Crashing when alt+ tab in 2.04 ?

WinEQ 2.0 Pro discussion and support

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quickdawgg
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Posts: 1
Joined: Sat Nov 27, 2004 9:51 am

Crashing when alt+ tab in 2.04 ?

Post by quickdawgg » Sun Nov 28, 2004 3:35 pm

I just downloaded and upgrded to the pro version and i noticed that I have been crashing alot when i use alt + tab to switch from window to window. I used it yesterday and was able to tab back and forth with alt+tab fine all day. after the upgrade and the ability t osee fps etc I now crash 25% of the time when i alt tab or when I zone. I also notice that on both pc's I crash if i try to tile windows. here is the sys info


WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 671/1279MB
Page File: 3914/4973MB
Virtual Memory: 885/2047MB (Extended: 0MB)
CPU 1: AMD Athlon(tm) XP 2400+ @ 2004MHz
Video 1: \\.\DISPLAY1/NVIDIA GeForce FX 5700LE (Omega 1.6177) (P)
Video 2: \\.\DISPLAYV1/NetMeeting driver
Video 3: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: USB Audio
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.05

Loaded Modules:
-----------------------------------
Module 0: F:\Program Files\Sony\EverQuest Trilogy\eqgame.exe
Module 1: F:\WINDOWS\system32\ntdll.dll
Module 2: F:\WINDOWS\system32\kernel32.dll
Module 3: F:\Program Files\Sony\EverQuest Trilogy\mss32.dll
Module 4: F:\WINDOWS\system32\USER32.dll
Module 5: F:\WINDOWS\system32\GDI32.dll
Module 6: F:\WINDOWS\system32\WINMM.dll
Module 7: F:\WINDOWS\system32\ADVAPI32.dll
Module 8: F:\WINDOWS\system32\RPCRT4.dll
Module 9: F:\WINDOWS\system32\WSOCK32.dll
Module 10: F:\WINDOWS\system32\WS2_32.dll
Module 11: F:\WINDOWS\system32\msvcrt.dll
Module 12: F:\WINDOWS\system32\WS2HELP.dll
Module 13: F:\WINDOWS\system32\DINPUT8.dll
Module 14: F:\WINDOWS\system32\IMM32.dll
Module 15: F:\WINDOWS\system32\SHELL32.dll
Module 16: F:\WINDOWS\system32\SHLWAPI.dll
Module 17: F:\WINDOWS\system32\ole32.dll
Module 18: F:\WINDOWS\system32\LPK.DLL
Module 19: F:\WINDOWS\system32\USP10.dll
Module 20: F:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: F:\WINDOWS\system32\comctl32.dll
Module 22: F:\Program Files\WinEQ2\WinEQ2.dll
Module 23: F:\WINDOWS\Lavish.dll
Module 24: F:\WINDOWS\system32\PSAPI.DLL
Module 25: F:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 26: F:\WINDOWS\system32\MSIMG32.dll
Module 27: F:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 28: F:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 29: F:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 30: F:\WINDOWS\system32\mswsock.dll
Module 31: F:\WINDOWS\system32\hnetcfg.dll
Module 32: F:\WINDOWS\System32\wshtcpip.dll
Module 33: F:\WINDOWS\system32\DNSAPI.dll
Module 34: F:\WINDOWS\System32\winrnr.dll
Module 35: F:\WINDOWS\system32\WLDAP32.dll
Module 36: F:\WINDOWS\system32\rasadhlp.dll
Module 37: F:\WINDOWS\system32\uxtheme.dll
Module 38: F:\WINDOWS\system32\MSCTF.dll
Module 39: F:\Program Files\WinEQ2\EQPlayNice.dll
Module 40: F:\WINDOWS\system32\nview.dll
Module 41: F:\WINDOWS\system32\OLEAUT32.dll
Module 42: F:\WINDOWS\system32\VERSION.dll
Module 43: F:\WINDOWS\system32\NTMARTA.DLL
Module 44: F:\WINDOWS\system32\SAMLIB.dll
Module 45: F:\WINDOWS\system32\msctfime.ime
Module 46: F:\Program Files\Sony\EverQuest Trilogy\EQGraphicsDX9.DLL
Module 47: F:\WINDOWS\system32\d3d9.dll
Module 48: F:\WINDOWS\system32\d3d8thk.dll
Module 49: F:\Program Files\Sony\EverQuest Trilogy\dpvs.dll
Module 50: F:\WINDOWS\system32\nvwddi.dll
Module 51: F:\WINDOWS\system32\HID.DLL
Module 52: F:\WINDOWS\system32\SETUPAPI.DLL
Module 53: F:\WINDOWS\system32\WINTRUST.dll
Module 54: F:\WINDOWS\system32\CRYPT32.dll
Module 55: F:\WINDOWS\system32\MSASN1.dll
Module 56: F:\WINDOWS\system32\IMAGEHLP.dll
Module 57: F:\WINDOWS\system32\mslbui.dll
Module 58: F:\Program Files\Sony\EverQuest Trilogy\mssmp3.asi
Module 59: F:\Program Files\Sony\EverQuest Trilogy\mssvoice.asi
Module 60: F:\Program Files\Sony\EverQuest Trilogy\mssa3d.m3d
Module 61: F:\Program Files\Sony\EverQuest Trilogy\mssds3d.m3d
Module 62: F:\Program Files\Sony\EverQuest Trilogy\mssdx7.m3d
Module 63: F:\Program Files\Sony\EverQuest Trilogy\msseax.m3d
Module 64: F:\Program Files\Sony\EverQuest Trilogy\mssrsx.m3d
Module 65: F:\WINDOWS\system32\MSACM32.dll
Module 66: F:\Program Files\Sony\EverQuest Trilogy\msssoft.m3d
Module 67: F:\Program Files\Sony\EverQuest Trilogy\mssdsp.flt
Module 68: F:\WINDOWS\system32\wdmaud.drv
Module 69: F:\WINDOWS\system32\msacm32.drv
Module 70: F:\WINDOWS\system32\midimap.dll
Module 71: F:\WINDOWS\system32\DSOUND.DLL
Module 72: F:\WINDOWS\system32\KsUser.dll

Direct3D9:
-----------------------------------
Driver: NVIDIA GeForce FX 5700LE (Omega 1.6177) (P)/nv4_disp.dll/6/14/10/6177
Adapter Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Game Display Mode: 1280x1024 D3DFMT_X8R8G8B8
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 Default Profile
EQ Path: F:\Program Files\Sony\EverQuest Trilogy
EQClient.ini: .\eqclient.ini
Patch: ON Test Server: OFF Locale: us
Video Adapter: Application Controlled
Luclin models: 29 (+145 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Dynamic Lighting: ON (+4 min RAM)
Texture Caching: ON (+0 min RAM)
Texture Quality: LOW (+0 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Calculated minimum RAM: 489MB (BASE+206MB)
Level of Detail: 1
MaxFPS: 34
Additional setting: VertexShaders=1
Additional setting: 20PixelShaders=1
Additional setting: 1xPixelShaders=1

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 35
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 20
Rendering: 1-1/1

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