WinEQ 2.0 Pro discussion and support
Moderators: Lavish Software Team, Moderators
-
halycon85
- GamingTools Subscriber
- Posts: 2
- Joined: Tue Sep 20, 2005 8:07 am
Post
by halycon85 » Thu Feb 02, 2006 7:39 pm
I was wondering if someone can help me with my config. I'm having a problem with auto follow in EQ2. I am running split screen monitors with one session up in each screen. When I try to put on character on auto follow he pretty much just takes off running in a circle and runs around the character he is suppose to be following. Any advice?
Pentium 4 3GHz
2 GB RAM
Radeon x800GT
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 456/2046MB
Page File: 2607/3942MB
Virtual Memory: 1344/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2992MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/RADEON X800GT
Video 2: \\.\DISPLAY2/RADEON X800GT Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1600,1200) (1600x1200) PRIMARY
Monitor 2: \\.\DISPLAY2 (1600,0,2880,1024) (1280x1024)
Sound: SB Audigy 2 ZS Audio [CCC0]
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest II\EverQuest2.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\WINDOWS\system32\WINMM.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\ADVAPI32.dll
Module 7: C:\WINDOWS\system32\RPCRT4.dll
Module 8: C:\Program Files\Sony\EverQuest II\binkw32.dll
Module 9: C:\WINDOWS\system32\SHELL32.dll
Module 10: C:\WINDOWS\system32\msvcrt.dll
Module 11: C:\WINDOWS\system32\SHLWAPI.dll
Module 12: C:\Program Files\Sony\EverQuest II\mss32.dll
Module 13: C:\WINDOWS\system32\d3d9.dll
Module 14: C:\WINDOWS\system32\d3d8thk.dll
Module 15: C:\WINDOWS\system32\VERSION.dll
Module 16: C:\WINDOWS\system32\WSOCK32.dll
Module 17: C:\WINDOWS\system32\WS2_32.dll
Module 18: C:\WINDOWS\system32\WS2HELP.dll
Module 19: C:\WINDOWS\system32\IMM32.dll
Module 20: C:\WINDOWS\system32\ole32.dll
Module 21: C:\WINDOWS\system32\OLEAUT32.dll
Module 22: C:\WINDOWS\system32\serwvdrv.dll
Module 23: C:\WINDOWS\system32\umdmxfrm.dll
Module 24: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 25: C:\WINDOWS\system32\comctl32.dll
Module 26: C:\Program Files\WinEQ2\WinEQ2.dll
Module 27: C:\WINDOWS\Lavish.dll
Module 28: C:\WINDOWS\system32\PSAPI.DLL
Module 29: C:\Program Files\WinEQ2\WinEQ2-EQII.dll
Module 30: C:\WINDOWS\system32\MSIMG32.dll
Module 31: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 32: C:\Program Files\WinEQ2\WinEQ2-HooksI.dll
Module 33: C:\WINDOWS\system32\mswsock.dll
Module 34: C:\WINDOWS\system32\hnetcfg.dll
Module 35: C:\WINDOWS\System32\wshtcpip.dll
Module 36: C:\WINDOWS\system32\DNSAPI.dll
Module 37: C:\WINDOWS\System32\winrnr.dll
Module 38: C:\WINDOWS\system32\WLDAP32.dll
Module 39: C:\WINDOWS\system32\wshbth.dll
Module 40: C:\WINDOWS\system32\SETUPAPI.dll
Module 41: C:\WINDOWS\system32\rasadhlp.dll
Module 42: C:\WINDOWS\system32\uxtheme.dll
Module 43: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 44: C:\DOCUME~1\Bryan\LOCALS~1\Temp\IadHide5.dll
Module 45: C:\Program Files\Sony\EverQuest II\DbgHelp.dll
Module 46: C:\WINDOWS\system32\Secur32.dll
Module 47: C:\Program Files\Belkin\Nostromo\nost_FSH.dll
Module 48: C:\WINDOWS\system32\ctagent.dll
Module 49: C:\WINDOWS\system32\CLBCATQ.DLL
Module 50: C:\WINDOWS\system32\COMRes.dll
Module 51: C:\WINDOWS\system32\xpsp2res.dll
Module 52: C:\WINDOWS\system32\dsound.dll
Module 53: C:\Program Files\Sony\EverQuest II\Miles\mssmp3.asi
Module 54: C:\Program Files\Sony\EverQuest II\Miles\msseax.m3d
Module 55: C:\Program Files\Sony\EverQuest II\Miles\msssoft.m3d
Module 56: C:\Program Files\Sony\EverQuest II\Miles\mssdsp.flt
Module 57: C:\WINDOWS\system32\WINTRUST.dll
Module 58: C:\WINDOWS\system32\CRYPT32.dll
Module 59: C:\WINDOWS\system32\MSASN1.dll
Module 60: C:\WINDOWS\system32\IMAGEHLP.dll
Module 61: C:\WINDOWS\system32\wdmaud.drv
Module 62: C:\WINDOWS\system32\msacm32.drv
Module 63: C:\WINDOWS\system32\MSACM32.dll
Module 64: C:\WINDOWS\system32\midimap.dll
Module 65: C:\WINDOWS\system32\KsUser.dll
Module 66: c:\progra~1\mcafee.com\vso\McVSSkt.dll
Module 67: C:\WINDOWS\system32\usp10.dll
Direct3D9:
-----------------------------------
Driver: RADEON X800GT /ati2dvag.dll/6/14/10/6587
Adapter Display Mode: 1600x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1238x984 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 468MB
Windows Hooks Input:
-----------------------------------
EverQuest II:
-----------------------------------
Profile 2: Ibeth
EQII Path: C:\Program Files\Sony\EverQuest II
EQIIClient.ini: .\eqclient.ini
Patch: ON Test Server: OFF Locale: us
Video Adapter: Application Controlled
-
Lax
- Owner
- Posts: 6634
- Joined: Fri Jun 18, 2004 6:08 pm
Post
by Lax » Thu Feb 02, 2006 11:08 pm
Generally the problem with autofollowing when playing multiple on the same computer is that one session is going fast, and the other(s) slow. What you need to do is bump up the speed for the background sessions. Looking at my settings, it's showing background limit of 20 in CPU limiting mode. Basically what this means is it's going to be running at less than 20 frames per second in the background (probably closer to 14-15), which is probably too slow for autofollow. I would set it to about 30 to 35 for background, and keep CPU limiting mode. 40 is fine for foreground, in FPS limiting mode.
-
halycon85
- GamingTools Subscriber
- Posts: 2
- Joined: Tue Sep 20, 2005 8:07 am
Post
by halycon85 » Fri Feb 03, 2006 4:43 pm
Thanks Lax, that did it