Garphics Memory Problem

WinEQ 2.0 Lite discussion

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Hertome
Non-Subscriber
Posts: 13
Joined: Fri Jan 28, 2005 4:00 am

Garphics Memory Problem

Post by Hertome » Wed Feb 15, 2006 8:12 am

Hi everyone.

Im using WinEQ quite a while now. 3 Weeks ago i started 3-boxing Everquest on my PC. Im running an Intel 3Ghz with 3GB Ram and an X800 Garphiscard with 256 MB.

Now i have the problem, that atfer about 3-4 hours my graphicsmemory fills up and i get the warning low memory, the game started to stutterd and a bit later i cant switch the sessions and the game crashes.

Any has an idea how to fix this problem, without logging off and rebooting everytime?

Thanks in advance for the help.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Feb 15, 2006 10:00 am

This actually sounds more like a system RAM problem rather than texture memory. Can you post your sysinfo.txt? You can get it by right clicking on the game window titlebar and selecting "Get System Info"

Hertome
Non-Subscriber
Posts: 13
Joined: Fri Jan 28, 2005 4:00 am

Post by Hertome » Wed Feb 15, 2006 10:43 am

Sure, will do that as soon as im home.

But in the game window, it says Low Texture Memory before
the problems start.

Thanks for the quick answer btw!!!!

Hertome
Non-Subscriber
Posts: 13
Joined: Fri Jan 28, 2005 4:00 am

Post by Hertome » Wed Feb 15, 2006 1:36 pm

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 2260/3071MB
Page File: 4291/4960MB
Virtual Memory: 1026/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU Affinity Mask: 2
Video 1: \\.\DISPLAY1/RADEON X800 Series
Video 2: \\.\DISPLAY2/RADEON X800 Series - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5296.0
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: E:\Programme\Barkodex\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\Programme\Barkodex\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: E:\Programme\Barkodex\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHELL32.dll
Module 20: C:\WINDOWS\system32\SHLWAPI.dll
Module 21: C:\WINDOWS\system32\CRYPT32.dll
Module 22: C:\WINDOWS\system32\MSASN1.dll
Module 23: C:\WINDOWS\system32\OLEAUT32.dll
Module 24: C:\WINDOWS\system32\Normaliz.dll
Module 25: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 26: C:\WINDOWS\system32\comctl32.dll
Module 27: C:\Programme\WinEQ2\WinEQ2.dll
Module 28: C:\WINDOWS\system32\PSAPI.DLL
Module 29: C:\WINDOWS\Lavish.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\wshbth.dll
Module 37: C:\WINDOWS\system32\SETUPAPI.dll
Module 38: C:\WINDOWS\system32\rasadhlp.dll
Module 39: C:\Programme\WinEQ2\WinEQ2-EQ.dll
Module 40: C:\WINDOWS\system32\MSIMG32.dll
Module 41: C:\Programme\WinEQ2\WinEQ2-D3D9.dll
Module 42: C:\Programme\WinEQ2\d3dx9_27.dll
Module 43: C:\Programme\WinEQ2\WinEQ2-D3D8.dll
Module 44: C:\Programme\WinEQ2\WinEQ2-DI8.dll
Module 45: C:\WINDOWS\system32\uxtheme.dll
Module 46: C:\Programme\WinEQ2\EQPlayNice.dll
Module 47: C:\WINDOWS\system32\NTMARTA.DLL
Module 48: C:\WINDOWS\system32\SAMLIB.dll
Module 49: E:\Programme\Barkodex\EQGraphicsDX9.DLL
Module 50: C:\WINDOWS\system32\d3d9.dll
Module 51: C:\WINDOWS\system32\d3d8thk.dll
Module 52: E:\Programme\Barkodex\dpvs.dll
Module 53: C:\WINDOWS\system32\HID.DLL
Module 54: C:\WINDOWS\system32\WINTRUST.dll
Module 55: C:\WINDOWS\system32\IMAGEHLP.dll
Module 56: C:\Programme\MSI\BToes Bluetooth Software\btkeyind.dll

Direct3D9:
-----------------------------------
Driver: RADEON X800 Series /ati2dvag.dll/6/14/10/6571
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 266MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 3: blahfasel
EQ Path: E:\Programme\blahfasel
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 363MB (BASE+80MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: me.exe Jan 16 2006 17:06:44
Foreground
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Background
Mode: FPS Limiter
Max FPS: 0
Rendering: 0-1/0

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Feb 15, 2006 3:33 pm

The only actual problem I see is this
Available Texture Memory: 266MB
I'd assume you have a 256MB graphics card, and I'm assuming you have 1 session open.

Here's mine with the same scenario:
Available Texture Memory: 479MB
This indicates that in your BIOS, the AGP Aperture Size is set very low, possibly 64MB or less. With 3GB of RAM, you should be very liberal with the AGP Aperture. It might be called something different in your BIOS, but regardless would be some sort of shared video memory setting and would have possible settings like 32MB 64MB 128MB 256MB 512MB. It would not hurt anything for you to set it to 256 or 512MB.

Past that, looks ok. I dont know if the Beta IE7 is hurting anything, but I would assume not. Wouldnt hurt to try reverting back to 6 and see if anything is different, if nothing else helps. Should also check for newer ATI drivers.

It looks like you might have multiple EQ folders, so I would try running the multiple sessions from a single folder -- there has been issues in the past that were linked to simply using multiple folders, for some reason. WinEQ makes it work like you're using multiple folders just by using different profiles (set your own eqclient.ini file if you want, and the login information is already kept separate per profile for you), so there's not really a good reason to use multiple folders. For more details on why you should use a single folder, you can see WinEQ 2 FAQ item 2.1: http://www.lavishsoft.com/wineq2/faq.php#2.1

That's all I can think of at this point. Let me know if this helped

Hertome
Non-Subscriber
Posts: 13
Joined: Fri Jan 28, 2005 4:00 am

Post by Hertome » Wed Feb 15, 2006 4:41 pm

Your right with the graphics card i have 256 MB on it and i had only one session opened.

i changed the agp size to 256 in my bios now (max setting) and here are the results with 3 sessions open:
(btw i didnt knew that i can run 3 diff EQ from one directory and still can use different types of settings in the ui, i def. have to try that out ! thanks for the tip)

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 1495/3070MB
Page File: 3479/4959MB
Virtual Memory: 1130/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/RADEON X800 Series
Video 2: \\.\DISPLAY2/RADEON X800 Series - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5296.0
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: E:\Programme\felizitas\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: E:\Programme\felizitas\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: E:\Programme\felizitas\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\SHELL32.dll
Module 20: C:\WINDOWS\system32\SHLWAPI.dll
Module 21: C:\WINDOWS\system32\CRYPT32.dll
Module 22: C:\WINDOWS\system32\MSASN1.dll
Module 23: C:\WINDOWS\system32\OLEAUT32.dll
Module 24: C:\WINDOWS\system32\Normaliz.dll
Module 25: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 26: C:\WINDOWS\system32\comctl32.dll
Module 27: C:\Programme\WinEQ2\WinEQ2.dll
Module 28: C:\WINDOWS\system32\PSAPI.DLL
Module 29: C:\WINDOWS\Lavish.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\wshbth.dll
Module 37: C:\WINDOWS\system32\SETUPAPI.dll
Module 38: C:\WINDOWS\system32\rasadhlp.dll
Module 39: C:\Programme\WinEQ2\WinEQ2-EQ.dll
Module 40: C:\WINDOWS\system32\MSIMG32.dll
Module 41: C:\Programme\WinEQ2\WinEQ2-D3D9.dll
Module 42: C:\Programme\WinEQ2\d3dx9_27.dll
Module 43: C:\Programme\WinEQ2\WinEQ2-D3D8.dll
Module 44: C:\Programme\WinEQ2\WinEQ2-DI8.dll
Module 45: C:\WINDOWS\system32\uxtheme.dll
Module 46: C:\Programme\WinEQ2\EQPlayNice.dll
Module 47: C:\WINDOWS\system32\NTMARTA.DLL
Module 48: C:\WINDOWS\system32\SAMLIB.dll
Module 49: E:\Programme\felizitas\EQGraphicsDX9.DLL
Module 50: C:\WINDOWS\system32\d3d9.dll
Module 51: C:\WINDOWS\system32\d3d8thk.dll
Module 52: E:\Programme\felizitas\dpvs.dll
Module 53: C:\WINDOWS\system32\HID.DLL
Module 54: C:\WINDOWS\system32\WINTRUST.dll
Module 55: C:\WINDOWS\system32\IMAGEHLP.dll
Module 56: C:\Programme\MSI\BToes Bluetooth Software\btkeyind.dll

Direct3D9:
-----------------------------------
Driver: RADEON X800 Series /ati2dvag.dll/6/14/10/6571
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 389MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: xxxxx
EQ Path: E:\Programme\xxxxxxx
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
Texture Quality: INVALID VALUE 3
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 333MB (BASE+50MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: me.exe Jan 16 2006 17:06:44
Foreground

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Feb 15, 2006 6:48 pm

That looks better from here, are you still having problems?

Hertome
Non-Subscriber
Posts: 13
Joined: Fri Jan 28, 2005 4:00 am

Post by Hertome » Thu Feb 16, 2006 1:01 am

Will do some testing this weekend, will let u know if it works.

Thanks for the help!

mauphin~
Non-Subscriber
Posts: 4
Joined: Sat Oct 16, 2004 11:28 pm

help too

Post by mauphin~ » Tue Feb 21, 2006 9:09 pm

getting this same message/problem. but i am computer illiterate and what was said prior i was not able to follow. can you please break it down a little bit on what to do to someone who has not much of a clue on computers.

thanks

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Feb 22, 2006 3:35 pm

Sure. start with this
This actually sounds more like a system RAM problem rather than texture memory. Can you post your sysinfo.txt? You can get it by right clicking on the game window titlebar and selecting "Get System Info"
Right click on the titlebar on the game window, select Get System Info, and then paste it here for me. I cant help you without it

mauphin~
Non-Subscriber
Posts: 4
Joined: Sat Oct 16, 2004 11:28 pm

thank you

Post by mauphin~ » Wed Feb 22, 2006 4:50 pm

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 85/510MB
Page File: 503/1243MB
Virtual Memory: 1086/2047MB (Extended: 0MB)
CPU 1: Mobile AMD Athlon(tm) 64 Processor 3000+ @ 1804MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/ATI MOBILITY RADEON 9600/9700 Series
Video 2: \\.\DISPLAY2/ATI MOBILITY RADEON 9600/9700 Series
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,800) (1280x800) PRIMARY
Sound: Realtek AC97 Audio
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 15: C:\WINDOWS\system32\VERSION.dll
Module 16: C:\WINDOWS\system32\ole32.dll
Module 17: C:\WINDOWS\system32\WININET.dll
Module 18: C:\WINDOWS\system32\CRYPT32.dll
Module 19: C:\WINDOWS\system32\MSASN1.dll
Module 20: C:\WINDOWS\system32\OLEAUT32.dll
Module 21: C:\WINDOWS\system32\SHLWAPI.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Program Files\Sony\EverQuest\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\system32\PSAPI.DLL
Module 28: C:\WINDOWS\Lavish.dll
Module 29: C:\WINDOWS\system32\rlls.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\Program Files\Sony\EverQuest\WinEQ2\WinEQ2-EQ.dll
Module 38: C:\WINDOWS\system32\MSIMG32.dll
Module 39: C:\Program Files\Sony\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 40: C:\Program Files\Sony\EverQuest\WinEQ2\d3dx9_27.dll
Module 41: C:\Program Files\Sony\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 42: C:\Program Files\Sony\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 43: C:\WINDOWS\system32\uxtheme.dll
Module 44: C:\Program Files\Sony\EverQuest\WinEQ2\EQPlayNice.dll
Module 45: C:\WINDOWS\system32\SynTPFcs.dll
Module 46: C:\WINDOWS\system32\NTMARTA.DLL
Module 47: C:\WINDOWS\system32\SAMLIB.dll
Module 48: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 49: C:\WINDOWS\system32\d3d9.dll
Module 50: C:\WINDOWS\system32\d3d8thk.dll
Module 51: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 52: C:\WINDOWS\system32\HID.DLL
Module 53: C:\WINDOWS\system32\SETUPAPI.DLL
Module 54: C:\WINDOWS\system32\WINTRUST.dll
Module 55: C:\WINDOWS\system32\IMAGEHLP.dll
Module 56: C:\WINDOWS\system32\usp10.dll

Direct3D9:
-----------------------------------
Driver: ATI MOBILITY RADEON 9600/9700 Series/ati2dvag.dll/6/14/10/6422
Adapter Display Mode: 1280x800 D3DFMT_R5G6B5
Game Display Mode: 1280x768 D3DFMT_R5G6B5 (Windowed)
Current Adapter: 0
Available Texture Memory: 147MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 432MB (BASE+149MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: me.exe Feb 20 2006 14:11:39
Foreground
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Background
Mode: FPS Limiter
Max FPS: 0
Rendering: 0-1/0

fearless
Non-Subscriber
Posts: 345
Joined: Mon Jul 19, 2004 5:27 pm

Re: thank you

Post by fearless » Wed Feb 22, 2006 5:08 pm

mauphin~ wrote:System Physical RAM: 85/510MB
mauphin~ wrote:Calculated minimum RAM: 432MB (BASE+149MB)
Your computer has 512 mb of RAM and your EQ session wants to use minimum 430 of it. The reason I say minimum is I believe some of the options memory requirements have gone up. With your settings you could easily be at 500 mb of RAM per session.

I would bet that you are simply running out of RAM and your gameplay is suffering because of it.

mauphin~
Non-Subscriber
Posts: 4
Joined: Sat Oct 16, 2004 11:28 pm

ok

Post by mauphin~ » Thu Feb 23, 2006 4:24 pm

ok, so then to fix the problem i should add 512ram to make my computer at a gig? or should i turn off some of the options so it doesnt use so much ram?

thanks.

fearless
Non-Subscriber
Posts: 345
Joined: Mon Jul 19, 2004 5:27 pm

Re: ok

Post by fearless » Fri Feb 24, 2006 9:22 am

mauphin~ wrote:ok, so then to fix the problem i should add 512ram to make my computer at a gig? or should i turn off some of the options so it doesnt use so much ram?

thanks.
Either, though you will get better performance with more RAM in the system.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri Feb 24, 2006 11:27 am

I generally answer that it really doesnt make a difference which you do as far as performance for the single EQ session. Either way, you are increasing the gap between the memory EQ is using, and the amount you have in the system. However, one choice leads to spending money, and the other does not. That's your choice to make. Most people dont want to spend money, so obviously try decreasing options first. The options to disable are listed in your post

Code: Select all

Luclin models: 29 (+145 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 432MB (BASE+149MB) 
You would have to disable several luclin models according to your settings.

If you were to add RAM to the system, you would be able to run more programs at the same time.

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