ISInterface:SetGameSetting

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Syntax

  • void SetGameSetting(char *Setting, char *Value)

Purpose

To set a game setting

Usage

Parameters

  • char *Setting
[in] Name of the Setting to change
  • char *Value
[in] Value to set Setting' to

Examples

  • pISInterface->SetGameSetting("OnStartup","echo welcome to your doom");

See Also