This machine is about a month old and should be more than enough to handle it. The wineq1 version ran flawlessly on it with Win98se. I have since upgraded to XP Home sp1. I have done all of the Windows updates including sp2. I have the latest Soundmax integrated sound drivers and the lastest video drivers for my agp 256mb card. I have 1024 in ram.
I have tried running EQ from one folder and also 2 folders on seperate drives. Both installations of EQ run fine without Wineq2. This system info is while running both from the same folder and the client that crashed is the one that is listed.
Any help would be greatly appreciated. If I can get this straightened out yet I think I am ready to subscribe. You have an awesome program going here and thank you for the chance to try before I buy.

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 13/1021MB
Page File: 1451/2464MB
Virtual Memory: 1430/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2992MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2992MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5700LE
Video 2: \\.\DISPLAY2/NVIDIA GeForce FX 5700LE
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.07
Loaded Modules:
-----------------------------------
Module 0: C:\Games\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Games\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 19: C:\WINDOWS\system32\comctl32.dll
Module 20: C:\Program Files\WinEQ2\WinEQ2.dll
Module 21: C:\WINDOWS\Lavish.dll
Module 22: C:\WINDOWS\system32\PSAPI.DLL
Module 23: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 24: C:\WINDOWS\system32\MSIMG32.dll
Module 25: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 27: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 28: C:\WINDOWS\system32\mswsock.dll
Module 29: C:\WINDOWS\system32\hnetcfg.dll
Module 30: C:\WINDOWS\System32\wshtcpip.dll
Module 31: C:\WINDOWS\system32\DNSAPI.dll
Module 32: C:\WINDOWS\System32\winrnr.dll
Module 33: C:\WINDOWS\system32\WLDAP32.dll
Module 34: C:\WINDOWS\system32\rasadhlp.dll
Module 35: C:\WINDOWS\system32\uxtheme.dll
Module 36: C:\WINDOWS\system32\NTMARTA.DLL
Module 37: C:\WINDOWS\system32\SAMLIB.dll
Module 38: C:\Games\EverQuest\EQGraphicsDX9.DLL
Module 39: C:\WINDOWS\system32\d3d9.dll
Module 40: C:\WINDOWS\system32\d3d8thk.dll
Module 41: C:\WINDOWS\system32\VERSION.dll
Module 42: C:\Games\EverQuest\dpvs.dll
Module 43: C:\WINDOWS\system32\HID.DLL
Module 44: C:\WINDOWS\system32\SETUPAPI.DLL
Module 45: C:\WINDOWS\system32\WINTRUST.dll
Module 46: C:\WINDOWS\system32\CRYPT32.dll
Module 47: C:\WINDOWS\system32\MSASN1.dll
Module 48: C:\WINDOWS\system32\IMAGEHLP.dll
Module 49: C:\Games\EverQuest\mssmp3.asi
Module 50: C:\Games\EverQuest\mssvoice.asi
Module 51: C:\Games\EverQuest\mssa3d.m3d
Module 52: C:\Games\EverQuest\mssds3d.m3d
Module 53: C:\Games\EverQuest\mssdx7.m3d
Module 54: C:\Games\EverQuest\msseax.m3d
Module 55: C:\Games\EverQuest\mssrsx.m3d
Module 56: C:\WINDOWS\system32\MSACM32.dll
Module 57: C:\Games\EverQuest\msssoft.m3d
Module 58: C:\Games\EverQuest\mssdsp.flt
Module 59: C:\WINDOWS\system32\wdmaud.drv
Module 60: C:\WINDOWS\system32\msacm32.drv
Module 61: C:\WINDOWS\system32\midimap.dll
Module 62: C:\WINDOWS\system32\DSOUND.DLL
Module 63: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce FX 5700LE/nv4_disp.dll/6/14/10/6693
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 1024x768 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 276MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Games\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 494MB (BASE+211MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=FALSE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE