All eq2 sessions being placed on same core..
Moderators: Lavish Software Team, Moderators
All eq2 sessions being placed on same core..
For some reason after the updates around gu51 in eq2 all sessions are being launched on the same core (last core, #7) the processes don't obey any affinity settings from isboxer nor do they listen to being manually set via taskman or process explorer.
Also, seems the windows don't reliably switch from a small view to main view if you click the window more then once.
xp64, eq2 (6 sessions) core i7.
Also, seems the windows don't reliably switch from a small view to main view if you click the window more then once.
xp64, eq2 (6 sessions) core i7.
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- GamingTools Subscriber
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- GamingTools Subscriber
- Posts: 74
- Joined: Sun Jun 25, 2006 8:29 am
I've been seeing the same issues. Dual core machine with 2 instances of EQ2 on it. I've tried loading up an ISBoxer profile as well as an older (pre-isboxer) profile and both will only allow the last core to be used.
Out of interest I loaded up two instance of the game without Innerspace and was able to confirm that I could put an instance onto each of the cores.
Also of interest (?)... Prior to using ISBoxer, I hadn't been trying to set my affinity in IS anyway and whether you can or not I don't know (though I suspect you can) Anyway, as I mentioned above even my old profiles were forcing the game onto the same core.
Hoping for it to be resolved soon
Out of interest I loaded up two instance of the game without Innerspace and was able to confirm that I could put an instance onto each of the cores.
Also of interest (?)... Prior to using ISBoxer, I hadn't been trying to set my affinity in IS anyway and whether you can or not I don't know (though I suspect you can) Anyway, as I mentioned above even my old profiles were forcing the game onto the same core.
Hoping for it to be resolved soon

You can set it in Inner Space by using the "proc" command:Scooter wrote:I've been seeing the same issues. Dual core machine with 2 instances of EQ2 on it. I've tried loading up an ISBoxer profile as well as an older (pre-isboxer) profile and both will only allow the last core to be used.
Out of interest I loaded up two instance of the game without Innerspace and was able to confirm that I could put an instance onto each of the cores.
Also of interest (?)... Prior to using ISBoxer, I hadn't been trying to set my affinity in IS anyway and whether you can or not I don't know (though I suspect you can) Anyway, as I mentioned above even my old profiles were forcing the game onto the same core.
Hoping for it to be resolved soon
Examples (from memory):
"proc 1 only" will set it to use only core 1
"proc 1 on 2 on 3 off 4 off" will give it affinity to cores 1 and 2 only.
Ok, to deal with this:
1. I added a new command "proclock" in IS build 4978 (current development build as of now). "proclock on" will lock the affinity so the game cannot adjust it (but it can still be adjusted through task manager)
2. If ISBoxer 31 is configured to set processor affinity, it will automatically lock it
That should do it. The new builds of IS and ISBoxer should be pushed live within a day or two.
1. I added a new command "proclock" in IS build 4978 (current development build as of now). "proclock on" will lock the affinity so the game cannot adjust it (but it can still be adjusted through task manager)
2. If ISBoxer 31 is configured to set processor affinity, it will automatically lock it
That should do it. The new builds of IS and ISBoxer should be pushed live within a day or two.
I hit this as well, came up with some funky workarounds (hotkeys that set /proc everytime i pull a mob), since the affinity does set for 20-30 seconds, before it goes back all instances on core0.
Btw, the far right bottom core in task mgr is core0, then count to the left and up. It has to do with the way windows enumerates procs, linux doesn't do this.
Thanks for fixing this!!!
Btw, the far right bottom core in task mgr is core0, then count to the left and up. It has to do with the way windows enumerates procs, linux doesn't do this.
Thanks for fixing this!!!
How do you use this "proclock" fix? Could you explain how to do this?Lax wrote:Ok, to deal with this:
1. I added a new command "proclock" in IS build 4978 (current development build as of now). "proclock on" will lock the affinity so the game cannot adjust it (but it can still be adjusted through task manager)
2. If ISBoxer 31 is configured to set processor affinity, it will automatically lock it
That should do it. The new builds of IS and ISBoxer should be pushed live within a day or two.
I'm totally new to this toolset, I just bought Innerspace and downloaded ISBoxer to use with Everquest 2. the two work beautifully and do exactly what I need them to. Thanks so much devs! However I see both my everquest2 clients running on the same core on my computer.
I tried googling around and read there were Innerspace console commands like "proc 1 on 2 off 3 on 4 off", but "proclock on" didn't work for me... Also I don't see any way for ISBoxer to set processor affinity where you said it can, right?
About my setup:
Intel Core 2 Duo, Windows XP
Inner Space 1.09 Build 5018
ISBoxer Toolkit Build #33