EverQuest support for WinEQ 2.0 was unable to initialize....

WinEQ 2.0 Pro discussion and support

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Asmodeus
GamingTools Subscriber
Posts: 43
Joined: Wed Jul 14, 2004 3:02 pm
Location: Utah

EverQuest support for WinEQ 2.0 was unable to initialize....

Post by Asmodeus » Fri May 02, 2008 3:00 am

Not sure what this is... but here's what I got..

When running wineq2 (the shortcut to my char) I get the following error, and the game runs without any WinEQ stuff?

Error that pops-up:
"EverQuest support for WinEQ 2.0 was unable to initialize at this time (-16). Please try again later."

The game will still run, sometimes.. about 1 in 4.. The other 3 out of 4, I get a Microsoft pop-up that tells me EQPlaynice.dll conflicted with EQGame or something like that.

Anywho... Let me know what else you need.
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 2308/3071MB
Page File: 4306/4956MB
Virtual Memory: 1883/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2209MHz
CPU 2: AMD Athlon(tm) 64 X2 Dual Core Processor 4400+ @ 2210MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 8800 GTS
Video 2: \\.\DISPLAYV1/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1920,1200) (1920x1200) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.5730.13
WinEQ: 2.15

Loaded Modules:
-----------------------------------
Module 0: D:\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: D:\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\WINDOWS\system32\WININET.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\Normaliz.dll
Module 18: C:\WINDOWS\system32\iertutil.dll
Module 19: D:\EverQuest\xul.dll
Module 20: D:\EverQuest\js3250.dll
Module 21: D:\EverQuest\nspr4.dll
Module 22: D:\EverQuest\MSVCR71.dll
Module 23: D:\EverQuest\plc4.dll
Module 24: D:\EverQuest\plds4.dll
Module 25: C:\WINDOWS\system32\SHELL32.dll
Module 26: C:\WINDOWS\system32\ole32.dll
Module 27: C:\WINDOWS\system32\VERSION.dll
Module 28: C:\WINDOWS\system32\WINSPOOL.DRV
Module 29: C:\WINDOWS\system32\comdlg32.dll
Module 30: C:\WINDOWS\system32\COMCTL32.dll
Module 31: C:\WINDOWS\system32\IMM32.dll
Module 32: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 33: D:\WinEQ2\EQPlayNice.dll
Module 34: D:\WinEQ2\Lavish.dll
Module 35: C:\WINDOWS\system32\iphlpapi.dll
Module 36: C:\WINDOWS\system32\MSCTF.dll
Module 37: D:\WinEQ2\WinEQ2.dll
Module 38: C:\WINDOWS\system32\PSAPI.DLL
Module 39: C:\WINDOWS\system32\mswsock.dll
Module 40: C:\WINDOWS\system32\hnetcfg.dll
Module 41: C:\WINDOWS\System32\wshtcpip.dll
Module 42: C:\WINDOWS\system32\DNSAPI.dll
Module 43: C:\WINDOWS\System32\winrnr.dll
Module 44: C:\WINDOWS\system32\WLDAP32.dll
Module 45: C:\WINDOWS\system32\rasadhlp.dll
Module 46: D:\WinEQ2\WinEQ2-EQ.dll
Module 47: C:\WINDOWS\system32\MSIMG32.dll
Module 48: D:\WinEQ2\WinEQ2-D3D9.dll
Module 49: D:\WinEQ2\WinEQ2-D3D8.dll
Module 50: D:\WinEQ2\WinEQ2-DI8.dll
Module 51: C:\WINDOWS\system32\msctfime.ime
Module 52: C:\WINDOWS\system32\NTMARTA.DLL
Module 53: C:\WINDOWS\system32\SAMLIB.dll
Module 54: D:\EverQuest\EQGraphicsDX9.DLL
Module 55: C:\WINDOWS\system32\d3d9.dll
Module 56: C:\WINDOWS\system32\d3d8thk.dll
Module 57: D:\EverQuest\dpvs.dll
Module 58: C:\WINDOWS\system32\HID.DLL
Module 59: C:\WINDOWS\system32\SETUPAPI.DLL
Module 60: C:\WINDOWS\system32\WINTRUST.dll
Module 61: C:\WINDOWS\system32\CRYPT32.dll
Module 62: C:\WINDOWS\system32\MSASN1.dll
Module 63: C:\WINDOWS\system32\IMAGEHLP.dll
Module 64: C:\WINDOWS\system32\OLEAUT32.DLL
Module 65: D:\EverQuest\mssmp3.asi
Module 66: D:\EverQuest\mssvoice.asi
Module 67: D:\EverQuest\mssa3d.m3d
Module 68: D:\EverQuest\mssds3d.m3d
Module 69: D:\EverQuest\mssdx7.m3d
Module 70: D:\EverQuest\msseax.m3d
Module 71: D:\EverQuest\mssrsx.m3d
Module 72: C:\WINDOWS\system32\MSACM32.dll
Module 73: D:\EverQuest\msssoft.m3d
Module 74: D:\EverQuest\mssdsp.flt
Module 75: C:\WINDOWS\system32\wdmaud.drv
Module 76: C:\WINDOWS\system32\msacm32.drv
Module 77: C:\WINDOWS\system32\midimap.dll
Module 78: C:\WINDOWS\system32\DSOUND.DLL
Module 79: C:\WINDOWS\system32\KsUser.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 8800 GTS/nv4_disp.dll/6/14/11/6921
Adapter Display Mode: 1920x1200 D3DFMT_X8R8G8B8
Game Display Mode: 1920x1200 D3DFMT_X8R8G8B8 (Windowed)
Current Adapter: 0
Available Texture Memory: 834MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: Aldius
EQ Path: D:\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: 1. HIGH (+32 min RAM)
Calculated minimum RAM: 490MB (BASE+207MB)
Level of Detail: 0
MaxFPS: 60
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1

EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Apr 24 2008 00:33:35
Foreground
Mode: FPS Limiter
Max FPS: 60
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/1
Sys Info:
EVGA x58 with i7 920 @ 4.00GHz
6Gig Corsair RAM
eVGA GTX 295 (newest drivers)
Soundblaster X-Fi
2@80Gig (in Raid0) (10kRPM) for OS/EQ
Couple of drives for storage
Powered by a 1000W PS
Windows Vista Ultimate SP1 - 64-bit version

eqjoe
GamingTools Subscriber
Posts: 221
Joined: Wed Oct 13, 2004 2:34 pm

Post by eqjoe » Sat May 03, 2008 9:47 am

This looks like a problem:

Available Texture Memory: (not currently available)

I would reinstall and check my video driver.

-j

Asmodeus
GamingTools Subscriber
Posts: 43
Joined: Wed Jul 14, 2004 3:02 pm
Location: Utah

Post by Asmodeus » Sat May 03, 2008 12:56 pm

I just reinstalled my OS.

It looks like it was a problem that was fixed by turning the computer off for the night. It's no longer giving the error at this point in time.
Sys Info:
EVGA x58 with i7 920 @ 4.00GHz
6Gig Corsair RAM
eVGA GTX 295 (newest drivers)
Soundblaster X-Fi
2@80Gig (in Raid0) (10kRPM) for OS/EQ
Couple of drives for storage
Powered by a 1000W PS
Windows Vista Ultimate SP1 - 64-bit version

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