slight problem with running WinEQ

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sibora
GamingTools Subscriber
Posts: 6
Joined: Wed Jan 26, 2005 5:09 pm

slight problem with running WinEQ

Post by sibora » Thu Feb 03, 2005 3:37 pm

My 2nd computer has a slight problem with WinEQ...

WinEQ is running (i can see the rendering limit taking effect), but EQ doesnt appears to be in the WinEQ windows, and there is no Texture/\system memory displayed even if i have the option on.

The preference settings are the same with my primary computer (which has no problem with WinEQ). Anyone ever experience this before? Here is the log file:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000//
System Physical RAM: 770/1023MB
Page File: 1753/1963MB
Virtual Memory: 1984/2047MB (Extended: 0MB)
CPU 1: @ 751MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce2 MX/MX 400
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ?
DirectX: 4.09.00.0902
Internet Explorer: 6.0.2800.1106
WinEQ: 2.07

Loaded Modules:
-----------------------------------
Module 0: L:\Sony\EverQuest\eqgame.exe
Module 1: F:\WINNT\System32\ntdll.dll
Module 2: L:\Sony\EverQuest\mss32.dll
Module 3: F:\WINNT\system32\KERNEL32.dll
Module 4: F:\WINNT\system32\USER32.dll
Module 5: F:\WINNT\system32\GDI32.DLL
Module 6: F:\WINNT\System32\WINMM.dll
Module 7: F:\WINNT\system32\ADVAPI32.DLL
Module 8: F:\WINNT\system32\RPCRT4.DLL
Module 9: F:\WINNT\System32\WSOCK32.dll
Module 10: F:\WINNT\System32\WS2_32.DLL
Module 11: F:\WINNT\system32\MSVCRT.DLL
Module 12: F:\WINNT\System32\WS2HELP.DLL
Module 13: F:\WINNT\System32\DINPUT8.dll
Module 14: F:\WINNT\System32\IMM32.dll
Module 15: F:\WINNT\system32\SHELL32.dll
Module 16: F:\WINNT\system32\SHLWAPI.DLL
Module 17: F:\WINNT\system32\COMCTL32.DLL
Module 18: F:\WINNT\system32\ole32.dll
Module 19: F:\WINNT\System32\scorillont.dll
Module 20: F:\WINNT\System32\scorsock.dll
Module 21: L:\Sony\WinEQ2\WinEQ2.dll
Module 22: F:\WINNT\Lavish.dll
Module 23: F:\WINNT\System32\PSAPI.DLL
Module 24: L:\Sony\WinEQ2\WinEQ2-EQ.dll
Module 25: F:\WINNT\System32\MSIMG32.dll
Module 26: L:\Sony\WinEQ2\WinEQ2-D3D9.dll
Module 27: L:\Sony\WinEQ2\WinEQ2-D3D8.dll
Module 28: L:\Sony\WinEQ2\WinEQ2-DI8.dll
Module 29: F:\WINNT\system32\msafd.dll
Module 30: F:\WINNT\System32\wshtcpip.dll
Module 31: F:\WINNT\System32\rnr20.dll
Module 32: F:\WINNT\System32\DNSAPI.DLL
Module 33: F:\WINNT\System32\winrnr.dll
Module 34: F:\WINNT\system32\WLDAP32.DLL
Module 35: F:\WINNT\System32\rasadhlp.dll
Module 36: F:\WINNT\System32\RTUTILS.DLL
Module 37: L:\Sony\WinEQ2\EQPlayNice.dll
Module 38: F:\Program Files\msnshell\msnshell.dll
Module 39: F:\WINNT\system32\oleaut32.dll
Module 40: F:\WINNT\system32\version.dll
Module 41: F:\WINNT\system32\LZ32.DLL
Module 42: F:\WINNT\System32\winspool.drv
Module 43: F:\WINNT\system32\wininet.dll
Module 44: F:\WINNT\system32\CRYPT32.dll
Module 45: F:\WINNT\system32\MSASN1.DLL
Module 46: F:\WINNT\system32\URLMON.DLL
Module 47: F:\WINNT\system32\comdlg32.dll
Module 48: F:\WINNT\System32\oleacc.dll
Module 49: F:\WINNT\System32\MSCTF.dll
Module 50: F:\WINNT\System32\olepro32.dll
Module 51: F:\WINNT\System32\NTMARTA.DLL
Module 52: F:\WINNT\System32\NTDSAPI.dll
Module 53: F:\WINNT\System32\NETAPI32.DLL
Module 54: F:\WINNT\System32\SECUR32.DLL
Module 55: F:\WINNT\System32\NETRAP.DLL
Module 56: F:\WINNT\System32\SAMLIB.DLL
Module 57: L:\Sony\EverQuest\EQGraphicsDX9.DLL
Module 58: F:\WINNT\System32\d3d9.dll
Module 59: F:\WINNT\System32\d3d8thk.dll
Module 60: L:\Sony\EverQuest\dpvs.dll

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: Cleric
EQ Path: L:\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 17 (+85 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 424MB (BASE+141MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Jan 30 2005 15:34:02
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 8-1/8
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Thu Feb 03, 2005 4:35 pm

Any idea what scorsock.dll is installed by? Google doesn't know, but it is apparently a non-MS replacement for winsock2 that isn't fully compatible. Also, have you tried without msnshell running?

As far as no memory indicator, this may be due to a video driver issue which is solved by uninstalling and then reinstalling them (even if it's the same driver version). Here's a link to one of the original threads on the topic: http://www.lavishsoft.com/forum/viewtop ... icator+lag

This fix has also been confirmed by several others, so give that a shot and see if it helps

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