Helping setting up a sample for EQ1

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Jedis
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Posts: 111
Joined: Thu Jul 08, 2004 9:49 pm

Helping setting up a sample for EQ1

Post by Jedis » Wed Apr 01, 2009 4:02 pm

I watched the videos and can't get a simple mapped key to work.

I'm trying to start simple and have a key make all of my characters sit at once. However, it doesn't work on any of them.

Do I need to restart InnerSpace after saving and exporting? Do I need to reload all of the games to get it to take effect?

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<Box xmlns&#58;xsi="http&#58;//www.w3.org/2001/XMLSchema-instance" xmlns&#58;xsd="http&#58;//www.w3.org/2001/XMLSchema">
  <ObjectType>ISBoxer_Toolkit.Configs.KeyMaps.MappedKey</ObjectType>
  <SerializedObject>&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;MappedKey xmlns&#58;xsi="http&#58;//www.w3.org/2001/XMLSchema-instance" xmlns&#58;xsd="http&#58;//www.w3.org/2001/XMLSchema"&gt;
  &lt;Name&gt;Sit All&lt;/Name&gt;
  &lt;Combo&gt;
    &lt;Combo&gt;Ctrl+S&lt;/Combo&gt;
  &lt;/Combo&gt;
  &lt;Steps&gt;
    &lt;Step&gt;
      &lt;Actions&gt;
        &lt;MappedKeyAction xsi&#58;type="Keystroke"&gt;
          &lt;Target&gt;all&lt;/Target&gt;
          &lt;Combo&gt;
            &lt;Combo&gt;0&lt;/Combo&gt;
            &lt;Modifiers&gt;None&lt;/Modifiers&gt;
            &lt;Key&gt;
              &lt;Key&gt;0&lt;/Key&gt;
              &lt;Code&gt;11&lt;/Code&gt;
            &lt;/Key&gt;
          &lt;/Combo&gt;
        &lt;/MappedKeyAction&gt;
      &lt;/Actions&gt;
    &lt;/Step&gt;
  &lt;/Steps&gt;
&lt;/MappedKey&gt;</SerializedObject>
</Box>
Basically, I want CTRL+S to make everyone sit down. To get this to work, I made a hotkey on each of them that sits when 0 is pressed. So, pressing CTRL+S should make all of them hit 0 and then sit down?

The videos were a help, but much much more is needed to get this up and running. Also, InnerSpace doesn't seem to do as good a job as WinEQ with screen updates. Background windows are running almost fluidly, causing my laptop's fan to kick into high speed. Do I set the background windows to 5 fps or less to get the same effect as WinEQ2?

Lax
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Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Wed Apr 01, 2009 4:24 pm

I'm trying to start simple and have a key make all of my characters sit at once. However, it doesn't work on any of them.

Do I need to restart InnerSpace after saving and exporting? Do I need to reload all of the games to get it to take effect?
You only need to restart Inner Space itself if you are making a new Character Set, removing a Character Set, or changing the name of a Character Set.
For changes to Key Maps and Repeater and various most other options to take effect (not including Window Layout), you can either re-launch the Character Set, or use the in-game ISBoxer GUI which has a Reload button. To use the in-game ISBoxer GUI, you need to set a Hotkey in your Character Set to toggle it.
Basically, I want CTRL+S to make everyone sit down. To get this to work, I made a hotkey on each of them that sits when 0 is pressed. So, pressing CTRL+S should make all of them hit 0 and then sit down?
Correct. Your Mapped Key looks fine. The only things you may need to check are:
1) that the "Make game believe it is foreground window" box is checked in your Character Set. (otherwise, for this game, the other windows will ignore the press of 0)
2) the Key Map must be applied to either the Character Set, or all of the Characters you would want to be able to use the given Hotkey while playing
3) restart or reload after Exporting,
The videos were a help, but much much more is needed to get this up and running. Also, InnerSpace doesn't seem to do as good a job as WinEQ with screen updates. Background windows are running almost fluidly, causing my laptop's fan to kick into high speed. Do I set the background windows to 5 fps or less to get the same effect as WinEQ2?
Actually just to get it "up and running" the videos show pretty much everything you need to know.

If you want the EQPlayNice Rendering Limiter feature (I assume this is what you mean by not doing as good a job as WinEQ with screen updates), you can have WinEQ 2 running in order to have EQPlayNice active (you just don't launch through WinEQ 2). You will want to either change the FPS Limiting part of EQPlayNice (set to FPS Limiter, and 100 FPS, for both Foreground and Background for example), or disable the FPS Limiting features in ISBoxer (per Slot in your Character Set, by un-checking the framerate limit boxes).

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