Difference between revisions of "ISInterface:GetGameSetting"
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===Syntax=== | ===Syntax=== | ||
− | + | *bool GetGameSetting(char *Setting, char *buf, unsigned long buflen) | |
== Purpose == | == Purpose == | ||
− | + | To obtain a game setting | |
== Usage == | == Usage == | ||
=== Parameters === | === Parameters === | ||
− | + | *char *Setting | |
+ | :'''[in]''' Name of the setting to obtain | ||
+ | *char *buf | ||
+ | :'''[out]''' Buffer to put the setting into | ||
+ | *unsigned long buflen | ||
+ | :'''[in]''' Length of the buffer | ||
=== Return Value === | === Return Value === | ||
− | + | *bool | |
+ | :Returns true on success, false on failure | ||
== Examples == | == Examples == | ||
− | + | char gamesettingbuffer[1024]; | |
+ | pISInterface->GetGameSetting("modules",gamesettingbuffer,sizeof(gamesettingbuffer)); | ||
== See Also == | == See Also == |
Latest revision as of 01:59, 3 September 2005
Syntax
- bool GetGameSetting(char *Setting, char *buf, unsigned long buflen)
Purpose
To obtain a game setting
Usage
Parameters
- char *Setting
- [in] Name of the setting to obtain
- char *buf
- [out] Buffer to put the setting into
- unsigned long buflen
- [in] Length of the buffer
Return Value
- bool
- Returns true on success, false on failure
Examples
char gamesettingbuffer[1024]; pISInterface->GetGameSetting("modules",gamesettingbuffer,sizeof(gamesettingbuffer));