WinEQ2 instance closing after server select for EverQuest

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natasdarkk
GamingTools Subscriber
Posts: 4
Joined: Sat Oct 02, 2004 9:33 pm

WinEQ2 instance closing after server select for EverQuest

Post by natasdarkk » Sat Jun 05, 2010 8:46 am

Using WinEQ2, I select the Default Profile can get to the Server Select screen. Once I get there, I select my server and after hanging for a few seconds, that session of WinEQ2 closes.

There is no crash message, and WinEQ2 remains running in the task bar.

EverQuest does run appropriately without WinEQ2.

Code: Select all

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Windows 7 Professional//7600.win7_gdr.100226-1909
System Physical RAM: 1747/3070MB
Page File: 4404/6138MB
Virtual Memory: 1822/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) D CPU 2.80GHz @ 2793MHz
CPU 2: Intel(R) Pentium(R) D CPU 2.80GHz @ 2793MHz
CPU Affinity Mask: 2
Video 1: \\.\DISPLAY1/ATI Radeon HD 4800 Series 
Video 2: \\.\DISPLAY2/ATI Radeon HD 4800 Series 
Video 3: \\.\DISPLAYV1/RDPDD Chained DD
Video 4: \\.\DISPLAYV2/RDP Encoder Mirror Driver
Video 5: \\.\DISPLAYV3/RDP Reflector Display Driver
Video 6: \\.\DISPLAYV4/LogMeIn Mirror Driver
Monitor 1: \\.\DISPLAY1 (0,0,1600,900) (1600x900) PRIMARY
Monitor 2: \\.\DISPLAY2 (1600,0,2880,1024) (1280x1024)
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 8.0.7600.16385
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: D:\EverQuest\eqgame.exe
Module 1: C:\Windows\SysWOW64\ntdll.dll
Module 2: C:\Windows\syswow64\kernel32.dll
Module 3: C:\Windows\syswow64\KERNELBASE.dll
Module 4: D:\EverQuest\mss32.dll
Module 5: C:\Windows\syswow64\USER32.dll
Module 6: C:\Windows\syswow64\GDI32.dll
Module 7: C:\Windows\syswow64\LPK.dll
Module 8: C:\Windows\syswow64\USP10.dll
Module 9: C:\Windows\syswow64\msvcrt.dll
Module 10: C:\Windows\syswow64\ADVAPI32.dll
Module 11: C:\Windows\SysWOW64\sechost.dll
Module 12: C:\Windows\syswow64\RPCRT4.dll
Module 13: C:\Windows\syswow64\SspiCli.dll
Module 14: C:\Windows\syswow64\CRYPTBASE.dll
Module 15: C:\Windows\system32\WINMM.dll
Module 16: C:\Windows\system32\WSOCK32.dll
Module 17: C:\Windows\syswow64\WS2_32.dll
Module 18: C:\Windows\syswow64\NSI.dll
Module 19: C:\Windows\system32\DINPUT8.dll
Module 20: C:\Windows\system32\d3dx9_30.dll
Module 21: C:\Windows\syswow64\WININET.dll
Module 22: C:\Windows\syswow64\SHLWAPI.dll
Module 23: C:\Windows\syswow64\Normaliz.dll
Module 24: C:\Windows\syswow64\urlmon.dll
Module 25: C:\Windows\syswow64\ole32.dll
Module 26: C:\Windows\syswow64\OLEAUT32.dll
Module 27: C:\Windows\syswow64\CRYPT32.dll
Module 28: C:\Windows\syswow64\MSASN1.dll
Module 29: C:\Windows\syswow64\iertutil.dll
Module 30: D:\EverQuest\xul.dll
Module 31: D:\EverQuest\js3250.dll
Module 32: D:\EverQuest\nspr4.dll
Module 33: D:\EverQuest\MSVCR71.dll
Module 34: D:\EverQuest\plc4.dll
Module 35: D:\EverQuest\plds4.dll
Module 36: C:\Windows\syswow64\SHELL32.dll
Module 37: C:\Windows\system32\VERSION.dll
Module 38: C:\Windows\system32\WINSPOOL.DRV
Module 39: C:\Windows\syswow64\comdlg32.dll
Module 40: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16385_none_ebf82fc36c758ad5\COMCTL32.dll
Module 41: C:\Windows\syswow64\IMM32.dll
Module 42: C:\Windows\syswow64\MSCTF.dll
Module 43: C:\Windows\system32\mswsock.dll
Module 44: C:\Windows\System32\wship6.dll
Module 45: C:\Windows\system32\uxtheme.dll
Module 46: D:\WinEQ2\EQPlayNice.dll
Module 47: D:\WinEQ2\Lavish.dll
Module 48: C:\Windows\system32\IPHLPAPI.DLL
Module 49: C:\Windows\system32\WINNSI.DLL
Module 50: C:\Users\Gary\AppData\Local\Temp\ammemb.dll
Module 51: C:\Windows\system32\dwmapi.dll
Module 52: D:\WinEQ2\WinEQ2.dll
Module 53: C:\Windows\syswow64\PSAPI.DLL
Module 54: C:\Windows\System32\wshtcpip.dll
Module 55: C:\Windows\system32\NLAapi.dll
Module 56: C:\Windows\system32\DNSAPI.dll
Module 57: C:\Windows\System32\winrnr.dll
Module 58: C:\Windows\system32\napinsp.dll
Module 59: C:\Windows\system32\pnrpnsp.dll
Module 60: C:\Windows\System32\fwpuclnt.dll
Module 61: C:\Windows\system32\rasadhlp.dll
Module 62: D:\WinEQ2\WinEQ2-EQ.DLL
Module 63: C:\Windows\system32\MSIMG32.dll
Module 64: D:\WinEQ2\WinEQ2-D3D9.dll
Module 65: C:\Windows\system32\d3d9.dll
Module 66: C:\Windows\system32\d3d8thk.dll
Module 67: D:\WinEQ2\WinEQ2-D3D8.dll
Module 68: D:\WinEQ2\WinEQ2-DI8.dll
Module 69: C:\Windows\system32\ntmarta.dll
Module 70: C:\Windows\syswow64\WLDAP32.dll
Module 71: D:\EverQuest\EQGraphicsDX9.DLL
Module 72: D:\EverQuest\dpvs.dll
Module 73: C:\Windows\syswow64\CLBCatQ.DLL
Module 74: D:\EverQuest\eqmain.dll
Module 75: C:\Windows\system32\atiumdag.dll
Module 76: C:\Windows\system32\atiumdva.dll
Module 77: C:\Windows\system32\HID.DLL
Module 78: C:\Windows\syswow64\SETUPAPI.DLL
Module 79: C:\Windows\syswow64\CFGMGR32.dll
Module 80: C:\Windows\syswow64\DEVOBJ.dll
Module 81: C:\Windows\syswow64\WINTRUST.dll

Direct3D9:
-----------------------------------
Driver: ATI Radeon HD 4800 Series /atiumdag.dll/8/14/10/678
Adapter Display Mode: 1600x900 D3DFMT_X8R8G8B8
Game Display Mode: 1093x700 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 2292MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: D:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF  Server Type: Normal  Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: 1. HIGH (+32 min RAM)
Calculated minimum RAM: 490MB (BASE+207MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe May 13 2010 01:13:29
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Sat Jun 05, 2010 9:08 am

Can you check and see if disabling Actual Multiple Monitors helps? I see it is loading a DLL into the process
Module 50: C:\Users\Gary\AppData\Local\Temp\ammemb.dll
You can also check out ISBoxer (see isboxer.com) which is covered by your current subscription

natasdarkk
GamingTools Subscriber
Posts: 4
Joined: Sat Oct 02, 2004 9:33 pm

Post by natasdarkk » Sat Jun 05, 2010 7:41 pm

That appears to have done the trick. Thank you.

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