EQ client crash when entering world after todays patch
Moderators: Lavish Software Team, Moderators
EQ client crash when entering world after todays patch
Client crashes when trying to enter world. If I load eq without wineq works fine.
-
- Non-Subscriber
- Posts: 4
- Joined: Sat Jan 07, 2006 4:49 pm
Same here. Tried to load EQ for a total of four times now. I get to Server Select but when I try to enter the world the version crashes. My sysinfo.txt file follows:
-----------------------
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 886/2047MB
Page File: 2891/3940MB
Virtual Memory: 992/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3500+ @ 2247MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/RADEON X800 PRO
Video 2: \\.\DISPLAY2/RADEON X800 PRO Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\CRYPT32.dll
Module 20: C:\WINDOWS\system32\MSASN1.dll
Module 21: C:\WINDOWS\system32\OLEAUT32.dll
Module 22: C:\WINDOWS\system32\SHLWAPI.dll
Module 23: C:\Program Files\Sony\EverQuest\xul.dll
Module 24: C:\Program Files\Sony\EverQuest\js3250.dll
Module 25: C:\Program Files\Sony\EverQuest\nspr4.dll
Module 26: C:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 27: C:\Program Files\Sony\EverQuest\plc4.dll
Module 28: C:\Program Files\Sony\EverQuest\plds4.dll
Module 29: C:\WINDOWS\system32\SHELL32.dll
Module 30: C:\WINDOWS\system32\WINSPOOL.DRV
Module 31: C:\WINDOWS\system32\comdlg32.dll
Module 32: C:\WINDOWS\system32\COMCTL32.dll
Module 33: C:\WINDOWS\system32\IMM32.dll
Module 34: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 35: C:\WINDOWS\system32\uxtheme.dll
Module 36: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 37: C:\Program Files\WinEQ2\Lavish.dll
Module 38: C:\WINDOWS\system32\iphlpapi.dll
Module 39: C:\WINDOWS\system32\PGPhk.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2.dll
Module 41: C:\WINDOWS\system32\PSAPI.DLL
Module 42: C:\WINDOWS\system32\mswsock.dll
Module 43: C:\WINDOWS\system32\hnetcfg.dll
Module 44: C:\WINDOWS\System32\wshtcpip.dll
Module 45: C:\WINDOWS\system32\DNSAPI.dll
Module 46: C:\WINDOWS\System32\winrnr.dll
Module 47: C:\WINDOWS\system32\WLDAP32.dll
Module 48: C:\WINDOWS\system32\rasadhlp.dll
Module 49: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 50: C:\WINDOWS\system32\MSIMG32.dll
Module 51: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 52: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 53: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\ctagent.dll
Module 61: C:\WINDOWS\system32\HID.DLL
Module 62: C:\WINDOWS\system32\SETUPAPI.DLL
Module 63: C:\WINDOWS\system32\WINTRUST.dll
Module 64: C:\WINDOWS\system32\IMAGEHLP.dll
Module 65: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 66: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 67: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 68: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 70: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 71: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 72: C:\WINDOWS\system32\MSACM32.dll
Module 73: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 74: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 75: C:\WINDOWS\system32\wdmaud.drv
Module 76: C:\WINDOWS\system32\msacm32.drv
Module 77: C:\WINDOWS\system32\midimap.dll
Module 78: C:\WINDOWS\system32\DSOUND.DLL
Module 79: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: RADEON X800 PRO/ati2dvag.dll/6/14/10/6575
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 800x600 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 359MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Upper Left
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 488MB (BASE+205MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 13 2007 17:18:16
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/7
-----------------------
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_gdr.070227-2254
System Physical RAM: 886/2047MB
Page File: 2891/3940MB
Virtual Memory: 992/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) 64 Processor 3500+ @ 2247MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/RADEON X800 PRO
Video 2: \\.\DISPLAY2/RADEON X800 PRO Secondary
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: C:\Program Files\Sony\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: C:\Program Files\Sony\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\d3dx9_30.dll
Module 15: C:\Program Files\Sony\EverQuest\DSETUP.dll
Module 16: C:\WINDOWS\system32\VERSION.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\WININET.dll
Module 19: C:\WINDOWS\system32\CRYPT32.dll
Module 20: C:\WINDOWS\system32\MSASN1.dll
Module 21: C:\WINDOWS\system32\OLEAUT32.dll
Module 22: C:\WINDOWS\system32\SHLWAPI.dll
Module 23: C:\Program Files\Sony\EverQuest\xul.dll
Module 24: C:\Program Files\Sony\EverQuest\js3250.dll
Module 25: C:\Program Files\Sony\EverQuest\nspr4.dll
Module 26: C:\Program Files\Sony\EverQuest\MSVCR71.dll
Module 27: C:\Program Files\Sony\EverQuest\plc4.dll
Module 28: C:\Program Files\Sony\EverQuest\plds4.dll
Module 29: C:\WINDOWS\system32\SHELL32.dll
Module 30: C:\WINDOWS\system32\WINSPOOL.DRV
Module 31: C:\WINDOWS\system32\comdlg32.dll
Module 32: C:\WINDOWS\system32\COMCTL32.dll
Module 33: C:\WINDOWS\system32\IMM32.dll
Module 34: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2982_x-ww_ac3f9c03\comctl32.dll
Module 35: C:\WINDOWS\system32\uxtheme.dll
Module 36: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 37: C:\Program Files\WinEQ2\Lavish.dll
Module 38: C:\WINDOWS\system32\iphlpapi.dll
Module 39: C:\WINDOWS\system32\PGPhk.dll
Module 40: C:\Program Files\WinEQ2\WinEQ2.dll
Module 41: C:\WINDOWS\system32\PSAPI.DLL
Module 42: C:\WINDOWS\system32\mswsock.dll
Module 43: C:\WINDOWS\system32\hnetcfg.dll
Module 44: C:\WINDOWS\System32\wshtcpip.dll
Module 45: C:\WINDOWS\system32\DNSAPI.dll
Module 46: C:\WINDOWS\System32\winrnr.dll
Module 47: C:\WINDOWS\system32\WLDAP32.dll
Module 48: C:\WINDOWS\system32\rasadhlp.dll
Module 49: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 50: C:\WINDOWS\system32\MSIMG32.dll
Module 51: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 52: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 53: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 54: C:\WINDOWS\system32\NTMARTA.DLL
Module 55: C:\WINDOWS\system32\SAMLIB.dll
Module 56: C:\Program Files\Sony\EverQuest\EQGraphicsDX9.DLL
Module 57: C:\WINDOWS\system32\d3d9.dll
Module 58: C:\WINDOWS\system32\d3d8thk.dll
Module 59: C:\Program Files\Sony\EverQuest\dpvs.dll
Module 60: C:\WINDOWS\system32\ctagent.dll
Module 61: C:\WINDOWS\system32\HID.DLL
Module 62: C:\WINDOWS\system32\SETUPAPI.DLL
Module 63: C:\WINDOWS\system32\WINTRUST.dll
Module 64: C:\WINDOWS\system32\IMAGEHLP.dll
Module 65: C:\Program Files\Sony\EverQuest\mssmp3.asi
Module 66: C:\Program Files\Sony\EverQuest\mssvoice.asi
Module 67: C:\Program Files\Sony\EverQuest\mssa3d.m3d
Module 68: C:\Program Files\Sony\EverQuest\mssds3d.m3d
Module 69: C:\Program Files\Sony\EverQuest\mssdx7.m3d
Module 70: C:\Program Files\Sony\EverQuest\msseax.m3d
Module 71: C:\Program Files\Sony\EverQuest\mssrsx.m3d
Module 72: C:\WINDOWS\system32\MSACM32.dll
Module 73: C:\Program Files\Sony\EverQuest\msssoft.m3d
Module 74: C:\Program Files\Sony\EverQuest\mssdsp.flt
Module 75: C:\WINDOWS\system32\wdmaud.drv
Module 76: C:\WINDOWS\system32\msacm32.drv
Module 77: C:\WINDOWS\system32\midimap.dll
Module 78: C:\WINDOWS\system32\DSOUND.DLL
Module 79: C:\WINDOWS\system32\KsUser.dll
Direct3D9:
-----------------------------------
Driver: RADEON X800 PRO/ati2dvag.dll/6/14/10/6575
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 800x600 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 0
Available Texture Memory: 359MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 3: Upper Left
EQ Path: C:\Program Files\Sony\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 488MB (BASE+205MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 13 2007 17:18:16
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/7
Think of it as evolution in action.
You can use the regular eq client but you MUST unload wineq2 before it will work. Took me forever to realize that even if I ran the eq client directly that eqplaynice was apparently jumping in and doing something that resulted in a crash.
Unload wineq2 completely and you can run EQ. I dunno that I can handle not running inside wineq2 though! lol
Unload wineq2 completely and you can run EQ. I dunno that I can handle not running inside wineq2 though! lol
Having the same issue.
Fixed my UI issue.
Turned off eqplaynice.
Still crashing.
Fixed my UI issue.
Turned off eqplaynice.
Still crashing.
Code: Select all
WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Windows Vista (TM) Business//6000.vista_gdr.070627-1500
System Physical RAM: 261/2045MB
Page File: 2229/4309MB
Virtual Memory: 1277/2047MB (Extended: 0MB)
CPU 1: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2394MHz
CPU 2: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz @ 2394MHz
CPU Affinity Mask: 1
Video 1: \\.\DISPLAY1/NVIDIA GeForce 7900 GS
Video 2: \\.\DISPLAY2/NVIDIA GeForce 7900 GS
Video 3: \\.\DISPLAYV1/RDPDD Chained DD
Video 4: \\.\DISPLAYV2/RDP Encoder Mirror Driver
Monitor 1: \\.\DISPLAY1 (1280,0,2560,1024) (1280x1024)
Monitor 2: \\.\DISPLAY2 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ?
DirectX: 4.09.00.0904
Internet Explorer: 7.0.6000.16512
WinEQ: 2.15
Loaded Modules:
-----------------------------------
Module 0: D:\Games\EverQuest\eqgame.exe
Module 1: C:\Windows\system32\ntdll.dll
Module 2: C:\Windows\system32\kernel32.dll
Module 3: D:\Games\EverQuest\mss32.dll
Module 4: C:\Windows\system32\USER32.dll
Module 5: C:\Windows\system32\GDI32.dll
Module 6: C:\Windows\system32\ADVAPI32.dll
Module 7: C:\Windows\system32\RPCRT4.dll
Module 8: C:\Windows\system32\WINMM.dll
Module 9: C:\Windows\system32\msvcrt.dll
Module 10: C:\Windows\system32\ole32.dll
Module 11: C:\Windows\system32\OLEAUT32.dll
Module 12: C:\Windows\system32\OLEACC.dll
Module 13: C:\Windows\system32\WSOCK32.dll
Module 14: C:\Windows\system32\WS2_32.dll
Module 15: C:\Windows\system32\NSI.dll
Module 16: C:\Windows\system32\DINPUT8.dll
Module 17: C:\Windows\system32\d3dx9_30.dll
Module 18: D:\Games\EverQuest\DSETUP.dll
Module 19: C:\Windows\system32\VERSION.dll
Module 20: C:\Windows\system32\WININET.dll
Module 21: C:\Windows\system32\SHLWAPI.dll
Module 22: C:\Windows\system32\Normaliz.dll
Module 23: C:\Windows\system32\iertutil.dll
Module 24: D:\Games\EverQuest\xul.dll
Module 25: D:\Games\EverQuest\js3250.dll
Module 26: D:\Games\EverQuest\nspr4.dll
Module 27: D:\Games\EverQuest\MSVCR71.dll
Module 28: D:\Games\EverQuest\plc4.dll
Module 29: D:\Games\EverQuest\plds4.dll
Module 30: C:\Windows\system32\SHELL32.dll
Module 31: C:\Windows\system32\WINSPOOL.DRV
Module 32: C:\Windows\system32\comdlg32.dll
Module 33: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6000.16386_none_87e0cb09378714f1\COMCTL32.dll
Module 34: C:\Windows\system32\IMM32.dll
Module 35: C:\Windows\system32\MSCTF.dll
Module 36: C:\Windows\system32\ShimEng.dll
Module 37: C:\Windows\system32\apphelp.dll
Module 38: C:\Windows\AppPatch\AcLayers.DLL
Module 39: C:\Windows\system32\USERENV.dll
Module 40: C:\Windows\system32\Secur32.dll
Module 41: C:\Windows\system32\MPR.dll
Module 42: C:\Windows\system32\LPK.DLL
Module 43: C:\Windows\system32\USP10.dll
Module 44: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6000.16386_none_5d07289e07e1d100\comctl32.dll
Module 45: C:\Windows\system32\mswsock.dll
Module 46: C:\Windows\System32\wship6.dll
Module 47: C:\Windows\system32\uxtheme.dll
Module 48: C:\Program Files\WinEQ2\EQPlayNice.dll
Module 49: C:\Program Files\WinEQ2\Lavish.dll
Module 50: C:\Windows\system32\iphlpapi.dll
Module 51: C:\Windows\system32\dhcpcsvc.DLL
Module 52: C:\Windows\system32\DNSAPI.dll
Module 53: C:\Windows\system32\WINNSI.DLL
Module 54: C:\Windows\system32\dhcpcsvc6.DLL
Module 55: C:\Program Files\UltraMon\RTSUltraMonHook.dll
Module 56: C:\Program Files\WinEQ2\WinEQ2.dll
Module 57: C:\Windows\system32\PSAPI.DLL
Module 58: C:\Windows\System32\wshtcpip.dll
Module 59: C:\Windows\system32\NLAapi.dll
Module 60: C:\Windows\System32\winrnr.dll
Module 61: C:\Windows\system32\WLDAP32.dll
Module 62: C:\Windows\system32\napinsp.dll
Module 63: C:\Windows\system32\pnrpnsp.dll
Module 64: C:\Windows\system32\rasadhlp.dll
Module 65: C:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 66: C:\Windows\system32\MSIMG32.dll
Module 67: C:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 68: C:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 69: C:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 70: C:\Windows\system32\NTMARTA.DLL
Module 71: C:\Windows\system32\SAMLIB.dll
Module 72: D:\Games\EverQuest\EQGraphicsDX9.DLL
Module 73: C:\Windows\system32\d3d9.dll
Module 74: C:\Windows\system32\d3d8thk.dll
Module 75: C:\Windows\system32\dwmapi.dll
Module 76: D:\Games\EverQuest\dpvs.dll
Module 77: C:\Program Files\UltraMon\Resources\en\UltraMonRes.dll
Module 78: C:\Windows\system32\CLBCatQ.DLL
Module 79: C:\Windows\system32\msiltcfg.dll
Module 80: C:\Windows\system32\msi.dll
Module 81: C:\Windows\system32\SFC.DLL
Module 82: C:\Windows\system32\sfc_os.dll
Module 83: C:\Windows\system32\SETUPAPI.dll
Module 84: C:\Program Files\Trillian\events.dll
Module 85: C:\Program Files\Trillian\MSVCP71.dll
Module 86: C:\Windows\system32\HID.DLL
Module 87: C:\Windows\system32\WINTRUST.dll
Module 88: C:\Windows\system32\CRYPT32.dll
Module 89: C:\Windows\system32\MSASN1.dll
Module 90: C:\Windows\system32\imagehlp.dll
Module 91: D:\Games\EverQuest\mssmp3.asi
Module 92: D:\Games\EverQuest\mssvoice.asi
Module 93: D:\Games\EverQuest\mssa3d.m3d
Module 94: D:\Games\EverQuest\mssds3d.m3d
Module 95: D:\Games\EverQuest\mssdx7.m3d
Module 96: D:\Games\EverQuest\msseax.m3d
Module 97: D:\Games\EverQuest\mssrsx.m3d
Module 98: C:\Windows\system32\MSACM32.dll
Module 99: D:\Games\EverQuest\msssoft.m3d
Module 100: D:\Games\EverQuest\mssdsp.flt
Module 101: C:\Windows\system32\wdmaud.drv
Module 102: C:\Windows\system32\ksuser.dll
Module 103: C:\Windows\system32\AVRT.dll
Module 104: C:\Windows\system32\MMDevAPI.DLL
Module 105: C:\Windows\System32\audioses.dll
Module 106: C:\Windows\System32\audioeng.dll
Module 107: C:\Windows\system32\msacm32.drv
Module 108: C:\Windows\system32\midimap.dll
Module 109: C:\Windows\system32\DSOUND.DLL
Module 110: C:\Windows\system32\POWRPROF.dll
Module 111: C:\Windows\system32\nvd3dum.dll
Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce 7900 GS /nvd3dum.dll/7/15/11/6222
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_UNKNOWN (Windowed)
Current Adapter: 1
Available Texture Memory: 1010MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 2: 2nd Screen
EQ Path: D:\Games\EverQuest
EQClient.ini: .\eqclientx.ini
Patch: OFF Server Type: Normal Locale: us
Video Adapter: Secondary
Luclin models: 5 (+25 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: HIGH (+32 min RAM)
Sky: COMPLEX (+10 min RAM)
Calculated minimum RAM: 376MB (BASE+93MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Aug 13 2007 17:18:16
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30