
i have no issue while using winEQ1
Moderators: Lavish Software Team, Moderators
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 688/1023MB
Page File: 1706/1949MB
Virtual Memory: 1994/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2756MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2756MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5200
Video 2: \\.\DISPLAY2/NVIDIA GeForce FX 5200
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.00 RC1
Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWNGame Display Mode: 0x0 D3DFMT_UNKNOWNCurrent Adapter: 0
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWNGame Display Mode: 0x0 D3DFMT_UNKNOWNCurrent Adapter: 0
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: e:\everquest
EQClient.ini: .\eqclient.ini
Patch: ON Test Server: OFF Locale: fr
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 380MB (BASE+97MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Sep 21 2004 12:36:44
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
correct.Lax wrote:When you say "no keyboard" .. you were able to log in using the keyboard, correct?
not at all.For the framerate issues, I see you have a video card that has multiple video outputs. Are you using two monitors?
well i tested the bazar. i usually get 39/40 fps while using EQPN+winEQ 1.38. now i have around 12-19 fps.Lax wrote:Okay, what zone are you testing in and what FPS are you getting there?
i'm not using MQ2FPS. i also tested it without mq2 with no improval.Also, if you're running MQ2FPS you need to either disable WinEQ 2.0's EQPlayNice integration or MQ2FPS, or both will be giving up CPU time.
i don't know if you tried to get the fix ready for the RC3, anyhow i tested it.Lax wrote:Okay, thanks for the info I will get things updated for EQ's old engine and see if that improves things. I'll do more testing with the keyboard issue as well.
the only difference i see is on the eqgame.exe version, since the french server has been patched yesterday to meet up with the US version (or at least that's what UBI soft told us :p)WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 711/1023MB
Page File: 1717/1949MB
Virtual Memory: 1998/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2756MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 2.80GHz @ 2756MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5200
Video 2: \\.\DISPLAY2/NVIDIA GeForce FX 5200
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.00 RC3
Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: e:\everquest
EQClient.ini: .\eqclient.ini
Patch: ON Test Server: OFF Locale: fr
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 402MB (BASE+119MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30