Difference between revisions of "ISKernel:DIMouse (Command)"
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== Forms == | == Forms == | ||
+ | '''DIMouse''' is only effective for games that use DirectInput for mouse control, in exclusive mode. | ||
+ | |||
*DIMouse -on - forces the game to capture the mouse | *DIMouse -on - forces the game to capture the mouse | ||
*DIMouse -off - forces the game to release the mouse | *DIMouse -off - forces the game to release the mouse | ||
Line 12: | Line 14: | ||
===Force a DirectInput game to release the mouse=== | ===Force a DirectInput game to release the mouse=== | ||
*DIMouse -lock -off | *DIMouse -lock -off | ||
− | ===Force a game to capture the mouse=== | + | ===Force a DirectInput game to capture the mouse=== |
*DIMouse -lock on | *DIMouse -lock on | ||
Latest revision as of 17:18, 12 September 2006
Contents
Syntax
DIMouse | |
Usage | Intermediate |
Level of Understanding | Beginner |
Computer Savvy | Intermediate |
Logic | Intermediate |
DIMouse [-lock] <on|off|toggle>
Forms
DIMouse is only effective for games that use DirectInput for mouse control, in exclusive mode.
- DIMouse -on - forces the game to capture the mouse
- DIMouse -off - forces the game to release the mouse
- DIMouse -toggle
- -lock is used to prevent the game from changing your choice
Examples
Force a DirectInput game to release the mouse
- DIMouse -lock -off
Force a DirectInput game to capture the mouse
- DIMouse -lock on