Inner Space and EQ1 configuuration questions

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wehawken
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Inner Space and EQ1 configuuration questions

Post by wehawken » Sat May 23, 2009 9:58 am

Good morning,

I set up 3 sessions of EQ1.

I used it last night for my first long game session.. about 5 hours.

It raised a few questions.

My machine is an AMD duo core and the second core ran at a steady 77% while the first core fluctuated up and down but averaged about 30% CPU. It ran very smoothly but the load seemed heavy on one core. This had my fans cranking up to keep it cool.

I also noticed that in the picture and picture windows, the activity of the background sessions seemed higher than what I am accustomed to when using WinEQ2 pro for two sessions.

I have not tried using mapped keys. I have 2 characters parked in the background as support for the character I am working with. I switch to them for occasional heals and buffs but 2 of the 3 characters are largely inactive.

So... Can I distribute load more evenly?
I see where I can assign sessions to cores.
I'm wondering if I need to install EQplaynice.

Lax
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Post by Lax » Sat May 23, 2009 10:39 am

You can of course select the cores each one is assigned to, but if you want to reduce their CPU usage, you can disable the FPS limiting in ISBoxer (uncheck the boxes for each Slot) and have WinEQ 2 running for the EQPlayNice feature (launch via ISBoxer, not via WinEQ 2, but EQPlayNice will work).

wehawken
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Post by wehawken » Sat May 23, 2009 5:10 pm

That works so good... really works smooth. Down to 40% cpu, cool and idling. Far more responsive than it was... it's like.. normal.

That pip flicker? no big deal at all.. got used to that years ago in wineq2.

I don't need to see the expressions on my toons faces in the pip windows.. I shrink them down anyway to 192x240. I just want to see that they're standing and not swarmed with mobs.

This is a complicated arrangement.. configure ISBoxer then export to Inner Space then start WinEQ2 pro and Inner Space.

But it works very very well :)
It's just what the duo core folks need.

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