Difference between revisions of "ISBoxer:Using ISBoxer Toolkit"
Line 3: | Line 3: | ||
== ISBoxer == | == ISBoxer == | ||
+ | ; Auto-save on exit | ||
+ | ; Current File | ||
+ | |||
=== Inner Space === | === Inner Space === | ||
+ | ; Inner Space folder | ||
+ | |||
+ | ; Export all to Inner Space | ||
+ | |||
=== Glossary === | === Glossary === | ||
== Character == | == Character == | ||
+ | ; Actual Character name | ||
+ | ; Game | ||
+ | ; Game Profile | ||
+ | |||
=== Action Target Groups === | === Action Target Groups === | ||
+ | |||
=== Key Maps === | === Key Maps === | ||
=== Virtual Files === | === Virtual Files === | ||
+ | ; Virtualize as | ||
== Character Sets == | == Character Sets == | ||
+ | ; Launch one Character every ___ seconds | ||
+ | ; Prevent game from repositioning windows | ||
+ | ; Make game believe it is foreground window | ||
+ | ; In-game ISBoxer GUI toggle hotkey | ||
+ | ; Computer to launch on | ||
+ | |||
=== Slots === | === Slots === | ||
+ | ; Number of Character slots for this set | ||
+ | ==== Per slot ==== | ||
+ | ; Hotkey to switch to this character | ||
+ | ; CPU Cores | ||
+ | ; World of Warcraft<nowiki>:</nowiki> FTL Modifiers | ||
+ | ; Limit framerate in foreground to | ||
+ | ; Limit framerate in background to | ||
+ | |||
+ | ===== Hot Character switch notifier ===== | ||
+ | ; Broadcast keystroke | ||
+ | ; When above hotkey is pressed | ||
+ | ; Any time I switch to this character | ||
+ | ; World of Warcraft<nowiki>:</nowiki> Generate a Focus Target macro on this keystroke | ||
+ | ; World of Warcraft<nowiki>:</nowiki> Generate a Follow macro on this keystroke | ||
+ | |||
=== Key Maps === | === Key Maps === | ||
=== Window Layout === | === Window Layout === | ||
Line 19: | Line 53: | ||
== Key Maps == | == Key Maps == | ||
+ | ; Hold Mapped Keys while Hotkey is held | ||
+ | ; Use FTL Modifiers | ||
+ | |||
=== Mapped Keys === | === Mapped Keys === | ||
+ | ; Hotkey | ||
+ | ; Hold mapped keys while this hotkey is held | ||
+ | ; Use FTL Modifiers | ||
+ | ; Send Next Click | ||
+ | |||
==== Steps ==== | ==== Steps ==== | ||
===== Actions ===== | ===== Actions ===== | ||
Line 27: | Line 69: | ||
== Window Layouts == | == Window Layouts == | ||
+ | ; Swap Hot Character to main region | ||
+ | ; always | ||
+ | ; when I press a Slot activate key | ||
+ | ; when I press ___ | ||
+ | ; Remove border around main window | ||
+ | ; "Slave" regions Always On Top | ||
+ | ; Ignore next deactivate hotkey | ||
+ | ; Draggable mode hotkey | ||
+ | ; Wheel Switcher key | ||
+ | ; When clicking to focus a window, the game should | ||
+ | |||
=== Rollover === | === Rollover === | ||
+ | ; Enable Rollover zoom effect | ||
+ | ; Zoom scale | ||
+ | ; Roll up over time instead of instant zoom | ||
+ | ; Game frames to roll up | ||
+ | |||
=== Regions === | === Regions === | ||
+ | ; Position | ||
+ | ; Size | ||
+ | ; AutoLayout | ||
+ | ; Import | ||
+ | ; Computer | ||
+ | ; Region 2 is used for session 1 when inactive | ||
+ | ; Region 2 is used for session 2 | ||
+ | |||
=== Character Sets === | === Character Sets === | ||
+ | |||
== Repeater Profiles == | == Repeater Profiles == | ||
+ | ; Show fake cursor in Repeater target windows when mouse repeat is enabled | ||
+ | ; Key repeat enabled | ||
+ | ; Mouse repeat enabled | ||
+ | ; Key repeat (indicator light) | ||
+ | ; Mouse repeat (indicator light) | ||
+ | |||
=== Hotkeys === | === Hotkeys === | ||
+ | ; Toggle Keyboard repeating (Current Window) | ||
+ | ; Toggle Mouse repeating (Current Window) | ||
+ | ; Toggle Keyboard+Mouse repeating (Current Window) | ||
+ | |||
+ | ; Toggle Keyboard repeating (All Windows) | ||
+ | ; Toggle Mouse repeating (All Windows) | ||
+ | ; Toggle Keyboard+Mouse repeating (All Windows) | ||
+ | |||
=== Whitelist/Blacklist === | === Whitelist/Blacklist === | ||
+ | ; No White or Black list | ||
+ | ; White list - repeat keys ONLY if they are selected | ||
+ | ; Black list - repeat keys if they are NOT selected | ||
+ | |||
=== Character Sets === | === Character Sets === | ||
Line 41: | Line 126: | ||
== Virtual Files == | == Virtual Files == | ||
=== Characters === | === Characters === | ||
+ | ; Virtualize as | ||
== Computers == | == Computers == | ||
+ | '''If you are going to be multi-boxing with multiple Computers, you will need to define each Computer here''' (''if not, you do not need to'' configure a Computer via ISBoxer Toolkit). This will set up the link between the Computers and allow configuration of all Computers in one place. After completing all configuration, you will need to copy the configuration to all of them, and Export to Inner Space. | ||
+ | |||
+ | To create a Computer, right click Computers and select New Computer. The New Computer will automatically be filled out with information for the current PC, and will name itself the name of the current PC if that name is not already used by a defined Computer. | ||
+ | |||
+ | ; IP Address or hostname | ||
+ | ; Inner Space Uplink Port | ||
+ | ; Inner Space Uplink Name | ||
+ | ; CPU Cores | ||
+ | |||
=== Screens === | === Screens === | ||
+ | ; This is the Primary screen | ||
+ | ; Screen boundaries | ||
+ | ; Screen working area (maximized window) | ||
= See Also = | = See Also = | ||
* [[IS:ISBoxer|ISBoxer Suite]] | * [[IS:ISBoxer|ISBoxer Suite]] | ||
** [[ISBoxer:World_of_Warcraft|Special configuration for World of Warcraft]] | ** [[ISBoxer:World_of_Warcraft|Special configuration for World of Warcraft]] |
Revision as of 22:35, 20 March 2009
Contents
Using ISBoxer Toolkit
This page will provide a run-through of all of the options in ISBoxer Toolkit, including how to use them and what effect they will have. Providing this documentation takes time, so please bear with us as we construct the page.
ISBoxer
- Auto-save on exit
- Current File
Inner Space
- Inner Space folder
- Export all to Inner Space
Glossary
Character
- Actual Character name
- Game
- Game Profile
Action Target Groups
Key Maps
Virtual Files
- Virtualize as
Character Sets
- Launch one Character every ___ seconds
- Prevent game from repositioning windows
- Make game believe it is foreground window
- In-game ISBoxer GUI toggle hotkey
- Computer to launch on
Slots
- Number of Character slots for this set
Per slot
- Hotkey to switch to this character
- CPU Cores
- World of Warcraft: FTL Modifiers
- Limit framerate in foreground to
- Limit framerate in background to
Hot Character switch notifier
- Broadcast keystroke
- When above hotkey is pressed
- Any time I switch to this character
- World of Warcraft: Generate a Focus Target macro on this keystroke
- World of Warcraft: Generate a Follow macro on this keystroke
Key Maps
Window Layout
Repeater Profile
Also Launch
Key Maps
- Hold Mapped Keys while Hotkey is held
- Use FTL Modifiers
Mapped Keys
- Hotkey
- Hold mapped keys while this hotkey is held
- Use FTL Modifiers
- Send Next Click
Steps
Actions
See Types of Actions
Character Sets
Characters
Window Layouts
- Swap Hot Character to main region
- always
- when I press a Slot activate key
- when I press ___
- Remove border around main window
- "Slave" regions Always On Top
- Ignore next deactivate hotkey
- Draggable mode hotkey
- Wheel Switcher key
- When clicking to focus a window, the game should
Rollover
- Enable Rollover zoom effect
- Zoom scale
- Roll up over time instead of instant zoom
- Game frames to roll up
Regions
- Position
- Size
- AutoLayout
- Import
- Computer
- Region 2 is used for session 1 when inactive
- Region 2 is used for session 2
Character Sets
Repeater Profiles
- Show fake cursor in Repeater target windows when mouse repeat is enabled
- Key repeat enabled
- Mouse repeat enabled
- Key repeat (indicator light)
- Mouse repeat (indicator light)
Hotkeys
- Toggle Keyboard repeating (Current Window)
- Toggle Mouse repeating (Current Window)
- Toggle Keyboard+Mouse repeating (Current Window)
- Toggle Keyboard repeating (All Windows)
- Toggle Mouse repeating (All Windows)
- Toggle Keyboard+Mouse repeating (All Windows)
Whitelist/Blacklist
- No White or Black list
- White list - repeat keys ONLY if they are selected
- Black list - repeat keys if they are NOT selected
Character Sets
Action Target Groups
Characters
Virtual Files
Characters
- Virtualize as
Computers
If you are going to be multi-boxing with multiple Computers, you will need to define each Computer here (if not, you do not need to configure a Computer via ISBoxer Toolkit). This will set up the link between the Computers and allow configuration of all Computers in one place. After completing all configuration, you will need to copy the configuration to all of them, and Export to Inner Space.
To create a Computer, right click Computers and select New Computer. The New Computer will automatically be filled out with information for the current PC, and will name itself the name of the current PC if that name is not already used by a defined Computer.
- IP Address or hostname
- Inner Space Uplink Port
- Inner Space Uplink Name
- CPU Cores
Screens
- This is the Primary screen
- Screen boundaries
- Screen working area (maximized window)