Difference between revisions of "ISSession:HUDAdd (Command)"
Jump to navigation
Jump to search
Line 16: | Line 16: | ||
{{Command-Stub}} | {{Command-Stub}} | ||
+ | [[Category:Inner Space]] | ||
+ | [[Category:Inner Space Session]] | ||
+ | [[Category:Inner Space Session Commands]] |
Latest revision as of 22:58, 25 May 2005
Contents
Syntax
HUDAdd | |
Usage | Intermediate |
Level of Understanding | Beginner |
Computer Savvy | Beginner |
Logic | Intermediate |
HUDAdd <name> <#,#> <text>
Description
Adds an element to the HUD at the given position, with the given text. The text is not immediately parsed (for ${}) -- it will be parsed at the time it is displayed on the HUD. Note that any HUD element with a text value of "NULL" will not be displayed.
Examples
- HUDAdd fps 0,0 ${FPS}
- HUDAdd SystemRAM 20,20 "System RAM Available: ${System.MemFree}MB/${System.MemTotal}MB"
- HUDAdd TextureMem 20,35 "Texture Memory Available: ${Display.TextureMem}MB"