Hiyas,
I'am posting here in hopes that you can tell me why I'am crashing all the time while Alt-tab'in between toons in everquest 1.Wouldn't be much of a problem but I'am just 3 box'in on 2 comp's in WoSlaughter and the loss of one is death =P.Rather not need to rely on finding a group.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 1016/1534MB
Page File: 2913/3305MB
Virtual Memory: 1131/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2792MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2793MHz
Video 1: \\.\DISPLAY1/RADEON 9800 PRO
Video 2: \\.\DISPLAY2/RADEON 9800 PRO - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: Crystal SoundFusion(tm) CS4281
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.07
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\serwvdrv.dll
Module 19: C:\WINDOWS\system32\umdmxfrm.dll
Module 20: C:\WINDOWS\system32\SYNCOR11.DLL
Module 21: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 22: C:\WINDOWS\system32\comctl32.dll
Module 23: C:\Program Files\WinEQ2\WinEQ2.dll
Module 24: C:\WINDOWS\Lavish.dll
Module 25: C:\WINDOWS\system32\PSAPI.DLL
Module 26: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 27: C:\WINDOWS\system32\MSIMG32.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 29: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 30: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 31: C:\WINDOWS\system32\mswsock.dll
Module 32: C:\WINDOWS\system32\hnetcfg.dll
Module 33: C:\WINDOWS\System32\wshtcpip.dll
Module 34: C:\WINDOWS\system32\DNSAPI.dll
Module 35: C:\WINDOWS\System32\winrnr.dll
Module 36: C:\WINDOWS\system32\WLDAP32.dll
Module 37: C:\WINDOWS\system32\rasadhlp.dll
Module 38: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 39: C:\WINDOWS\system32\NTMARTA.DLL
Module 40: C:\WINDOWS\system32\SAMLIB.dll
Module 41: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 42: C:\WINDOWS\system32\d3d9.dll
Module 43: C:\WINDOWS\system32\d3d8thk.dll
Module 44: C:\WINDOWS\system32\VERSION.dll
Module 45: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 46: C:\WINDOWS\system32\HID.DLL
Module 47: C:\WINDOWS\system32\SETUPAPI.DLL
Module 48: C:\WINDOWS\system32\WINTRUST.dll
Module 49: C:\WINDOWS\system32\CRYPT32.dll
Module 50: C:\WINDOWS\system32\MSASN1.dll
Module 51: C:\WINDOWS\system32\IMAGEHLP.dll
Module 52: C:\WINDOWS\system32\usp10.dll
Module 53: C:\WINDOWS\system32\MSACM32.dll
Module 54: C:\WINDOWS\system32\wdmaud.drv
Module 55: C:\WINDOWS\system32\msacm32.drv
Module 56: C:\WINDOWS\system32\midimap.dll
Module 57: C:\WINDOWS\system32\DSOUND.DLL
Module 58: C:\WINDOWS\system32\KsUser.dll
Module 59: C:\Program Files\Sony\EverQuest\eqmain.dll
Direct3D9:
-----------------------------------
Driver: RADEON 9800 PRO/ati2dvag.dll/6/14/10/6497
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 640x1024 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 362MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: feelow
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 7 (+35 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 374MB (BASE+91MB)
Level of Detail: 0
MaxFPS: 31
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Dec 16 2004 17:15:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
crashin while alt-tab between toons
Moderators: Lavish Software Team, Moderators
-
- GamingTools Subscriber
- Posts: 8
- Joined: Thu Nov 11, 2004 9:26 pm
Some people get this issue and it has to do with some internals of WinEQ 2.0. Unfortunately last time I tried to solve the issue by changing things up a bit, it only caused more problems
I'll work on it again today.
In the meantime.. Inner Space does not have known crash issues with any officially supported game, so if you would like to give it a shot it will be a bit more stable, and you might like to take advantage of some of the other features it provides.

In the meantime.. Inner Space does not have known crash issues with any officially supported game, so if you would like to give it a shot it will be a bit more stable, and you might like to take advantage of some of the other features it provides.