Discussion of Inner Space
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Exploding Kitchen
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by Exploding Kitchen » Fri Dec 17, 2004 8:26 am
...can IS be made to support Civ 3 + expansions? There's no way to put it in a windowed mode right now.
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Lax
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by Lax » Fri Dec 17, 2004 10:25 am
Doesn't really take coding prowess, just need to know if it's Direct3D8 or Direct3D9, and if it uses DirectInput pretty much

I have it somewhere, I'll see if I can find it
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Lax
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by Lax » Fri Dec 17, 2004 11:39 am
Appears to be OpenGL, so it may be a while.
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Exploding Kitchen
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by Exploding Kitchen » Fri Dec 17, 2004 6:37 pm
No problem. Mainly wishful thinking, since I love Civ 3, but hate being able to do nothing else while playing it.
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Lax
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by Lax » Fri Dec 17, 2004 7:07 pm
OpenGL seems a little more difficult to have an all-inclusive solution for. I managed to get it to basically work at least for Civ 3 (the other OpenGL games I've tested with havent so far), but I need to do some more research to get it to force windowed mode for you. I am working on it though

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Lax
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by Lax » Sun Feb 06, 2005 7:33 am
No, I have put off OpenGL support for now but will be revisiting it in a couple months. Unfortunately OpenGL programs dont really have a standard way of operating like Direct3D ones do, so it's a PITA

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Lax
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by Lax » Sun Apr 03, 2005 9:19 pm
btw, I did get OpenGL support ready and it is in IS 0.81 which is currently available. HOWEVER... Civilization 3 will not work with it, and it also doesn't do "Force Window" yet.
