Constant Crashing w/ Everquest

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sryan31
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Posts: 16
Joined: Sun Jun 25, 2006 8:46 pm

Constant Crashing w/ Everquest

Post by sryan31 » Sat Jul 04, 2009 11:20 pm

So I am getting a little frustrated will all of the crashing I encounter when booting up my character sets. I run IS and IS Boxer on two computers but I am mostly having an issue with my second box. I decided to reinstall the OS on both systems and start from scratch. I will start with my system and then get on with the problem.

My main PC is a I7 920 with 6gb ram, EVGA X58 SLI mainboard with built in sound and lan (REaltek) and two EVGA GTX285's in SLI.

My second PC is a Core Duo @2.33 GHZ with 4mb ram on an abit IP35Pro board with built in lan (realtek?) sound is disabled currently.

Both systems are running WinXPPro SP3 with .NET3.5.

I have Input Director installed and use the free Avast anti virus.

All drivers are as current as I can find. All Intel drivers are current.

So my main issue is when I load my character set from my main PC.
When I load my character set my second box starts 1st, I enter the password and it loads up and I select play. It goes through its loading process and before you get to the server select screen it crashes and IS closes (see below for error report) Now this would not be that big of a deal but I have to close out IS and BOxer on both PC's and try again. If I dont the characters will not communicate to each other, even if I reload UI etc...

Sometimes the load crashes but IS does not so I attempt to reload just the crashed character (other character loaded fine after 1st one crashed. Well that just brings up the 1st character in the load queue, I only run two bots on the second computer and I can have two instances of the same bot screen. I close one out and attempt to reload and same thing.

So what am I missing? Am I not loading things correctly? Why am I getting multiple instances of the same character already loaded? Why if one PC crashes and I load it up again will it not communicate with the other PC characters? I will export to IS and reload in the UI and still nada.

Can anyone tell me why I keep crashing and mostly on the second PC?
Can anyone tell me how to diagnose the problem? PC LAmo here so in stupid terms :)

Oh and btw I found a bug I think, if you right click on your toolbar and select show the desktop IS crashes.

Below is my IS BOx configuration and the Error I get.

<?xml version="1.0" encoding="utf-8"?>
<ISBoxerToolkitProfile xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" Version="32">
<CharacterSet>
<Name>Main</Name>
<GUIToggleCombo>
<Combo>Ctrl+Alt+G</Combo>
</GUIToggleCombo>
<LaunchInterval>60</LaunchInterval>
<Slots>
<Slot>
<ForegroundMaxFPS>50</ForegroundMaxFPS>
<BackgroundMaxFPS>10</BackgroundMaxFPS>
<CharacterString>SK</CharacterString>
<EffectType>OnFocus</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
<unsignedInt>3</unsignedInt>
<unsignedInt>4</unsignedInt>
<unsignedInt>5</unsignedInt>
<unsignedInt>6</unsignedInt>
<unsignedInt>7</unsignedInt>
<unsignedInt>8</unsignedInt>
</CPUCores>
</Slot>
<Slot>
<ForegroundMaxFPS>50</ForegroundMaxFPS>
<BackgroundMaxFPS>10</BackgroundMaxFPS>
<CharacterString>Bard</CharacterString>
<EffectType>OnFocus</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
<unsignedInt>3</unsignedInt>
<unsignedInt>4</unsignedInt>
<unsignedInt>5</unsignedInt>
<unsignedInt>6</unsignedInt>
<unsignedInt>7</unsignedInt>
<unsignedInt>8</unsignedInt>
</CPUCores>
</Slot>
<Slot>
<ForegroundMaxFPS>50</ForegroundMaxFPS>
<BackgroundMaxFPS>10</BackgroundMaxFPS>
<CharacterString>Shaman</CharacterString>
<EffectType>OnFocus</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
<unsignedInt>3</unsignedInt>
<unsignedInt>4</unsignedInt>
<unsignedInt>5</unsignedInt>
<unsignedInt>6</unsignedInt>
<unsignedInt>7</unsignedInt>
<unsignedInt>8</unsignedInt>
</CPUCores>
</Slot>
</Slots>
<LockForeground>true</LockForeground>
<LockWindow>true</LockWindow>
<RepeaterProfile>Main repeter</RepeaterProfile>
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<LaunchCharacterSetStrings>
<string>PC2</string>
</LaunchCharacterSetStrings>
<WindowSnapperProfile>main</WindowSnapperProfile>
</CharacterSet>
<CharacterSet>
<ComputerString>SHEEZET</ComputerString>
<Name>PC2</Name>
<LaunchInterval>50</LaunchInterval>
<Slots>
<Slot>
<ForegroundMaxFPS>50</ForegroundMaxFPS>
<BackgroundMaxFPS>10</BackgroundMaxFPS>
<CharacterString>Druid</CharacterString>
<EffectType>OnHotkey</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
</CPUCores>
</Slot>
<Slot>
<ForegroundMaxFPS>50</ForegroundMaxFPS>
<BackgroundMaxFPS>10</BackgroundMaxFPS>
<CharacterString>Mage</CharacterString>
<EffectType>OnHotkey</EffectType>
<GenerateFocusTargetMacro>false</GenerateFocusTargetMacro>
<GenerateFollowMacro>false</GenerateFollowMacro>
<GenerateFollowEnablesJambaStrobing>false</GenerateFollowEnablesJambaStrobing>
<FTLModifiers />
<CPUCores>
<unsignedInt>1</unsignedInt>
<unsignedInt>2</unsignedInt>
</CPUCores>
</Slot>
</Slots>
<LockForeground>true</LockForeground>
<LockWindow>true</LockWindow>
<RepeaterProfile>Main repeter</RepeaterProfile>
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<LaunchCharacterSetStrings />
<WindowSnapperProfile>2nd pc</WindowSnapperProfile>
</CharacterSet>
<Character>
<Name>SK</Name>
<ActualName>Menamenie </ActualName>
<Game>EverQuest</Game>
<GameProfile>EverQuest Default Profile</GameProfile>
<RelayGroupStrings />
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<VirtualFileTargets>
<VirtualFileTarget>
<Filename>SKeqclient.ini</Filename>
<VirtualFileString>eqclient.ini</VirtualFileString>
</VirtualFileTarget>
<VirtualFileTarget>
<Filename>SKeqlsPlayerData.ini</Filename>
<VirtualFileString>eqlsPlayerData.ini</VirtualFileString>
</VirtualFileTarget>
</VirtualFileTargets>
</Character>
<Character>
<Name>Bard</Name>
<ActualName>Taurline</ActualName>
<Game>EverQuest</Game>
<GameProfile>EverQuest Default Profile</GameProfile>
<RelayGroupStrings />
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<VirtualFileTargets>
<VirtualFileTarget>
<Filename>Bardeqclient.ini</Filename>
<VirtualFileString>eqclient.ini</VirtualFileString>
</VirtualFileTarget>
<VirtualFileTarget>
<Filename>BardeqlsPlayerData.ini</Filename>
<VirtualFileString>eqlsPlayerData.ini</VirtualFileString>
</VirtualFileTarget>
</VirtualFileTargets>
</Character>
<Character>
<Name>Shaman</Name>
<ActualName>Taurgrash</ActualName>
<Game>EverQuest</Game>
<GameProfile>EverQuest Default Profile</GameProfile>
<RelayGroupStrings />
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<VirtualFileTargets>
<VirtualFileTarget>
<Filename>shamaneqclient.ini</Filename>
<VirtualFileString>eqclient.ini</VirtualFileString>
</VirtualFileTarget>
<VirtualFileTarget>
<Filename>ShammaneqlsPlayerData.ini</Filename>
<VirtualFileString>eqlsPlayerData.ini</VirtualFileString>
</VirtualFileTarget>
</VirtualFileTargets>
</Character>
<Character>
<Name>Druid</Name>
<ActualName>juraht</ActualName>
<Game>EverQuest</Game>
<GameProfile>EverQuest Default Profile</GameProfile>
<RelayGroupStrings />
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<VirtualFileTargets>
<VirtualFileTarget>
<Filename>druideqclient.ini</Filename>
<VirtualFileString>eqclient.ini</VirtualFileString>
</VirtualFileTarget>
<VirtualFileTarget>
<Filename>druideqlsPlayerData.ini</Filename>
<VirtualFileString>eqlsPlayerData.ini</VirtualFileString>
</VirtualFileTarget>
</VirtualFileTargets>
</Character>
<Character>
<Name>Mage</Name>
<ActualName>mistrius</ActualName>
<Game>EverQuest</Game>
<GameProfile>EverQuest Default Profile</GameProfile>
<RelayGroupStrings />
<KeyMapStrings>
<string>Base</string>
</KeyMapStrings>
<VirtualFileTargets>
<VirtualFileTarget>
<Filename>mageeqclient.ini</Filename>
<VirtualFileString>eqclient.ini</VirtualFileString>
</VirtualFileTarget>
<VirtualFileTarget>
<Filename>mageeqlsPlayerData.ini</Filename>
<VirtualFileString>eqlsPlayerData.ini</VirtualFileString>
</VirtualFileTarget>
</VirtualFileTargets>
</Character>
<VirtualFile>
<Name>eqclient.ini</Name>
</VirtualFile>
<VirtualFile>
<Name>eqlsPlayerData.ini</Name>
</VirtualFile>
<Computer>
<Name>SHEEN</Name>
<Host />
<Port>10101</Port>
<UplinkName>SHEEN</UplinkName>
<ProcessorCount>8</ProcessorCount>
<ScreenSet>
<AllScreens>
<UserScreen>
<Bounds>
<Left>0</Left>
<Top>0</Top>
<Width>1680</Width>
<Height>1050</Height>
</Bounds>
<WorkingArea>
<Left>0</Left>
<Top>0</Top>
<Width>1680</Width>
<Height>1020</Height>
</WorkingArea>
<Primary>true</Primary>
<DeviceName>\\.\DISPLAY1</DeviceName>
</UserScreen>
</AllScreens>
<Name>&lt;Current Screen Layout&gt;</Name>
</ScreenSet>
</Computer>
<Computer>
<Name>SHEEZET</Name>
<Host />
<Port>10101</Port>
<UplinkName>SHEEZETHome</UplinkName>
<ProcessorCount>2</ProcessorCount>
<ScreenSet>
<AllScreens>
<UserScreen>
<Bounds>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>1024</Height>
</Bounds>
<WorkingArea>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>994</Height>
</WorkingArea>
<Primary>true</Primary>
<DeviceName>\\.\DISPLAY1</DeviceName>
</UserScreen>
</AllScreens>
<Name>&lt;Current Screen Layout&gt;</Name>
</ScreenSet>
</Computer>
<WindowSnapperProfile>
<Name>main</Name>
<UserScreenSet>
<AllScreens>
<UserScreen>
<Bounds>
<Left>0</Left>
<Top>0</Top>
<Width>1680</Width>
<Height>1050</Height>
</Bounds>
<WorkingArea>
<Left>0</Left>
<Top>0</Top>
<Width>1680</Width>
<Height>1020</Height>
</WorkingArea>
<Primary>true</Primary>
<DeviceName>\\.\DISPLAY1</DeviceName>
</UserScreen>
</AllScreens>
<Name>&lt;Window Layout-specified&gt;</Name>
</UserScreenSet>
<EnableSnapping>true</EnableSnapping>
<SnapOnSlotActivateKey>false</SnapOnSlotActivateKey>
<PiPSqueak>false</PiPSqueak>
<Regions>
<Rect>
<Left>1280</Left>
<Top>0</Top>
<Width>400</Width>
<Height>333</Height>
</Rect>
<Rect>
<Left>1280</Left>
<Top>333</Top>
<Width>400</Width>
<Height>336</Height>
</Rect>
<Rect>
<Left>1280</Left>
<Top>669</Top>
<Width>400</Width>
<Height>355</Height>
</Rect>
</Regions>
<Rollover>
<Enabled>true</Enabled>
<Scale>1.5</Scale>
<Rollup>false</Rollup>
<Frames>10</Frames>
</Rollover>
<MainWindow>
<Region>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>1024</Height>
</Region>
<Border>ApplicationDefined</Border>
</MainWindow>
<SnapIgnoreCombo>
<Combo>Alt+Esc</Combo>
</SnapIgnoreCombo>
<AlwaysOnTop>false</AlwaysOnTop>
<RenderSize>
<Width>0</Width>
<Height>0</Height>
</RenderSize>
</WindowSnapperProfile>
<WindowSnapperProfile>
<Name>2nd pc</Name>
<UserScreenSet>
<AllScreens>
<UserScreen>
<Bounds>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>1024</Height>
</Bounds>
<WorkingArea>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>994</Height>
</WorkingArea>
<Primary>true</Primary>
<DeviceName>\\.\DISPLAY1</DeviceName>
</UserScreen>
</AllScreens>
<Name>&lt;Window Layout-specified&gt;</Name>
</UserScreenSet>
<EnableSnapping>true</EnableSnapping>
<SnapOnSlotActivateKey>false</SnapOnSlotActivateKey>
<PiPSqueak>false</PiPSqueak>
<Regions>
<Rect>
<Left>0</Left>
<Top>768</Top>
<Width>426</Width>
<Height>256</Height>
</Rect>
<Rect>
<Left>426</Left>
<Top>768</Top>
<Width>426</Width>
<Height>256</Height>
</Rect>
<Rect>
<Left>852</Left>
<Top>768</Top>
<Width>426</Width>
<Height>256</Height>
</Rect>
</Regions>
<Rollover>
<Enabled>false</Enabled>
<Scale>1.5</Scale>
<Rollup>false</Rollup>
<Frames>10</Frames>
</Rollover>
<MainWindow>
<Region>
<Left>0</Left>
<Top>0</Top>
<Width>1280</Width>
<Height>768</Height>
</Region>
<Border>ApplicationDefined</Border>
</MainWindow>
<SnapIgnoreCombo>
<Combo>Ctrl+Esc</Combo>
</SnapIgnoreCombo>
<AlwaysOnTop>false</AlwaysOnTop>
<RenderSize>
<Width>0</Width>
<Height>0</Height>
</RenderSize>
</WindowSnapperProfile>
<RepeaterProfile>
<Name>Main repeter</Name>
<KeyRepeatEnabled>false</KeyRepeatEnabled>
<MouseRepeatEnabled>false</MouseRepeatEnabled>
<ToggleBothCombo>
<Combo>Ctrl+Alt+R</Combo>
</ToggleBothCombo>
<WhiteOrBlackList />
<WhiteOrBlackListType>Ignore</WhiteOrBlackListType>
<MouseLight>None</MouseLight>
<KeyboardLight>None</KeyboardLight>
<FalseCursor>true</FalseCursor>
</RepeaterProfile>
<KeyMap>
<Name>Base</Name>
<UseFTLModifiers>false</UseFTLModifiers>
<Hold>false</Hold>
<Mappings>
<MappedKey>
<Name>AutoFollow</Name>
<Combo>
<Combo>Alt+0</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>0</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>0</Key>
<Code>11</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Assist Mena</Name>
<Combo>
<Combo>Alt+9</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>9</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>9</Key>
<Code>10</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Bard Ae</Name>
<Combo>
<Combo>Alt+8</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>Bard</Target>
<Combo>
<Combo>8</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>8</Key>
<Code>9</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>SK</Target>
<Combo>
<Combo>8</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>8</Key>
<Code>9</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Druid Mage AE</Name>
<Combo>
<Combo>Alt+7</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>Druid</Target>
<Combo>
<Combo>7</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>7</Key>
<Code>8</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>Mage</Target>
<Combo>
<Combo>7</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>7</Key>
<Code>8</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>SK</Target>
<Combo>
<Combo>7</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>7</Key>
<Code>8</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>Bard</Target>
<Combo>
<Combo>7</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>7</Key>
<Code>8</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>Shaman</Target>
<Combo>
<Combo>7</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>7</Key>
<Code>8</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Dru fast Heal</Name>
<Combo>
<Combo>Alt+1</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>Druid</Target>
<Combo>
<Combo>1</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>1</Key>
<Code>2</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>SK</Target>
<Combo>
<Combo>1</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>1</Key>
<Code>2</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Dru big heal</Name>
<Combo>
<Combo>Alt+2</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>Druid</Target>
<Combo>
<Combo>2</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>2</Key>
<Code>3</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>SK</Target>
<Combo>
<Combo>2</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>2</Key>
<Code>3</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Panther</Name>
<Combo>
<Combo>Alt+6</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>6</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>6</Key>
<Code>7</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Shaman cast chain</Name>
<Combo>
<Combo>Alt+5</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>5</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>5</Key>
<Code>6</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>Mage DS</Name>
<Combo>
<Combo>Alt+3</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>Mage</Target>
<Combo>
<Combo>3</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>3</Key>
<Code>4</Code>
</Key>
</Combo>
</MappedKeyAction>
<MappedKeyAction xsi:type="Keystroke">
<Target>SK</Target>
<Combo>
<Combo>3</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>3</Key>
<Code>4</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
<MappedKey>
<Name>bard stopsong and sit</Name>
<Combo>
<Combo>Alt+4</Combo>
</Combo>
<SendNextClickBlockLocal>false</SendNextClickBlockLocal>
<Steps>
<Step>
<Actions>
<MappedKeyAction xsi:type="Keystroke">
<Target>all</Target>
<Combo>
<Combo>4</Combo>
<Modifiers>None</Modifiers>
<Key>
<Key>4</Key>
<Code>5</Code>
</Key>
</Combo>
</MappedKeyAction>
</Actions>
</Step>
</Steps>
</MappedKey>
</Mappings>
</KeyMap>
</ISBoxerToolkitProfile>


Error
Software: Inner Space Kernel 1.09 Build 5011 (Thu Jun 11 18:47:45 2009)
Crash: 0x03076FC5: Exception 0xc0000005 reading from address 0x01A1F174 in module IS-Kernel.dll

Registers:
-----------------------------------
eax=00000000 ebx=02778DF0 ecx=619D5EE5 edx=0012F330
edi=027066A8 esi=01A1F008 ebp=0012F7B0 esp=0012F354

Stack:
-----------------------------------
619D5E95 0012F7B0 0314F910 00000024 00CE7F57 0276F8F0 027065E8 0012F7C0
030FAA18 00000000 030325F1 0012F701 01A1F008 00000090 000003C0 00000270
06014BB8 000003C0 00000270 00000017 00000013 00000140 00000090 000003C0
00000270 044BFE51 0012F3C8 0012F3F0 030A945F 0000001F 00000000 0012F3EC
030A9D9F 0012F424 0012F410 00140000 7C910222 00000005 00140778 00140000
04F8B468 0012F3E8 02833E20 0012F62C 7C90E920 7C910228 FFFFFFFF 7C910222
7C91019B 7C9101DB 0012F718 0012F714 00000000 0012F45C 018A0000 7C910222
00000002 018A06E8 018A0000 0276F888 0012F434 00000000 0012F678 7C90E920
7C910228 FFFFFFFF 7C910222 7C91019B 7C9101DB 7C9100C4 00000008 02833E20
7C90E920 7C910228 018A0000 00000201 02833E18 0012F6B8 7C911D65 7C911086
7C9101DB 7C9100C4 00001000 0314F910 018A0000 01A277F0 0012F49C 0012F4A0
0012F6E0 7C90E920 7C910228 FFFFFFFF 7C910222 7C91019B 7C9101DB 7C9100C4
00000014 0314F910 0314F910 000003C0 00000270 00000388 000001D9 00000140
00000090 000003C0 018A0178 00000140 00000090 000003C0 00000270 00000388
000001D9 000003C0 00000270 00000140 028C0000 000003C0 00000270 7C91019B
7C9101DB 00000178 000000E1 00000388 000001D9 00000000 00000000 018A0000
02833E20 00000201 0012F580 7C9118C0 018A0000 01A27770 01A27770 018A0000
0012F584 00000000 7C9100B8 04F8B460 0012F650 7C910041 00140778 7C91005D
04F8B488 04F8B468 0012F718 00140000 00000000 0012F5B8 00000000 7C9100B8
0276F880 018A0000 02833E18 018A0000 018A0000 018A0178 0012F698 7C910981
018A0608 7C91005D 02833E20 02833E20 0314F910 028C0000 7C91005D 02833E18
018A0178 03102B44 0012F60C 00000000 7C9100B8 0276F8E8 0012F6D8 7C910041
018A06E8 7C91005D 00000000 0276F8F0 0314F910 0314F910 0012F670 0001E920
02849B78 00001008 7C9101DB 0012F67C 7C90E920 7C910060 018A0000 7C91005D
7C911452 7C911483 7C97E120 018A0000 0001B488 00000002 0012F5C8 00000000
00000000 00000010 00000020 0012F5DC 7C91005D 0012F6C8 7C90E920 7C910060
FFFFFFFF 7C91005D 030A29AA 018A0000 018A0000 030A29C9 619D5B15 02833E20
00000000 0001F910 00000002 0012F61C 0012F620 0012F708 7C90E920 7C910060
FFFFFFFF 7C91005D 030A29AA 018A0000 00000000 030A29C9 619D5AD5 00000000
0012F76C 0314F910 0314F910 0012F6EC 0012F6F0 0012F73C 030A23B0 629CEA4D
FFFFFFFE 030A29C9 030638C8 0276F8F0 01A277F0 619D5AE1 0012F76C 0012F76C
0276F8F0 01A277F0 0012F758 030FBBC8 00000000 03065FC4 619D5A9D 0405AF68
0012F76C 0012F790 030F9888 FFFFFFFF 0303495F 619D5AA1 0276F8F0 00280007
00000001 00000000 0314F910 01A1F008 619D4AB1 619D5E45 030620AB 0012F7B0
619D5A55 00000000 00000000 0012FC78 0314F910 0005AF68 00000000 00000001
030FFE28 0314F914 030A2301 0012FC24 030FAB88 00000000 03035B38 619D5A19
00000000 0405AF68 0012FC78 00000000 00179000 00000A2F 00000000 030FFE28
0314F914 001C5C01 00179000 0000000B 0012F880 4FE59ED4 00000000 00000000
001ABECC 0012F844 4FE53C05 00179000 001C2D24 00179000 00000000 00000000
0012F854 4FE65A49 00179000 00000000 00000000 00179000 00179004 00000000
0012F88C 4FE5358D 00179000 4FE5359B 00179004 00179000 0021C9B8 00000000
00179004 00000000 0012F868 00179000 00143310 00000002 0012F928 4FE6E277
00179000 00000003 001432D0 001470E0 001581B4 00179004 4FE58920 00179000
00000004 00000000 00002998 00000024 4FE58931 00179004 0208950C 00000000
012A9D60 00179004 00179000 0012F8CC 0012FB3C 4FF51658 00000001 0012F95C
021FE69E 00179000 00000004 00143310 001C4DCC 00000001 001470E0 001581B4
0012F924 4FE7BFFE 00000027 0000000C 0012F95C 4FE67350 4FDFB020 65726944
20584463 65726944 44337463 4D534420 00179000 00009571 0012F95C 021FCEBF
00000000 03F60910 001C60A8 0000000A 00000000 00000000 00000000 00000000
0012FAC0 77F1DCC6 00000000 00000500 01BD6940 0000000A 00000000 77F1DCE9
77F54020 01BD6941 01BD6940 77F1DCF6 00000001 0A010681 000004E4 0012FAFC
01BD6940 00000015 00000042 0000001C 0000004D 012A9D60 00000000 00000000
00000006 00000014 00000000 00000000 00000000 00000000 0000000D 0000005D
00000000 00000000 00000050 00000005 00000005 0000000B 00000001 0000000A
00000001 0000000C 00000007 001C5404 000001C4 0000000A 00000000 00000A11
00000000 0012FA58 4FE1EC03 00000015 001C6360 0016DEA0 00179000 00000A2E
00000000 0012FA74 0000FDE8 01BD6941 01BD6940 0012FA84 7E429083 0012FBDC
FFFFFFFF FFFFFFE7 001737E8 0021D508 0012FA94 7E429B7A 00FBAE88 77F2F128
4FE02AC4 0A405ED7 0C405EDA 0012FAC0 00000001 0021D810 0017D3A0 00000000
02463E08 0000000A 0000A9CD 00000000 00000000 00000001 00000019 000004FB
00000300 00000000 00000000 00000000 000004FA 000002E7 31020000 00000000
00000064 00000000 00CC0020 00000000 00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000

Module addresses in stack:
-----------------------------------
IS-Kernel.dll+14F910
d3dx9_30.dll+197F57
IS-Kernel.dll+FAA18
IS-Kernel.dll+325F1
eqmain.dll+4FE51
IS-Kernel.dll+A945F
IS-Kernel.dll+A9D9F
ntdll.dll+10222
ntdll.dll+E920
ntdll.dll+10228
ntdll.dll+10222
ntdll.dll+1019B
ntdll.dll+101DB
ntdll.dll+10222
ntdll.dll+E920
ntdll.dll+10228
ntdll.dll+10222
ntdll.dll+1019B
ntdll.dll+101DB
ntdll.dll+100C4
ntdll.dll+E920
ntdll.dll+10228
ntdll.dll+11D65
ntdll.dll+11086
ntdll.dll+101DB
ntdll.dll+100C4
IS-Kernel.dll+14F910
ntdll.dll+E920
ntdll.dll+10228
ntdll.dll+10222
ntdll.dll+1019B
ntdll.dll+101DB
ntdll.dll+100C4
IS-Kernel.dll+14F910
IS-Kernel.dll+14F910
ntdll.dll+1019B
ntdll.dll+101DB
ntdll.dll+118C0
ntdll.dll+100B8
ntdll.dll+10041
ntdll.dll+1005D
ntdll.dll+100B8
ntdll.dll+10981
ntdll.dll+1005D
IS-Kernel.dll+14F910
ntdll.dll+1005D
IS-Kernel.dll+102B44
ntdll.dll+100B8
ntdll.dll+10041
ntdll.dll+1005D
IS-Kernel.dll+14F910
IS-Kernel.dll+14F910
ntdll.dll+101DB
ntdll.dll+E920
ntdll.dll+10060
ntdll.dll+1005D
ntdll.dll+11452
ntdll.dll+11483
ntdll.dll+7E120
ntdll.dll+1005D
ntdll.dll+E920
ntdll.dll+10060
ntdll.dll+1005D
IS-Kernel.dll+A29AA
IS-Kernel.dll+A29C9
ntdll.dll+E920
ntdll.dll+10060
ntdll.dll+1005D
IS-Kernel.dll+A29AA
IS-Kernel.dll+A29C9
IS-Kernel.dll+14F910
IS-Kernel.dll+14F910
IS-Kernel.dll+A23B0
IS-Kernel.dll+A29C9
IS-Kernel.dll+638C8
IS-Kernel.dll+FBBC8
IS-Kernel.dll+65FC4
InnerSpace.dll+5AF68
IS-Kernel.dll+F9888
IS-Kernel.dll+3495F
IS-Kernel.dll+14F910
IS-Kernel.dll+620AB
IS-Kernel.dll+14F910
IS-Kernel.dll+FFE28
IS-Kernel.dll+14F914
IS-Kernel.dll+A2301
IS-Kernel.dll+FAB88
IS-Kernel.dll+35B38
InnerSpace.dll+5AF68
IS-Kernel.dll+FFE28
IS-Kernel.dll+14F914
d3d9.dll+89ED4
d3d9.dll+83C05
d3d9.dll+95A49
d3d9.dll+8358D
d3d9.dll+8359B
d3d9.dll+9E277
d3d9.dll+88920
d3d9.dll+88931
IS-D3D9.dll+1950C
d3d9.dll+181658
d3dx9_37.dll+15E69E
d3d9.dll+ABFFE
d3d9.dll+97350
d3d9.dll+2B020
d3dx9_37.dll+15CEBF
GDI32.dll+DCC6
GDI32.dll+DCE9
GDI32.dll+44020
GDI32.dll+DCF6
d3d9.dll+4EC03
USER32.dll+19083
USER32.dll+19B7A
GDI32.dll+1F128
d3d9.dll+32AC4
d3dx9_30.dll+170020

System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 3/2600.xpsp_sp3_gdr.090206-1234
Process Memory Usage: 59MB
System Physical RAM: 2873/3326MB
Page File: 4799/5210MB
Virtual Memory: 1892/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz @ 2331MHz
CPU 2: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz @ 2331MHz
CPU Affinity Mask: 0x3
Video 1: //./DISPLAY1/NVIDIA GeForce 8600 GT
Video 2: //./DISPLAYV1/NetMeeting driver
Video 3: //./DISPLAYV2/RDPDD Chained DD
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 8.0.6001.18702

Loaded Modules:
-----------------------------------
Module 0x00330000-0x00339000: C:/WINDOWS/system32/Normaliz.dll (Thu Jun 29 15:05:42 2006)
Module 0x00340000-0x003A8000: C:/Program Files/Sony/EverQuest/js3250.dll (Fri Jan 26 02:56:04 2007)
Module 0x003B0000-0x003B8000: C:/Program Files/Sony/EverQuest/plc4.dll (Fri Jan 26 02:53:41 2007)
Module 0x003C0000-0x003C6000: C:/Program Files/Sony/EverQuest/plds4.dll (Fri Jan 26 02:53:37 2007)
Module 0x00400000-0x00B41000: C:/Program Files/Sony/EverQuest/eqgame.exe (Wed Jun 24 00:58:05 2009)
Module 0x00B50000-0x00DB0000: C:/WINDOWS/system32/d3dx9_30.dll (Fri Mar 31 19:32:20 2006)
Module 0x015A0000-0x015BE000: C:/Program Files/InnerSpace/Lavish.dll (Sat Mar 28 14:20:56 2009)
Module 0x02070000-0x02095000: C:/Program Files/InnerSpace/IS-D3D9.dll (Thu May 07 05:18:48 2009)
Module 0x020A0000-0x02457000: C:/WINDOWS/system32/d3dx9_37.dll (Wed Mar 05 00:54:53 2008)
Module 0x02470000-0x024D5000: C:/Program Files/InnerSpace/IS-D3D8.dll (Thu May 07 05:19:01 2009)
Module 0x024F0000-0x02550000: C:/Program Files/InnerSpace/IS-VirtualInput.dll (Sat Jan 01 07:13:19 2005)
Module 0x029F0000-0x02B8F000: C:/Program Files/Sony/EverQuest/EQGraphicsDX9.DLL (Wed Jun 24 01:05:02 2009)
Module 0x02BA0000-0x02BF8000: C:/Program Files/Sony/EverQuest/dpvs.dll (Fri Nov 12 09:16:21 2004)
Module 0x03000000-0x03183000: C:/Program Files/InnerSpace/IS-Kernel.dll (Sat Jan 01 08:06:56 2005)
Module 0x04000000-0x04064000: C:/Program Files/InnerSpace/InnerSpace.dll (Thu Jun 11 18:47:45 2009)
Module 0x04470000-0x04775000: C:/Program Files/Sony/EverQuest/eqmain.dll (Wed Jun 24 01:06:32 2009)
Module 0x05000000-0x0515F000: C:/Program Files/InnerSpace/ISUI.dll (Tue Jun 02 16:42:35 2009)
Module 0x10000000-0x1063B000: C:/Program Files/Sony/EverQuest/xul.dll (Fri Jan 26 03:38:38 2007)
Module 0x21100000-0x2115F000: C:/Program Files/Sony/EverQuest/mss32.dll (Tue Jul 09 21:33:51 2002)
Module 0x30000000-0x30028000: C:/Program Files/Sony/EverQuest/nspr4.dll (Fri Jan 26 02:53:36 2007)
Module 0x3D930000-0x3DA16000: C:/WINDOWS/system32/WININET.dll (Wed May 13 05:15:55 2009)
Module 0x3DFD0000-0x3E1B8000: C:/WINDOWS/system32/iertutil.dll (Thu Apr 30 21:22:32 2009)
Module 0x4FDD0000-0x4FF76000: C:/WINDOWS/system32/d3d9.dll (Mon Apr 14 00:09:13 2008)
Module 0x5D090000-0x5D12A000: C:/WINDOWS/system32/COMCTL32.dll (Mon Apr 14 00:09:44 2008)
Module 0x662B0000-0x66308000: C:/WINDOWS/system32/hnetcfg.dll (Mon Apr 14 00:09:46 2008)
Module 0x688F0000-0x688F9000: C:/WINDOWS/system32/hid.dll (Mon Apr 14 00:09:41 2008)
Module 0x6CE10000-0x6CE48000: C:/WINDOWS/system32/DINPUT8.dll (Mon Apr 14 00:09:48 2008)
Module 0x6D990000-0x6D996000: C:/WINDOWS/system32/d3d8thk.dll (Mon Apr 14 00:09:12 2008)
Module 0x71A50000-0x71A8F000: C:/WINDOWS/system32/mswsock.dll (Fri Jun 20 17:46:57 2008)
Module 0x71A90000-0x71A98000: C:/WINDOWS/System32/wshtcpip.dll (Mon Apr 14 00:12:30 2008)
Module 0x71AA0000-0x71AA8000: C:/WINDOWS/system32/WS2HELP.dll (Mon Apr 14 00:12:20 2008)
Module 0x71AB0000-0x71AC7000: C:/WINDOWS/system32/WS2_32.dll (Mon Apr 14 00:12:19 2008)
Module 0x71AD0000-0x71AD9000: C:/WINDOWS/system32/WSOCK32.dll (Mon Apr 14 00:12:32 2008)
Module 0x71BF0000-0x71C03000: C:/WINDOWS/system32/SAMLIB.dll (Mon Apr 14 00:10:46 2008)
Module 0x73000000-0x73026000: C:/WINDOWS/system32/WINSPOOL.DRV (Mon Apr 14 00:11:19 2008)
Module 0x74720000-0x7476C000: C:/WINDOWS/system32/MSCTF.dll (Mon Apr 14 00:11:24 2008)
Module 0x74D90000-0x74DFB000: C:/WINDOWS/system32/usp10.dll (Mon Apr 14 00:11:09 2008)
Module 0x755C0000-0x755EE000: C:/WINDOWS/system32/msctfime.ime (Mon Apr 14 00:11:25 2008)
Module 0x76390000-0x763AD000: C:/WINDOWS/system32/IMM32.dll (Mon Apr 14 00:10:15 2008)
Module 0x763B0000-0x763F9000: C:/WINDOWS/system32/comdlg32.dll (Mon Apr 14 00:09:45 2008)
Module 0x76B40000-0x76B6D000: C:/WINDOWS/system32/WINMM.dll (Mon Apr 14 00:11:40 2008)
Module 0x76BF0000-0x76BFB000: C:/WINDOWS/system32/PSAPI.DLL (Mon Apr 14 00:10:42 2008)
Module 0x76C30000-0x76C5E000: C:/WINDOWS/system32/WINTRUST.dll (Mon Apr 14 00:11:22 2008)
Module 0x76C90000-0x76CB8000: C:/WINDOWS/system32/IMAGEHLP.dll (Mon Apr 14 00:10:00 2008)
Module 0x76D60000-0x76D79000: C:/WINDOWS/system32/IPHLPAPI.DLL (Mon Apr 14 00:09:52 2008)
Module 0x76F20000-0x76F47000: C:/WINDOWS/system32/DNSAPI.dll (Fri Jun 20 17:46:57 2008)
Module 0x76F60000-0x76F8C000: C:/WINDOWS/system32/WLDAP32.dll (Mon Apr 14 00:11:26 2008)
Module 0x76FB0000-0x76FB8000: C:/WINDOWS/System32/winrnr.dll (Mon Apr 14 00:11:14 2008)
Module 0x76FC0000-0x76FC6000: C:/WINDOWS/system32/rasadhlp.dll (Mon Apr 14 00:10:38 2008)
Module 0x77120000-0x771AB000: C:/WINDOWS/system32/OLEAUT32.dll (Mon Apr 14 00:10:58 2008)
Module 0x773D0000-0x774D3000: C:/WINDOWS/WinSxS/x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83/comctl32.dll (Mon Apr 14 00:08:52 2008)
Module 0x774E0000-0x7761D000: C:/WINDOWS/system32/ole32.dll (Mon Apr 14 00:10:57 2008)
Module 0x77690000-0x776B1000: C:/WINDOWS/system32/NTMARTA.DLL (Mon Apr 14 00:11:08 2008)
Module 0x77920000-0x77A13000: C:/WINDOWS/system32/SETUPAPI.dll (Mon Apr 14 00:10:51 2008)
Module 0x77A80000-0x77B15000: C:/WINDOWS/system32/CRYPT32.dll (Mon Apr 14 00:09:59 2008)
Module 0x77B20000-0x77B32000: C:/WINDOWS/system32/MSASN1.dll (Mon Apr 14 00:11:18 2008)
Module 0x77C00000-0x77C08000: C:/WINDOWS/system32/VERSION.dll (Mon Apr 14 00:11:09 2008)
Module 0x77C10000-0x77C68000: C:/WINDOWS/system32/msvcrt.dll (Mon Apr 14 00:12:56 2008)
Module 0x77DD0000-0x77E6B000: C:/WINDOWS/system32/ADVAPI32.dll (Mon Feb 09 12:10:48 2009)
Module 0x77E70000-0x77F02000: C:/WINDOWS/system32/RPCRT4.dll (Wed Apr 15 14:51:25 2009)
Module 0x77F10000-0x77F59000: C:/WINDOWS/system32/GDI32.dll (Thu Oct 23 12:36:14 2008)
Module 0x77F60000-0x77FD6000: C:/WINDOWS/system32/SHLWAPI.dll (Mon Apr 14 00:11:02 2008)
Module 0x77FE0000-0x77FF1000: C:/WINDOWS/system32/Secur32.dll (Tue Feb 03 19:59:07 2009)
Module 0x78130000-0x78261000: C:/WINDOWS/system32/urlmon.dll (Thu Apr 30 21:22:32 2009)
Module 0x7C340000-0x7C396000: C:/Program Files/Sony/EverQuest/MSVCR71.dll (Fri Feb 21 12:42:20 2003)
Module 0x7C800000-0x7C8F6000: C:/WINDOWS/system32/kernel32.dll (Sat Mar 21 14:06:58 2009)
Module 0x7C900000-0x7C9B2000: C:/WINDOWS/system32/ntdll.dll (Mon Feb 09 12:10:48 2009)
Module 0x7C9C0000-0x7D1D7000: C:/WINDOWS/system32/SHELL32.dll (Tue Jun 17 19:02:17 2008)
Module 0x7E410000-0x7E4A1000: C:/WINDOWS/system32/USER32.dll (Mon Apr 14 00:11:07 2008)

LavishScript Execution Stack:
-----------------------------------
windowcharacteristics ${StealthOptions}-pos -viewable ${mainwindowSet.FindSetting[Left].Int},${mainwindowSet.FindSetting[Top].Int} -size -viewable ${mainwindowSet.FindSetting[Width].Int}x${mainwindowSet.FindSetting[Height].Int}${BorderOptions}

Running Scripts:
-----------------------------------
isboxerui
windowsnapper
repeater
keymapper


Thanks!
Sean

sryan31
GamingTools Subscriber
Posts: 16
Joined: Sun Jun 25, 2006 8:46 pm

1 more thing

Post by sryan31 » Sat Jul 04, 2009 11:28 pm

Oh and each character load is not remembering its user name. I believe I have set that up correctly?

Thanks!
Sean

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sun Jul 05, 2009 8:55 am

I would start by using the "EverQuest No Patch" profile instead of using the EQ patcher (which gets launched by the EverQuest Default Profile), and then you can drop your launch interval from 60 seconds down to the default of 7. That might solve a few of your issues.

Another thing you should do is select ONE cpu core per instance of EQ1. Pick a different one per Slot in your Character Set.

On the main PC I would try disabling SLI.

The crash log unfortunately doesn't pinpoint the issue, which is corruption at some level.
So what am I missing?
That your main PC can run all 5 of your characters?
Why am I getting multiple instances of the same character already loaded?
This is very probably related to launching the patcher.
Why if one PC crashes and I load it up again will it not communicate with the other PC characters? I will export to IS and reload in the UI and still nada.
If you're launching the second PC set from the second PC, it is not being instructed to communicate with the main PC. You should only be launching from the main PC.

Reloading the UI in game does not change the communications between PCs, which is handled by IS itself and initiated by launching the main character set. You can manually connect with "remoteuplink -connect <ip address>" via the Console from the IS menu (which opens a Console in IS itself, as opposed to the similar Console you can open in game by hitting `).
Oh and btw I found a bug I think, if you right click on your toolbar and select show the desktop IS crashes.
IS itself? or a game instance? That'd be a neat trick if IS is crashing when you do that, wonder what's up with your PC. Is that on the main PC? If so, I'm still going to go back to suggesting you disable SLI and see what effect that has.

SLI is nice for playing a single instance of a game that specifically supports it. However, you're playing multiple instances of a game that doesn't, and lots of people have mentioned they get better stability doing this without SLI.

sryan31
GamingTools Subscriber
Posts: 16
Joined: Sun Jun 25, 2006 8:46 pm

Thanks!

Post by sryan31 » Sun Jul 05, 2009 9:52 am

Thanks LAX! Appreciate the info :)
That your main PC can run all 5 of your characters?
I get too much lag running all 5 instances. I tried WinEq 2 but that seemed to cause problems.

I will try as you have suggested. Happy 4th!

Sean

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