Search results

Jump to navigation Jump to search

Article title matches

  • {{LoU|Top-Level Objects|Beginner|Intermediate|Newbie|Intermediate}} ...his generalization makes it relatively easy to work with a large number of objects, because they are all described in the same way.
    3 KB (400 words) - 14:52, 14 October 2019

Page text matches

  • == Top-Level Objects == *[[ISKernel:Audio (Top-Level Object)|Audio]]
    1 KB (112 words) - 17:03, 16 December 2019
  • [[LavishGUI 2]] includes [[LavishScript]] integration. * LavishScript Top-Level Objects and Object Types are provided
    539 bytes (63 words) - 04:34, 15 July 2018
  • {{LoU|Top-Level Objects|Beginner|Intermediate|Newbie|Intermediate}} ...his generalization makes it relatively easy to work with a large number of objects, because they are all described in the same way.
    3 KB (400 words) - 14:52, 14 October 2019
  • : A ''member'' in the [[LavishScript]] context means an object associated with the object type, referred to by a : A ''method'' in the [[LavishScript]] context means a function or action associated with the object type, refer
    5 KB (764 words) - 14:51, 8 July 2018
  • LavishScript is a command shell and fully-featured scripting engine. Its goal is to be ..._Engine_Overview|Script structure]] is also quite simple, and is defined [[LavishScript:Language_and_Engine_Overview|here]].
    8 KB (958 words) - 16:10, 21 September 2022
  • ...ckbone of the [[Inner Space]] platform. The Kernel loads [[LavishGUI]], [[LavishScript]], and extensions. ...cript Syntax]] for a complete technical reference of entering commands via LavishScript.
    4 KB (517 words) - 10:57, 12 November 2019
  • ...nsions, and scripts. All consoles have all of the [[LavishScript:Commands|LavishScript commands]] as well as [[IS:Kernel#Commands|Inner Space Commands]]. The Upl == Top-Level Objects ==
    6 KB (853 words) - 16:18, 28 October 2014
  • {{ObjectType-Vitals|stack|[[LavishScript]]|[[ObjectType:objectcontainer|objectcontainer]]|NULL|stack|yes|LSStack *}} A '''stack''' is a first-in last-out list of objects.
    2 KB (264 words) - 16:14, 8 July 2018
  • {{ObjectType-Vitals|array|[[LavishScript]]|[[ObjectType:objectcontainer|objectcontainer]]|NULL|none|yes|CDataArray * An array is a statically-sized (predefined size) list of objects. All objects in the array are created and destroyed with the array object itself -- they
    3 KB (418 words) - 14:40, 14 October 2019
  • {{ObjectType-Vitals|collection|[[LavishScript]]|[[ObjectType:objectcontainer|objectcontainer]]|NULL|collection|yes|LSObje A '''collection''' is a sorted list of objects, each referenced by a unique key. Collection keys are text, and not case s
    5 KB (658 words) - 14:44, 14 October 2019
  • {{ObjectType-Vitals|index|[[LavishScript]]|[[ObjectType:objectcontainer|objectcontainer]]|NULL|[[ObjectType:index|in An index is a dynamically-sized list of objects. In contrast to [[ObjectType:array|arrays]], elements in an index are not
    4 KB (719 words) - 22:15, 3 August 2020
  • ...e1. [[LGUI2:Event Handlers|Event Handlers]] may also opt to directly embed LavishScript code (as done with [[LavishGUI]]), but we recommend providing a controller ...or in more complicated cases may be provided as an array of strings and/or objects.
    9 KB (1,505 words) - 12:08, 4 October 2019