I seem to have problems loading wineq2.13. it was working fine yesterday. has there been an update and is it just patching ? ( it's same problem on both my pc's )
it looks like it patch the same files over and over ? when it get's to the end it start's again ?
any idear's ?
Code: Select all
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 741/2046MB
Page File: 2175/3433MB
Virtual Memory: 1273/2047MB (Extended: 0MB)
CPU 1: Intel(R) Xeon(TM) CPU 2.66GHz @ 2657MHz
CPU 2: Intel(R) Xeon(TM) CPU 2.66GHz @ 2657MHz
CPU 3: Intel(R) Xeon(TM) CPU 2.66GHz @ 2657MHz
CPU 4: Intel(R) Xeon(TM) CPU 2.66GHz @ 2657MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 6800 Ultra
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1920,1200) (1920x1200) PRIMARY
Sound: C-Media Wave Device
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13
Loaded Modules:
-----------------------------------
Module 0: C:\Programmer\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Programmer\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\Programmer\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\CRYPT32.dll
Module 20: C:\WINDOWS\system32\MSASN1.dll
Module 21: C:\WINDOWS\system32\OLEAUT32.dll
Module 22: C:\WINDOWS\system32\SHLWAPI.dll
Module 23: C:\WINDOWS\system32\SHELL32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Programmer\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\Lavish.dll
Module 28: C:\WINDOWS\system32\PSAPI.DLL
Module 29: C:\Programmer\WinEQ2\WinEQ2-EQ.dll
Module 30: C:\WINDOWS\system32\MSIMG32.dll
Module 31: C:\Programmer\WinEQ2\WinEQ2-D3D9.dll
Module 32: C:\Programmer\WinEQ2\WinEQ2-D3D8.dll
Module 33: C:\Programmer\WinEQ2\WinEQ2-DI8.dll
Module 34: C:\WINDOWS\system32\mswsock.dll
Module 35: C:\WINDOWS\system32\hnetcfg.dll
Module 36: C:\WINDOWS\System32\wshtcpip.dll
Module 37: C:\WINDOWS\system32\DNSAPI.dll
Module 38: C:\WINDOWS\System32\winrnr.dll
Module 39: C:\WINDOWS\system32\WLDAP32.dll
Module 40: C:\WINDOWS\system32\rasadhlp.dll
Module 41: C:\WINDOWS\system32\uxtheme.dll
Module 42: C:\Programmer\WinEQ2\EQPlayNice.dll
Module 43: C:\Documents and Settings\morten\Skrivebord\MacroQuest\MQ2Main.dll
Module 44: C:\WINDOWS\system32\MSCTF.dll
Module 45: C:\Programmer\Logitech\SetPoint\GameHook.dll
Module 46: C:\Programmer\Logitech\SetPoint\lgscroll.dll
Module 47: C:\WINDOWS\system32\MSVCR71.dll
Module 48: C:\WINDOWS\system32\MSVCP71.dll
Module 49: C:\WINDOWS\system32\NTMARTA.DLL
Module 50: C:\WINDOWS\system32\SAMLIB.dll
Module 51: C:\Programmer\EverQuest\EQGraphicsDX9.DLL
Module 52: C:\WINDOWS\system32\d3d9.dll
Module 53: C:\WINDOWS\system32\d3d8thk.dll
Module 54: C:\Programmer\EverQuest\dpvs.dll
Module 55: C:\WINDOWS\system32\HID.DLL
Module 56: C:\WINDOWS\system32\SETUPAPI.DLL
Module 57: C:\WINDOWS\system32\WINTRUST.dll
Module 58: C:\WINDOWS\system32\IMAGEHLP.dll
Module 59: C:\Programmer\Yahoo!\Messenger\idle.dll
Module 60: C:\Programmer\EverQuest\eqmain.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 6800 Ultra/nv4_disp.dll/6/14/10/8185
Adapter Display Mode: 1920x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 348MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Kainzo
EQ Path: C:\Programmer\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 6 (+30 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 406MB (BASE+123MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Jan 16 2006 17:06:44
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30