Please run Everquest.exe

WinEQ 2.0 Lite discussion

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Aielrond
Non-Subscriber
Posts: 3
Joined: Sat May 07, 2005 6:54 am

Please run Everquest.exe

Post by Aielrond » Sat May 07, 2005 7:49 am

Searched the forums and cannot find a concrete answer to this problem.

Whenever I run WinEQ I get the following message when trying to run EverQuest;

"Please run Everquest.exe"

Path is set to correct directory ( I used the quick start procedure in teh manual), system is brand new (just got it out of the box), disabled virus protection and checked system is running latest drivers. They're aren't any programs running that don't need to be run.

But still no luck.

Sysinfo.txt:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 704/1022MB
Page File: 2156/2457MB
Virtual Memory: 1983/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2992MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2992MHz
Video 1: \\.\DISPLAY1/RADEON X300 Series
Video 2: \\.\DISPLAY2/RADEON X300 Series Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.08

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\serwvdrv.dll
Module 19: C:\WINDOWS\system32\umdmxfrm.dll
Module 20: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: C:\WINDOWS\system32\comctl32.dll
Module 22: C:\Program Files\WinEQ2\WinEQ2.dll
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\PSAPI.DLL
Module 25: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 29: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINDOWS\system32\mclsp.dll
Module 31: C:\WINDOWS\system32\SPORDER.dll
Module 32: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 33: C:\WINDOWS\system32\MSCTF.dll
Module 34: C:\WINDOWS\system32\mclsphlr\gdlsphlr.dll
Module 35: C:\WINDOWS\system32\McRtl32.dll
Module 36: C:\WINDOWS\system32\OLEAUT32.dll
Module 37: C:\WINDOWS\system32\mswsock.dll
Module 38: C:\WINDOWS\system32\hnetcfg.dll
Module 39: C:\WINDOWS\System32\wshtcpip.dll
Module 40: C:\WINDOWS\system32\DNSAPI.dll
Module 41: C:\WINDOWS\System32\winrnr.dll
Module 42: C:\WINDOWS\system32\WLDAP32.dll
Module 43: C:\WINDOWS\system32\rasadhlp.dll
Module 44: C:\WINDOWS\system32\NTMARTA.DLL
Module 45: C:\WINDOWS\system32\SAMLIB.dll
Module 46: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 47: C:\WINDOWS\system32\d3d9.dll
Module 48: C:\WINDOWS\system32\d3d8thk.dll
Module 49: C:\WINDOWS\system32\VERSION.dll
Module 50: C:\Program Files\Sony\EverQuest\dpvs.dll

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 498MB (BASE+215MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Apr 11 2005 14:42:23
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

ANy ideas?

THanks!
Aielrond

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat May 07, 2005 10:15 am

There's no answer because, well, it works for me and probably just about everyone else =/ There is a subscriber that is having the same issue. What brand of computer did you get, if you dont mind me asking? It might have something to do with the vendor

Either way...
1. I'm sure you realize this but enabling patching via your WinEQ profile would stop the problem
2. You're launching directly from the tray menu, correct?

Aielrond
Non-Subscriber
Posts: 3
Joined: Sat May 07, 2005 6:54 am

Post by Aielrond » Sat May 07, 2005 11:33 am

THanks for the reply, I just bought a Dell 8400.

I will try to disable the patching and see if it corrects the issue.

I have tried launching it from the tray icon and also by creating a EQ default shortcut on the desktop via the WinEQ software.

Aielrond
Non-Subscriber
Posts: 3
Joined: Sat May 07, 2005 6:54 am

Post by Aielrond » Sat May 07, 2005 4:46 pm

Enabling patching did correct the issue.....guess I will just have to wait a year while it checks for a patch :)

Thanks for a great product.

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