I know the old innerspace supported plugins, but does IS2? Basically what I want to do is read pixels on the games GUI, then run code to translate the pixel values to a decimal and then display a custom intractable UI with the Innerspace Overlay to display the data in a more pleasing way.
This is for Dark Age of Camelot where the interface hasn't been updated in around 6 years.
Innerspace Plugins
Moderators: Lavish Software Team, Moderators
IS2 is programmable depending on the way you consume it... if you get it built into some program that decides not to expose that, then perhaps not.
It's an engine.
There will be a program that works like the current Inner Space, and other programs will also be able to use the engine without requiring you to run said program that works like the current Inner Space.
It's an engine.
There will be a program that works like the current Inner Space, and other programs will also be able to use the engine without requiring you to run said program that works like the current Inner Space.
http://www.lavishsoft.com/wiki/index.php/Main_Page
LavishScript is used for rapid development. The parts of ISBoxer that operate with the game are 100% built in LavishScript: http://www.lavishsoft.com/wiki/index.php/LavishScript
If the functionality you need is not currently available, you can build it in C++ (ISBoxer makes zero use of this):
http://www.lavishsoft.com/wiki/index.php/ISXDK
LavishScript is used for rapid development. The parts of ISBoxer that operate with the game are 100% built in LavishScript: http://www.lavishsoft.com/wiki/index.php/LavishScript
If the functionality you need is not currently available, you can build it in C++ (ISBoxer makes zero use of this):
http://www.lavishsoft.com/wiki/index.php/ISXDK