Lately i am having problems when 3 boxing in EQ 1. When running around in zones with many ppls, like POK, one toon almost always keeps getting a black screen. I still can watch with my other toon when moving around or camping, just when i switch to this toon, the screen keeps black, even after zoning, no matter what i do.
Only relogging all 3 helps. Even when i just run around with 1 toon in a zone with many ppl, this or any other toons screen turns black, mostly right after zoning. I tried it with WinEQ 1.38 as well as with WinEQ 2.08, same result. Even downloaded the latest drivers, didnt help. Or is it a prob that i am not using the original ATI drivers?
I always thought its a RAM issue, so i put another 512MB into the system, still no help. Even assigned 512MB in the BIOS for the grphic card...
Any ideas would be very appreciated. Thx.
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WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows 2000/Service Pack 4/
System Physical RAM: 2167/2559MB
Page File: 6225/6497MB
Virtual Memory: 1773/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP 3000+ @ 2091MHz
Video 1: \\.\DISPLAY1/RADEON 9800 PRO (Omega 2.6.42)
Video 2: \\.\DISPLAY2/RADEON 9800 PRO Secondary (Omega 2.6.42)
Video 3: \\.\DISPLAY4/NetMeeting driver
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2800.1106
WinEQ: 2.08
Loaded Modules:
-----------------------------------
Module 0: C:\Spiele\EverQuest\eqgame.exe
Module 1: G:\WINNT\system32\ntdll.dll
Module 2: C:\Spiele\EverQuest\mss32.dll
Module 3: G:\WINNT\system32\KERNEL32.dll
Module 4: G:\WINNT\system32\USER32.dll
Module 5: G:\WINNT\system32\GDI32.dll
Module 6: G:\WINNT\system32\WINMM.dll
Module 7: G:\WINNT\system32\ADVAPI32.DLL
Module 8: G:\WINNT\system32\RPCRT4.DLL
Module 9: G:\WINNT\system32\WSOCK32.dll
Module 10: G:\WINNT\system32\WS2_32.DLL
Module 11: G:\WINNT\system32\MSVCRT.DLL
Module 12: G:\WINNT\system32\WS2HELP.DLL
Module 13: G:\WINNT\system32\DINPUT8.dll
Module 14: G:\WINNT\system32\IMM32.dll
Module 15: C:\Spiele\EverQuest\DSETUP.dll
Module 16: G:\WINNT\system32\VERSION.dll
Module 17: G:\WINNT\system32\LZ32.DLL
Module 18: G:\WINNT\system32\ole32.dll
Module 19: G:\WINNT\system32\SHELL32.dll
Module 20: G:\WINNT\system32\SHLWAPI.dll
Module 21: G:\WINNT\system32\COMCTL32.dll
Module 22: G:\Programme\WinEQ2\WinEQ2.dll
Module 23: G:\WINNT\Lavish.dll
Module 24: G:\WINNT\system32\PSAPI.DLL
Module 25: G:\Programme\WinEQ2\WinEQ2-EQ.dll
Module 26: G:\WINNT\system32\MSIMG32.dll
Module 27: G:\Programme\WinEQ2\WinEQ2-D3D9.dll
Module 28: G:\Programme\WinEQ2\WinEQ2-D3D8.dll
Module 29: G:\Programme\WinEQ2\WinEQ2-DI8.dll
Module 30: G:\WINNT\system32\msafd.dll
Module 31: G:\WINNT\System32\wshtcpip.dll
Module 32: G:\WINNT\System32\rnr20.dll
Module 33: G:\WINNT\system32\DNSAPI.DLL
Module 34: G:\WINNT\system32\iphlpapi.dll
Module 35: G:\WINNT\system32\ICMP.DLL
Module 36: G:\WINNT\system32\MPRAPI.DLL
Module 37: G:\WINNT\system32\SAMLIB.DLL
Module 38: G:\WINNT\system32\NETAPI32.DLL
Module 39: G:\WINNT\system32\Secur32.dll
Module 40: G:\WINNT\system32\NTDSAPI.dll
Module 41: G:\WINNT\system32\WLDAP32.DLL
Module 42: G:\WINNT\system32\NETRAP.dll
Module 43: G:\WINNT\system32\OLEAUT32.DLL
Module 44: G:\WINNT\system32\ACTIVEDS.DLL
Module 45: G:\WINNT\system32\ADSLDPC.DLL
Module 46: G:\WINNT\system32\RTUTILS.DLL
Module 47: G:\WINNT\system32\SETUPAPI.DLL
Module 48: G:\WINNT\system32\USERENV.DLL
Module 49: G:\WINNT\system32\RASAPI32.DLL
Module 50: G:\WINNT\system32\RASMAN.DLL
Module 51: G:\WINNT\system32\TAPI32.DLL
Module 52: G:\WINNT\system32\DHCPCSVC.DLL
Module 53: G:\WINNT\System32\winrnr.dll
Module 54: G:\WINNT\system32\rasadhlp.dll
Module 55: G:\Programme\WinEQ2\EQPlayNice.dll
Module 56: G:\Programme\Radeon Omega Drivers\v2.6.42\ATI Tray Tools\raphook.dll
Module 57: G:\WINNT\system32\INDICDLL.dll
Module 58: G:\WINNT\system32\NTMARTA.DLL
Module 59: G:\WINNT\system32\WINSPOOL.DRV
Module 60: G:\WINNT\system32\MPR.DLL
Module 61: C:\Spiele\EverQuest\EQGraphicsDX9.DLL
Module 62: G:\WINNT\system32\d3d9.dll
Module 63: G:\WINNT\system32\d3d8thk.dll
Module 64: C:\Spiele\EverQuest\dpvs.dll
Module 65: C:\Spiele\EverQuest\eqmain.dll
Module 66: G:\WINNT\system32\usp10.dll
Module 67: G:\WINNT\system32\HID.DLL
Direct3D9:
-----------------------------------
Driver: RADEON 9800 PRO (Omega 2.6.42)/ati2dvag.dll/6/14/10/6542
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1600x1200 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: 612MB
Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0
Available Texture Memory: (not currently available)
DirectInput8:
-----------------------------------
EverQuest:
-----------------------------------
Profile 1: *******
EQ Path: C:\Spiele\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 19 (+95 min RAM)
MipMapping: ON (+4 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: MEDIUM (+30 min RAM)
Calculated minimum RAM: 438MB (BASE+155MB)
Level of Detail: 1
MaxFPS: 100
Additional setting: HardwareTnL=TRUE
Additional setting: VertexShaders=TRUE
Additional setting: 20PixelShaders=TRUE
Additional setting: 1xPixelShaders=TRUE
EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Jul 6 2005 17:48:42
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30