Difference between revisions of "ObjectType:enumtype"

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(Created page with "== Overview == {{ObjectType-Vitals|enum|LavishScriptnone|same as Name|enum|no|void *}} The enum type provides access to get and set available values for the type. The enu...")
 
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== Members ==
 
== Members ==
 
* [[ObjectType:string|string]] '''Name''': Name of the enum type
 
* [[ObjectType:string|string]] '''Name''': Name of the enum type
* [[ObjectType:int64|int64]] '''ValueByName['''name''']''': Retrieves a value by its name
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* [[DataType:int64|int64]] '''ValueByName['''name''']''': Retrieves a value by its name
 
* [[ObjectType:string|string]] '''NameByValue['''#''']''': Retrieves a name by a given value (or for flags, a set of names from the combined value)
 
* [[ObjectType:string|string]] '''NameByValue['''#''']''': Retrieves a name by a given value (or for flags, a set of names from the combined value)
  

Revision as of 00:20, 28 June 2018

Overview

Object Type Vitals
enum
Defined By LavishScriptnone
Inherits same as Name
Reduces To enum
Variable Object Type no
Uses Sub-Types void *
C/C++ Type {{{7}}}

The enum type provides access to get and set available values for the type. The enum type can then be used directly as a LavishScript Object Type.

Members

  • string Name: Name of the enum type
  • int64 ValueByName[name]: Retrieves a value by its name
  • string NameByValue[#]: Retrieves a name by a given value (or for flags, a set of names from the combined value)

Methods

  • SetValue[name,#]: Assigns a value to a given name
  • GetIterator[iterator]: Sets an iterator for iterating the available values

See Also