- Joined: Wed Jul 14, 2004 9:56 pm
It has a different picture on it. Before I made a seperate folder it would repatch a bunch of files including the eqgame and dll.
It got so annoying each time I went to the regular game and back to beta that I asked in beta if you could have a way to not have it patch both every time. I was told someone made a seperate folder.
I made a eqbeta folder within the root and it downloaded all files when ran from it.
WinEQ still sees me loading the beta program while in-game on a regular server and pops up the incompatible error box. If I click ok it boots me out of the beta game.
It got so annoying each time I went to the regular game and back to beta that I asked in beta if you could have a way to not have it patch both every time. I was told someone made a seperate folder.
I made a eqbeta folder within the root and it downloaded all files when ran from it.
WinEQ still sees me loading the beta program while in-game on a regular server and pops up the incompatible error box. If I click ok it boots me out of the beta game.
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- Non-Subscriber
- Posts: 41
- Joined: Wed Jul 14, 2004 9:56 pm
Well, from your posts it wasnt obvious that you were asking that, and it also wasnt obvious that you were getting the EQPlayNice message (I thought it was the game server rejecting the client or something). Anyway, I updated the EQPlayNice DLL for you such that if the version is incompatible, it will give the message box, but continue as though EQPlayNice was never loaded.