Symptom:
After firing up WinEQ, when I attempt to initiate an EQ session I receive an application error (unable to read memory location). Choose terminate and the session shuts down.
Other:
I have updated with the recent EQ patch and can successfully enter the game outside of WinEQ. Strangely, I also play on my laptop and am having no problem 3-boxing with WinEQ.
This is the first time I've had to post a request for help. If there's additional information I should be providing to assist your troubleshooting, please let me know.
WinEQ 2.0 crashing when initiating a session
Moderators: Lavish Software Team, Moderators
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- GamingTools Subscriber
- Posts: 8
- Joined: Fri Aug 05, 2005 2:36 pm
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- GamingTools Subscriber
- Posts: 8
- Joined: Fri Aug 05, 2005 2:36 pm
...adding sysinfo.txt
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 1623/1983MB
Page File: 3031/3270MB
Virtual Memory: 1940/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.66GHz @ 2655MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/SiS 650_651_M650_M652_740
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: c:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINNT\system32\ntdll.dll
Module 2: c:\Program Files\Sony\EverQuest\mss32.dll
Module 3: C:\WINNT\system32\KERNEL32.dll
Module 4: C:\WINNT\system32\USER32.dll
Module 5: C:\WINNT\system32\GDI32.dll
Module 6: C:\WINNT\system32\WINMM.dll
Module 7: C:\WINNT\system32\ADVAPI32.DLL
Module 8: C:\WINNT\system32\RPCRT4.dll
Module 9: C:\WINNT\system32\WSOCK32.dll
Module 10: C:\WINNT\system32\WS2_32.DLL
Module 11: C:\WINNT\system32\MSVCRT.DLL
Module 12: C:\WINNT\system32\WS2HELP.DLL
Module 13: C:\WINNT\system32\DINPUT8.dll
Module 14: C:\WINNT\system32\d3dx9_30.dll
Module 15: c:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINNT\system32\VERSION.dll
Module 17: C:\WINNT\system32\LZ32.DLL
Module 18: C:\WINNT\system32\ole32.dll
Module 19: C:\WINNT\system32\WININET.dll
Module 20: C:\WINNT\system32\SHLWAPI.dll
Module 21: C:\WINNT\system32\CRYPT32.dll
Module 22: C:\WINNT\system32\MSASN1.dll
Module 23: C:\WINNT\system32\OLEAUT32.dll
Module 24: c:\Program Files\Sony\EverQuest\xul.dll
Module 25: c:\Program Files\Sony\EverQuest\js3250.dll
Module 26: c:\Program Files\Sony\EverQuest\nspr4.dll
Module 27: c:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 28: c:\Program Files\Sony\EverQuest\plc4.dll
Module 29: c:\Program Files\Sony\EverQuest\plds4.dll
Module 30: C:\WINNT\system32\SHELL32.dll
Module 31: C:\WINNT\system32\COMCTL32.dll
Module 32: C:\WINNT\system32\WINSPOOL.DRV
Module 33: C:\WINNT\system32\MPR.DLL
Module 34: C:\WINNT\system32\comdlg32.dll
Module 35: C:\WINNT\system32\IMM32.dll
Module 36: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 37: C:\Program Files\WinEQ2\Lavish.dll
Module 38: C:\WINNT\system32\iphlpapi.dll
Module 39: C:\WINNT\system32\ICMP.dll
Module 40: C:\WINNT\system32\MPRAPI.dll
Module 41: C:\WINNT\system32\SAMLIB.DLL
Module 42: C:\WINNT\system32\NETAPI32.DLL
Module 43: C:\WINNT\system32\Secur32.dll
Module 44: C:\WINNT\system32\NTDSAPI.dll
Module 45: C:\WINNT\system32\DNSAPI.DLL
Module 46: C:\WINNT\system32\WLDAP32.DLL
Module 47: C:\WINNT\system32\NETRAP.dll
Module 48: C:\WINNT\system32\ACTIVEDS.DLL
Module 49: C:\WINNT\system32\ADSLDPC.DLL
Module 50: C:\WINNT\system32\RTUTILS.DLL
Module 51: C:\WINNT\system32\SETUPAPI.DLL
Module 52: C:\WINNT\system32\USERENV.DLL
Module 53: C:\WINNT\system32\RASAPI32.dll
Module 54: C:\WINNT\system32\rasman.dll
Module 55: C:\WINNT\system32\TAPI32.dll
Module 56: C:\WINNT\system32\DHCPCSVC.DLL
Module 57: C:\Program Files\WinEQ2\WinEQ2.dll
Module 58: C:\WINNT\system32\PSAPI.DLL
Module 59: C:\WINNT\system32\msafd.dll
Module 60: C:\WINNT\System32\wshtcpip.dll
Module 61: C:\WINNT\System32\rnr20.dll
Module 62: C:\WINNT\System32\winrnr.dll
Module 63: C:\WINNT\system32\rasadhlp.dll
Module 64: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 65: C:\WINNT\system32\MSIMG32.dll
Module 66: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 67: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 68: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 69: C:\WINNT\system32\NTMARTA.DLL
Module 70: c:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 71: C:\WINNT\system32\d3d9.dll
Module 72: C:\WINNT\system32\d3d8thk.dll
Module 73: c:\Program Files\Sony\EverQuest\dpvs.dll
Module 74: c:\Program Files\Sony\EverQuest\eqmain.dll
Direct3D9:
-----------------------------------
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: -1
Available Texture Memory: (not currently available)
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Melee
EQ Path: c:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient_melee.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 0MB (BASE)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=FALSE
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 3 2007 18:03:11
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 1623/1983MB
Page File: 3031/3270MB
Virtual Memory: 1940/2047MB (Extended: 0MB)
CPU 1: Intel(R) Pentium(R) 4 CPU 2.66GHz @ 2655MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/SiS 650_651_M650_M652_740
Video 2: \\.\DISPLAY3/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: c:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINNT\system32\ntdll.dll
Module 2: c:\Program Files\Sony\EverQuest\mss32.dll
Module 3: C:\WINNT\system32\KERNEL32.dll
Module 4: C:\WINNT\system32\USER32.dll
Module 5: C:\WINNT\system32\GDI32.dll
Module 6: C:\WINNT\system32\WINMM.dll
Module 7: C:\WINNT\system32\ADVAPI32.DLL
Module 8: C:\WINNT\system32\RPCRT4.dll
Module 9: C:\WINNT\system32\WSOCK32.dll
Module 10: C:\WINNT\system32\WS2_32.DLL
Module 11: C:\WINNT\system32\MSVCRT.DLL
Module 12: C:\WINNT\system32\WS2HELP.DLL
Module 13: C:\WINNT\system32\DINPUT8.dll
Module 14: C:\WINNT\system32\d3dx9_30.dll
Module 15: c:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINNT\system32\VERSION.dll
Module 17: C:\WINNT\system32\LZ32.DLL
Module 18: C:\WINNT\system32\ole32.dll
Module 19: C:\WINNT\system32\WININET.dll
Module 20: C:\WINNT\system32\SHLWAPI.dll
Module 21: C:\WINNT\system32\CRYPT32.dll
Module 22: C:\WINNT\system32\MSASN1.dll
Module 23: C:\WINNT\system32\OLEAUT32.dll
Module 24: c:\Program Files\Sony\EverQuest\xul.dll
Module 25: c:\Program Files\Sony\EverQuest\js3250.dll
Module 26: c:\Program Files\Sony\EverQuest\nspr4.dll
Module 27: c:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 28: c:\Program Files\Sony\EverQuest\plc4.dll
Module 29: c:\Program Files\Sony\EverQuest\plds4.dll
Module 30: C:\WINNT\system32\SHELL32.dll
Module 31: C:\WINNT\system32\COMCTL32.dll
Module 32: C:\WINNT\system32\WINSPOOL.DRV
Module 33: C:\WINNT\system32\MPR.DLL
Module 34: C:\WINNT\system32\comdlg32.dll
Module 35: C:\WINNT\system32\IMM32.dll
Module 36: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 37: C:\Program Files\WinEQ2\Lavish.dll
Module 38: C:\WINNT\system32\iphlpapi.dll
Module 39: C:\WINNT\system32\ICMP.dll
Module 40: C:\WINNT\system32\MPRAPI.dll
Module 41: C:\WINNT\system32\SAMLIB.DLL
Module 42: C:\WINNT\system32\NETAPI32.DLL
Module 43: C:\WINNT\system32\Secur32.dll
Module 44: C:\WINNT\system32\NTDSAPI.dll
Module 45: C:\WINNT\system32\DNSAPI.DLL
Module 46: C:\WINNT\system32\WLDAP32.DLL
Module 47: C:\WINNT\system32\NETRAP.dll
Module 48: C:\WINNT\system32\ACTIVEDS.DLL
Module 49: C:\WINNT\system32\ADSLDPC.DLL
Module 50: C:\WINNT\system32\RTUTILS.DLL
Module 51: C:\WINNT\system32\SETUPAPI.DLL
Module 52: C:\WINNT\system32\USERENV.DLL
Module 53: C:\WINNT\system32\RASAPI32.dll
Module 54: C:\WINNT\system32\rasman.dll
Module 55: C:\WINNT\system32\TAPI32.dll
Module 56: C:\WINNT\system32\DHCPCSVC.DLL
Module 57: C:\Program Files\WinEQ2\WinEQ2.dll
Module 58: C:\WINNT\system32\PSAPI.DLL
Module 59: C:\WINNT\system32\msafd.dll
Module 60: C:\WINNT\System32\wshtcpip.dll
Module 61: C:\WINNT\System32\rnr20.dll
Module 62: C:\WINNT\System32\winrnr.dll
Module 63: C:\WINNT\system32\rasadhlp.dll
Module 64: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 65: C:\WINNT\system32\MSIMG32.dll
Module 66: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 67: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 68: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 69: C:\WINNT\system32\NTMARTA.DLL
Module 70: c:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 71: C:\WINNT\system32\d3d9.dll
Module 72: C:\WINNT\system32\d3d8thk.dll
Module 73: c:\Program Files\Sony\EverQuest\dpvs.dll
Module 74: c:\Program Files\Sony\EverQuest\eqmain.dll
Direct3D9:
-----------------------------------
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8 (Full Screen)
Current Adapter: -1
Available Texture Memory: (not currently available)
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: Melee
EQ Path: c:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient_melee.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 0 (+0 min RAM)
Texture Quality: INVALID VALUE 3
Calculated minimum RAM: 0MB (BASE)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=FALSE
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQPlayNice version: 1.22
EQ Version: eqgame.exe Oct 3 2007 18:03:11
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
-
- GamingTools Subscriber
- Posts: 8
- Joined: Fri Aug 05, 2005 2:36 pm
Problem resolved
Guess I got caught in the download shuffle. I waited out a four hour full download and all is now in order.