General Questions

WinEQ 2.0 Lite discussion

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ozman
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Posts: 3
Joined: Sat May 06, 2006 1:39 pm

General Questions

Post by ozman » Sat May 06, 2006 1:58 pm

Hi folks. Just found out about your product via Google. I have a couple of questions that I didn't see addressed in the Wiki and here...

1. I understand that EQPlaceNice isn't compatible with Test Server. How about WinEQ2? (I only play on Test so this is important to me. :wink: )

2. Dual Monitor support. How well does it work? I have been two boxing on two systems for some time and have upgraded my primary system so I can do it on one system instead. Unforunately even with beefy hardware whichever session does not have focus stutters badly. (Even with moderate graphics settings.) If I buy the Pro version what kind of performance can I expect? Smoothness in both windows? Smooth enough that Autofollow will work? I'm only trying to run 2 sessions so whatever limitations I have right now are in software not hardware I think.

My system specs:

DFI Lanparty Ultra-D
X2 4400
2GB DDR RAM
10K SATA HD
1 x 7900GT 256MB w/ LCD monitor
1 x 6800GB 256MB w/ LCD monitor
(obviously the cards are not SLI :wink: )

If your software would get me smooth sessions on both monitors I'd be a very happy camper. Thanks for your time.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat May 06, 2006 2:21 pm

1. EQPlayNice requires us to handle each specific patch of EQ1, so the test server isn't supported simply because there are far too many unannounced patches for us to specifically support it consistently. WinEQ 2 does not have anything patch-specific, and will work fine on the test server (you could download WinEQ 2 and run it as a Lite user to see that)

2. It should be roughly the same as if you had 2 on the same monitor.

You can't drag EQ from one to the other because of limitations in DirectX - it would have to move all of the resources from video card A on your system to video card B, and that's simply not supported (by DirectX) without the game specifically destroying and re-generating the resources. Each session of EQ is 3d-accelerated by the card it is assigned to, so if you were to move it between monitors on any system, the performance would be horrible. The limitations you're having right now are probably something related to this -- the windows can be perfectly smooth on your system as long as they are placed on the display of the video adapter that is accelerating them.

Your system can actually run 2 EQ1s on the same card without any issues, on 1 or 2 monitors. Your 2 cards could actually run 4 monitors, provided they both have dual output -- my 7800GT has dual DVI for example. With WinEQ 2 Pro, you would simply create a WinEQ 2 profile to use for the secondary display, and select the Secondary option for the video adapter setting (default is application controlled).

Also, if your video cards have dual outputs, WinEQ may need an update to support that, since you may technically have 4 displays. Run EQ with WinEQ 2 and post sysinfo.txt for me (you can right click on the game window title bar and select Get System Info) if you need further information

ozman
Non-Subscriber
Posts: 3
Joined: Sat May 06, 2006 1:39 pm

Information

Post by ozman » Sat May 06, 2006 3:43 pm

Thanks for the quick response. I installed WinEQ2 and that alone seems to have greatly improved my stuttering problem. It's not 100% smooth but it's good enough for Autofollow to work properly. :D

Here is my info:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.050301-1519
System Physical RAM: 123/2046MB
Page File: 2048/3939MB
Virtual Memory: 1226/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2210MHz
CPU 2: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2210MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7900 GT
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Video 4: \\.\DISPLAY3/NVIDIA GeForce 6800 Series GPU
Monitor 1: \\.\DISPLAY1 (0,0,1680,1050) (1680x1050) PRIMARY
Monitor 2: \\.\DISPLAY3 (1680,0,3280,1024) (1600x1024)
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.13

Loaded Modules:
-----------------------------------
Module 0: D:\Program Files\Everquest\testeqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: D:\Program Files\Everquest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: D:\Program Files\Everquest\DSETUP.dll
Module 15: C:\WINDOWS\system32\VERSION.dll
Module 16: C:\WINDOWS\system32\ole32.dll
Module 17: C:\WINDOWS\system32\WININET.dll
Module 18: C:\WINDOWS\system32\CRYPT32.dll
Module 19: C:\WINDOWS\system32\MSASN1.dll
Module 20: C:\WINDOWS\system32\OLEAUT32.dll
Module 21: C:\WINDOWS\system32\SHLWAPI.dll
Module 22: C:\WINDOWS\system32\SHELL32.dll
Module 23: C:\WINDOWS\system32\IMM32.dll
Module 24: C:\WINDOWS\system32\LPK.DLL
Module 25: C:\WINDOWS\system32\USP10.dll
Module 26: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 27: C:\WINDOWS\system32\comctl32.dll
Module 28: C:\Program Files\WinEQ2\WinEQ2.dll
Module 29: C:\WINDOWS\system32\PSAPI.DLL
Module 30: C:\WINDOWS\Lavish.dll
Module 31: C:\WINDOWS\system32\iphlpapi.dll
Module 32: C:\WINDOWS\system32\mswsock.dll
Module 33: C:\WINDOWS\system32\hnetcfg.dll
Module 34: C:\WINDOWS\System32\wshtcpip.dll
Module 35: C:\WINDOWS\system32\DNSAPI.dll
Module 36: C:\WINDOWS\System32\winrnr.dll
Module 37: C:\WINDOWS\system32\WLDAP32.dll
Module 38: C:\WINDOWS\system32\rasadhlp.dll
Module 39: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 40: C:\WINDOWS\system32\MSIMG32.dll
Module 41: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 42: C:\WINDOWS\system32\d3dx9_27.dll
Module 43: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 44: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 45: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 46: C:\WINDOWS\system32\MSCTF.dll
Module 47: C:\WINDOWS\system32\nview.dll
Module 48: C:\WINDOWS\system32\NTMARTA.DLL
Module 49: C:\WINDOWS\system32\SAMLIB.dll
Module 50: C:\Program Files\Logitech\SetPoint\lgscroll.dll
Module 51: C:\WINDOWS\system32\MSVCR71.dll
Module 52: C:\WINDOWS\system32\MSVCP71.dll
Module 53: C:\WINDOWS\system32\msctfime.ime
Module 54: D:\Program Files\Everquest\EQGraphicsDX9.DLL
Module 55: C:\WINDOWS\system32\d3d9.dll
Module 56: C:\WINDOWS\system32\d3d8thk.dll
Module 57: D:\Program Files\Everquest\dpvs.dll
Module 58: C:\WINDOWS\system32\nvwddi.dll
Module 59: C:\WINDOWS\system32\ctagent.dll
Module 60: C:\WINDOWS\system32\mslbui.dll
Module 61: C:\Program Files\Yahoo!\Messenger\idle.dll
Module 62: C:\WINDOWS\system32\HID.DLL
Module 63: C:\WINDOWS\system32\SETUPAPI.DLL
Module 64: C:\WINDOWS\system32\WINTRUST.dll
Module 65: C:\WINDOWS\system32\IMAGEHLP.dll
Module 66: D:\Program Files\Everquest\mssmp3.asi
Module 67: D:\Program Files\Everquest\mssvoice.asi
Module 68: D:\Program Files\Everquest\mssa3d.m3d
Module 69: D:\Program Files\Everquest\mssds3d.m3d
Module 70: D:\Program Files\Everquest\mssdx7.m3d
Module 71: D:\Program Files\Everquest\msseax.m3d
Module 72: D:\Program Files\Everquest\mssrsx.m3d
Module 73: C:\WINDOWS\system32\MSACM32.dll
Module 74: D:\Program Files\Everquest\msssoft.m3d
Module 75: D:\Program Files\Everquest\mssdsp.flt
Module 76: C:\WINDOWS\system32\wdmaud.drv
Module 77: C:\WINDOWS\system32\msacm32.drv
Module 78: C:\WINDOWS\system32\midimap.dll
Module 79: C:\WINDOWS\system32\DSOUND.DLL
Module 80: C:\WINDOWS\system32\KsUser.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7900 GT/nv4_disp.dll/6/14/10/8421
Adapter Display Mode: 1680x1050 D3DFMT_X8R8G8B8
Game Display Mode: 1600x900 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 305MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: Thucidyes
EQ Path: D:\Program Files\Everquest
EQClient.ini: .\eqclient.ini
Patch: ON Server Type: Test Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 498MB (BASE+215MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1

EQPlayNice:
-----------------------------------

At present I have an LCD plugged into the primary DVI port of each video card (and yes they are both dual DVI). I have 2 EQ directories so that each session can retain its own configuration. I did just realize that even though I had run the options editor for my second session and selected the secondary (6800) adapter - when I run EQ it still shows the 7900 as the adapter driving the session.

So... You're telling me with the Pro version I'll be able to properly run my second session on my second video card for best performance?

Thanks again. Cheers.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sun May 07, 2006 10:34 am

At present I have an LCD plugged into the primary DVI port of each video card (and yes they are both dual DVI). I have 2 EQ directories so that each session can retain its own configuration. I did just realize that even though I had run the options editor for my second session and selected the secondary (6800) adapter - when I run EQ it still shows the 7900 as the adapter driving the session.
This bug comes and goes with EQ. It's unreliable, so that's a big reason to use WinEQ 2's instead
So... You're telling me with the Pro version I'll be able to properly run my second session on my second video card for best performance?
Correct :)

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