ISInterface:GetGameSetting
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Syntax
- bool GetGameSetting(char *Setting, char *buf, unsigned long buflen)
Purpose
To obtain a game setting
Usage
Parameters
- char *Setting
- [in] Name of the setting to obtain
- char *buf
- [out] Buffer to put the setting into
- unsigned long buflen
- [in] Length of the buffer
Return Value
- bool
- Returns true on success, false on failure
Examples
char gamesettingbuffer[1024]; pISInterface->GetGameSetting("modules",gamesettingbuffer,sizeof(gamesettingbuffer));