Hey There Everybody!
I'm really sorry if this has been asked before, but I tried a search and couldn't find the info I was looking for... Basically, I'm coming back to InnerSpace after a long time off and I can't remember if there's a function or a method to a Session object that can tell me if a session or the game process attached to the session is not responding (i.e. has crashed). If anybody could let me know, I'd really appreciate it!
Thanks!
-Jojo
I'm sorry if this has been asked before, but...
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- GamingTools Subscriber
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- GamingTools Subscriber
- Posts: 25
- Joined: Sat Nov 18, 2006 9:25 pm
Welp! That sucks, but...!
At least there's a work around... It's wierd, though. I could have sworn that a Not Responding popped up in the titlebar of the window. But maybe I'm just on too much crack.
Thanks!
-J
Thanks!
-J
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- GamingTools Subscriber
- Posts: 25
- Joined: Sat Nov 18, 2006 9:25 pm
Now that I think about it, though...
How would that even work? If you've got a script running in a session that after, say 5 minutes kills / closes the session and you send a message to it to flip a boolean... If the session has crashed... Oh wait nevermind!
I am being crackheaded... Have the session send out the variable basically like a ping and have a script on the Uplink. I've got it now! I get it eventually, it just takes me a while.
Thanks Again, Lax!
-J
I am being crackheaded... Have the session send out the variable basically like a ping and have a script on the Uplink. I've got it now! I get it eventually, it just takes me a while.
Thanks Again, Lax!
-J