System Info monitor resolution not matching actual

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shaven81
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Posts: 1
Joined: Thu Aug 11, 2011 9:07 pm

System Info monitor resolution not matching actual

Post by shaven81 » Sat Oct 01, 2011 10:02 pm

I am new to WinEQ2, but just purchased the full mode to see if I could get a windowed mode of Everquest to work.

What I think is the problem is that the system is seeing my resolution as 1280x800 while my actual monitor resolution is 1920x1200.

Here is the whole sysinfo file:

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Windows 7 Home Premium//7601.win7sp1_gdr.110622-1506
System Physical RAM: 6468/8172MB
Page File: 13951/16343MB
Virtual Memory: 1767/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3300MHz
CPU 2: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3300MHz
CPU 3: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3300MHz
CPU 4: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3300MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/ATI Radeon HD 5800 Series
Video 2: \\.\DISPLAY2/ATI Radeon HD 5800 Series
Video 3: \\.\DISPLAY3/ATI Radeon HD 5800 Series
Video 4: \\.\DISPLAYV1/RDPDD Chained DD
Video 5: \\.\DISPLAYV2/RDP Encoder Mirror Driver
Video 6: \\.\DISPLAYV3/RDP Reflector Display Driver
Monitor 1: \\.\DISPLAY1 (0,0,1280,800) (1280x800) PRIMARY
Monitor 2: \\.\DISPLAY2 (-1120,0,0,700) (1120x700)
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 9.0.8112.16421
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: d:\everquest\eqgame.exe
Module 1: C:\Windows\SysWOW64\ntdll.dll
Module 2: C:\Windows\syswow64\kernel32.dll
Module 3: C:\Windows\syswow64\KERNELBASE.dll
Module 4: d:\everquest\mss32.dll
Module 5: C:\Windows\syswow64\USER32.dll
Module 6: C:\Windows\syswow64\GDI32.dll
Module 7: C:\Windows\syswow64\LPK.dll
Module 8: C:\Windows\syswow64\USP10.dll
Module 9: C:\Windows\syswow64\msvcrt.dll
Module 10: C:\Windows\syswow64\ADVAPI32.dll
Module 11: C:\Windows\SysWOW64\sechost.dll
Module 12: C:\Windows\syswow64\RPCRT4.dll
Module 13: C:\Windows\syswow64\SspiCli.dll
Module 14: C:\Windows\syswow64\CRYPTBASE.dll
Module 15: C:\Windows\system32\WINMM.dll
Module 16: C:\Windows\system32\WSOCK32.dll
Module 17: C:\Windows\syswow64\WS2_32.dll
Module 18: C:\Windows\syswow64\NSI.dll
Module 19: C:\Windows\system32\DINPUT8.dll
Module 20: C:\Windows\system32\d3dx9_30.dll
Module 21: d:\everquest\xul.dll
Module 22: d:\everquest\js3250.dll
Module 23: d:\everquest\nspr4.dll
Module 24: d:\everquest\MSVCR71.dll
Module 25: d:\everquest\plc4.dll
Module 26: d:\everquest\plds4.dll
Module 27: C:\Windows\syswow64\SHELL32.dll
Module 28: C:\Windows\syswow64\SHLWAPI.dll
Module 29: C:\Windows\syswow64\ole32.dll
Module 30: C:\Windows\system32\VERSION.dll
Module 31: C:\Windows\system32\WINSPOOL.DRV
Module 32: C:\Windows\syswow64\comdlg32.dll
Module 33: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_ec83dffa859149af\COMCTL32.dll
Module 34: C:\Windows\syswow64\IMM32.dll
Module 35: C:\Windows\syswow64\MSCTF.dll
Module 36: C:\Windows\system32\mswsock.dll
Module 37: C:\Windows\System32\wship6.dll
Module 38: C:\Windows\system32\uxtheme.dll
Module 39: D:\EverQuest\WinEQ2\EQPlayNice.dll
Module 40: D:\EverQuest\WinEQ2\Lavish.dll
Module 41: C:\Windows\system32\IPHLPAPI.DLL
Module 42: C:\Windows\system32\WINNSI.DLL
Module 43: D:\EverQuest\WinEQ2\WinEQ2.dll
Module 44: C:\Windows\syswow64\PSAPI.DLL
Module 45: C:\Windows\System32\wshtcpip.dll
Module 46: C:\Windows\system32\NLAapi.dll
Module 47: C:\Windows\system32\napinsp.dll
Module 48: C:\Windows\system32\pnrpnsp.dll
Module 49: C:\Windows\system32\DNSAPI.dll
Module 50: C:\Windows\System32\winrnr.dll
Module 51: C:\Windows\System32\fwpuclnt.dll
Module 52: C:\Windows\system32\rasadhlp.dll
Module 53: D:\EverQuest\WinEQ2\WinEQ2-EQ.DLL
Module 54: C:\Windows\system32\MSIMG32.dll
Module 55: D:\EverQuest\WinEQ2\WinEQ2-D3D9.dll
Module 56: C:\Windows\system32\d3d9.dll
Module 57: C:\Windows\system32\d3d8thk.dll
Module 58: C:\Windows\system32\dwmapi.dll
Module 59: D:\EverQuest\WinEQ2\WinEQ2-D3D8.dll
Module 60: D:\EverQuest\WinEQ2\WinEQ2-DI8.dll
Module 61: C:\Windows\system32\ntmarta.dll
Module 62: C:\Windows\syswow64\WLDAP32.dll
Module 63: d:\everquest\EQGraphicsDX9.DLL
Module 64: d:\everquest\dpvs.dll
Module 65: C:\Windows\system32\atiu9pag.dll
Module 66: d:\everquest\eqmain.dll
Module 67: C:\Windows\system32\aticfx32.dll
Module 68: C:\Windows\system32\atiumdag.dll
Module 69: C:\Windows\system32\atiumdva.dll
Module 70: C:\Windows\system32\HID.DLL
Module 71: C:\Windows\syswow64\SETUPAPI.DLL
Module 72: C:\Windows\syswow64\CFGMGR32.dll
Module 73: C:\Windows\syswow64\OLEAUT32.dll
Module 74: C:\Windows\syswow64\DEVOBJ.dll
Module 75: C:\Windows\syswow64\WINTRUST.dll
Module 76: C:\Windows\syswow64\CRYPT32.dll
Module 77: C:\Windows\syswow64\MSASN1.dll

Direct3D9:
-----------------------------------
Driver: ATI Radeon HD 5800 Series/aticfx32.dll/8/17/10/1091
Adapter Display Mode: 1920x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1920x1200 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: 0
Available Texture Memory: 723MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: d:\everquest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Primary
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: 1. HIGH (+32 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 500MB (BASE+217MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Sep 20 2011 21:31:27
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30


So I guess my question is what is the program looking at to determine what the system resolution is? Catalyst control center has my resolution at 1920x1200.

I also just updated my monitor drivers to no avail.

Thanks in advance

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