eqgame.exe crashes on load...

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meekrakkin
GamingTools Subscriber
Posts: 4
Joined: Sat Dec 18, 2004 1:59 am

eqgame.exe crashes on load...

Post by meekrakkin » Sat Dec 18, 2004 4:00 am

I just downloaded WinEQ so maybe I'm doing something wrong. I right click the tray icon, select WinEQ 2.0 Default profile from the Everquest category and a few seconds later get a windows that says "eqgame.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP//2600.xpclnt_qfe.021108-2107
System Physical RAM: 713/1022MB
Page File: 2256/2460MB
Virtual Memory: 1997/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.40GHz @ 2399MHz
Video 1: \\.\DISPLAY1/SAPPHIRE RADEON 9000 ATLANTIS PRO
Video 2: \\.\DISPLAY2/SAPPHIRE RADEON 9000 ATLANTIS PRO - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: SB Live! Audio [D800]
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2600.0000
WinEQ: 2.05

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\System32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\ADVAPI32.dll
Module 7: C:\WINDOWS\system32\RPCRT4.dll
Module 8: C:\WINDOWS\System32\WINMM.dll
Module 9: C:\WINDOWS\System32\WSOCK32.dll
Module 10: C:\WINDOWS\System32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\System32\WS2HELP.dll
Module 13: C:\WINDOWS\System32\DINPUT8.dll
Module 14: C:\WINDOWS\System32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\System32\ShimEng.dll
Module 19: C:\WINDOWS\AppPatch\AcGenral.DLL
Module 20: C:\WINDOWS\System32\MSACM32.dll
Module 21: C:\WINDOWS\system32\VERSION.dll
Module 22: C:\WINDOWS\system32\USERENV.dll
Module 23: C:\WINDOWS\System32\UxTheme.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.0.0_x-ww_1382d70a\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\WINDOWS\System32\ctagent.dll
Module 27: C:\WINDOWS\System32\DSOUND.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2.dll
Module 29: C:\WINDOWS\Lavish.dll
Module 30: C:\WINDOWS\System32\PSAPI.DLL
Module 31: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 32: C:\WINDOWS\System32\MSIMG32.dll
Module 33: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 34: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 35: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 36: C:\WINDOWS\system32\mswsock.dll
Module 37: C:\WINDOWS\System32\wshtcpip.dll
Module 38: C:\WINDOWS\System32\DNSAPI.dll
Module 39: C:\WINDOWS\System32\winrnr.dll
Module 40: C:\WINDOWS\system32\WLDAP32.dll
Module 41: C:\WINDOWS\System32\rasadhlp.dll
Module 42: C:\Program Files\EQPlayNice\EQPlayNice.dll
Module 43: C:\WINDOWS\System32\NTMARTA.DLL
Module 44: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 45: C:\WINDOWS\System32\d3d9.dll
Module 46: C:\WINDOWS\System32\d3d8thk.dll
Module 47: C:\Program Files\Sony\EverQuest\dpvs.dll

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 494MB (BASE+211MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=FALSE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1

EQPlayNice:
-----------------------------------

meekrakkin
GamingTools Subscriber
Posts: 4
Joined: Sat Dec 18, 2004 1:59 am

Post by meekrakkin » Sat Dec 18, 2004 8:17 am

Nevermind.. hehe... waited a couple of hours and repatched and it works now... nice program :)

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat Dec 18, 2004 10:43 am

Well, the problem WAS that you had EQPlayNice running at the same time, and EQPlayNice is built into WinEQ 2.0 and should not be run separately :)

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