WinEQ 2.0 Pro discussion and support
Moderators: Lavish Software Team, Moderators
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heybirder
- GamingTools Subscriber
- Posts: 4
- Joined: Sat Jul 02, 2005 10:52 am
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by heybirder » Thu Aug 20, 2009 7:06 am
EQ has added a new graphics driver, EQGraphicsDX9Orig.dll, to revert back to the original dx9 library they used. The old EQGraphicsDX9.dll contains their new performance methods which keep freezing my pc so I'd like to use Original mode.
However, it does not work properly with WinEQ2. The EQ Window fills the entire screen instead of being windowed and does not perform properly as if it's not h/w accelerated.
Does WinEQ2 need some hooks into this new EQGraphicsDX9Orig.dll library?
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EQPN
- GamingTools Subscriber
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- Joined: Tue Aug 03, 2004 4:51 am
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by EQPN » Thu Aug 20, 2009 8:26 am
I have crashes since yesterdays patch trying to run windowed half screen wide, may there be the reason?
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EQPN
- GamingTools Subscriber
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- Joined: Tue Aug 03, 2004 4:51 am
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by EQPN » Thu Aug 20, 2009 8:45 am
Thanks for the hint, that got me back in game
My suggestion: don't use "original" memory model on advanced graphis in everqest if you want to run windows.
You might get crashes.
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heybirder
- GamingTools Subscriber
- Posts: 4
- Joined: Sat Jul 02, 2005 10:52 am
Post
by heybirder » Thu Aug 20, 2009 10:11 am
I see WinEQ2 just patched support for this .dll.
Logged in fine, so far so good!