ISInterface:SetGameSetting
Jump to navigation
Jump to search
Syntax
- void SetGameSetting(char *Setting, char *Value)
Purpose
To set a game setting
Usage
Parameters
- char *Setting
- [in] Name of the Setting to change
- char *Value
- [in] Value to set Setting' to
Examples
- pISInterface->SetGameSetting("OnStartup","echo welcome to your doom");