everquest 1 crashing in multi instances

WinEQ 2.0 Lite discussion

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Ronjeremy69
Non-Subscriber
Posts: 3
Joined: Fri Oct 28, 2005 9:17 pm

everquest 1 crashing in multi instances

Post by Ronjeremy69 » Wed Nov 02, 2005 7:56 am

Usually it's smooth when running 2, very little problems. When I load the third window 1 of them ALWAYS crashes, usually the third window will not even get past the character screen, freezing at the loading screen. Its a frustrating bug, and if I can get a fix I will be more than happy to purchase a licensed version. This problem is recent as of this last patch.

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 1/2600.xpsp2.050301-1526
System Physical RAM: 394/1534MB
Page File: 2245/3434MB
Virtual Memory: 1674/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU 2: Intel(R) Pentium(R) 4 CPU 3.00GHz @ 2998MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/RADEON 9600 SERIES
Video 2: \\.\DISPLAY2/RADEON 9600 SERIES - Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1024,768) (1024x768) PRIMARY
Sound: SoundMAX Digital Audio
DirectX: 4.09.00.0902
Internet Explorer: 6.0.2800.1106
WinEQ: 2.12

Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\System32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\ADVAPI32.dll
Module 7: C:\WINDOWS\system32\RPCRT4.dll
Module 8: C:\WINDOWS\System32\WINMM.dll
Module 9: C:\WINDOWS\System32\WSOCK32.dll
Module 10: C:\WINDOWS\System32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\System32\WS2HELP.dll
Module 13: C:\WINDOWS\System32\DINPUT8.dll
Module 14: C:\WINDOWS\System32\IMM32.dll
Module 15: C:\Program Files\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\SHELL32.dll
Module 19: C:\WINDOWS\system32\SHLWAPI.dll
Module 20: C:\WINDOWS\System32\ShimEng.dll
Module 21: C:\WINDOWS\AppPatch\AcGenral.DLL
Module 22: C:\WINDOWS\System32\MSACM32.dll
Module 23: C:\WINDOWS\system32\USERENV.dll
Module 24: C:\WINDOWS\System32\UxTheme.dll
Module 25: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.1740_x-ww_7cb8ab44\comctl32.dll
Module 26: C:\WINDOWS\system32\comctl32.dll
Module 27: C:\Program Files\WinEQ2\WinEQ2.dll
Module 28: C:\WINDOWS\Lavish.dll
Module 29: C:\WINDOWS\System32\PSAPI.DLL
Module 30: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 31: C:\WINDOWS\System32\MSIMG32.dll
Module 32: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 33: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 34: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 35: C:\WINDOWS\system32\mswsock.dll
Module 36: C:\WINDOWS\System32\wshtcpip.dll
Module 37: C:\WINDOWS\System32\DNSAPI.dll
Module 38: C:\WINDOWS\System32\winrnr.dll
Module 39: C:\WINDOWS\system32\WLDAP32.dll
Module 40: C:\WINDOWS\System32\rasadhlp.dll
Module 41: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 42: C:\WINDOWS\System32\NTMARTA.DLL
Module 43: C:\WINDOWS\System32\SAMLIB.dll
Module 44: C:\Program Files\EverQuest\EQGraphicsDX9.DLL
Module 45: C:\WINDOWS\System32\d3d9.dll
Module 46: C:\WINDOWS\System32\d3d8thk.dll
Module 47: C:\Program Files\EverQuest\dpvs.dll
Module 48: C:\WINDOWS\System32\HID.DLL
Module 49: C:\WINDOWS\System32\SETUPAPI.DLL

Direct3D9:
-----------------------------------
Driver: RADEON 9600 SERIES /ati2dvag.dll/6/14/10/6575
Adapter Display Mode: 1024x768 D3DFMT_X8R8G8B8
Game Display Mode: 800x600 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 197MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: C:\Program Files\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 8 (+40 min RAM)
Texture Compression: ON (+0 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 323MB (BASE+40MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 31 2005 10:33:37
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Ronjeremy69
Non-Subscriber
Posts: 3
Joined: Fri Oct 28, 2005 9:17 pm

found a fix

Post by Ronjeremy69 » Wed Nov 02, 2005 8:47 am

found a temp fix, pls remove

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