EQ1 - 2-Window crashing

WinEQ 2.0 Pro discussion and support

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Coach3K
GamingTools Subscriber
Posts: 13
Joined: Wed Oct 27, 2004 10:44 am

EQ1 - 2-Window crashing

Post by Coach3K » Fri Nov 26, 2004 5:30 pm

Yep - me again - I seem to have an issue every few days. :)

I HAVE scanned my system for spyware...viruses, etc. Have tried disabling antivirus, etc. No difference there.

Was actually able to 3-box fairly well last week on same machine. Tried doing it in Noble's Causeway, and memory leaks seemed to be rampant there, and couldn't do even 2 windows, so I left for PoTorment to see how that worked. No memory problems there at all. But the normal "Black Screen then 'Report Yes? No?' " popup crash came back.

Not doing anything special. Just buffing up the 3 members of my group (3rd on another machine entirely), switching back and forth between the tank and shaman...and 3 times in 20 minutes, one of the windows blacked out and I got crash message.

I know you did an XFire workaround...and I actually tried uninstalling it (which you say doesn't matter) - I have no clue what else to do...driving me nuts.

Relevant info below for both Main window and WindowTwo.

Code: Select all

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 144/1022MB
Page File: 3202/3994MB
Virtual Memory: 1402/2047MB (Extended: 0MB)
CPU 1:               Intel(R) Pentium(R) 4 CPU 2.60GHz @ 3120MHz
CPU 2:               Intel(R) Pentium(R) 4 CPU 2.60GHz @ 3120MHz
Video 1: \\.\DISPLAY1/RADEON 9800 PRO 
Video 2: \\.\DISPLAY2/RADEON 9800 PRO - Secondary 
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: SoundMAX Digital Audio
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.05

Loaded Modules:
-----------------------------------
Module 0: F:\Program Files\EverQuest\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: F:\Program Files\EverQuest\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\serwvdrv.dll
Module 19: C:\WINDOWS\system32\umdmxfrm.dll
Module 20: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: C:\WINDOWS\system32\comctl32.dll
Module 22: F:\Program Files\WinEQ2\WinEQ2.dll
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\PSAPI.DLL
Module 25: F:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: F:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 28: F:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 29: F:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\WINDOWS\system32\uxtheme.dll
Module 38: F:\Program Files\WinEQ2\EQPlayNice.dll
Module 39: C:\WINDOWS\system32\NTMARTA.DLL
Module 40: C:\WINDOWS\system32\SAMLIB.dll
Module 41: F:\Program Files\EverQuest\EQGraphicsDX9.DLL
Module 42: C:\WINDOWS\system32\d3d9.dll
Module 43: C:\WINDOWS\system32\d3d8thk.dll
Module 44: C:\WINDOWS\system32\VERSION.dll
Module 45: F:\Program Files\EverQuest\dpvs.dll
Module 46: C:\WINDOWS\system32\HID.DLL
Module 47: C:\WINDOWS\system32\SETUPAPI.DLL
Module 48: C:\WINDOWS\system32\WINTRUST.dll
Module 49: C:\WINDOWS\system32\CRYPT32.dll
Module 50: C:\WINDOWS\system32\MSASN1.dll
Module 51: C:\WINDOWS\system32\IMAGEHLP.dll
Module 52: C:\WINDOWS\system32\usp10.dll
Module 53: F:\Program Files\EverQuest\mssmp3.asi
Module 54: F:\Program Files\EverQuest\mssvoice.asi
Module 55: F:\Program Files\EverQuest\mssa3d.m3d
Module 56: F:\Program Files\EverQuest\mssds3d.m3d
Module 57: F:\Program Files\EverQuest\mssdx7.m3d
Module 58: F:\Program Files\EverQuest\msseax.m3d
Module 59: F:\Program Files\EverQuest\mssrsx.m3d
Module 60: C:\WINDOWS\system32\MSACM32.dll
Module 61: F:\Program Files\EverQuest\msssoft.m3d
Module 62: F:\Program Files\EverQuest\mssdsp.flt
Module 63: C:\WINDOWS\system32\wdmaud.drv
Module 64: C:\WINDOWS\system32\msacm32.drv
Module 65: C:\WINDOWS\system32\midimap.dll
Module 66: C:\WINDOWS\system32\DSOUND.DLL
Module 67: C:\WINDOWS\system32\KsUser.dll

Direct3D9:
-----------------------------------
Driver: RADEON 9800 PRO /ati2dvag.dll/6/14/10/6490
Adapter Display Mode: 1280x1024 D3DFMT_R5G6B5
Game Display Mode: 1280x1024 D3DFMT_R5G6B5
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 1: WinEQ 2.0 MAIN
EQ Path: F:\Program Files\EverQuest
EQClient.ini: .\eqclient.ini
Patch: OFF  Test Server: OFF  Locale: us
Video Adapter: Application Controlled
Luclin models: 3 (+15 min RAM)
Texture Compression: ON (+0 min RAM)
Sound: ON (+22 min RAM)
Texture Quality: LOW (+0 min RAM)
Velious Textures #17: ON (+7 min RAM)
Velious Textures #18: ON (+7 min RAM)
Velious Textures #19: ON (+7 min RAM)
Velious Textures #20: ON (+7 min RAM)
Velious Textures #21: ON (+7 min RAM)
Velious Textures #22: ON (+7 min RAM)
Velious Textures #23: ON (+7 min RAM)
Calculated minimum RAM: 369MB (BASE+86MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30



==============================================

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 146/1022MB
Page File: 3203/3994MB
Virtual Memory: 1415/2047MB (Extended: 0MB)
CPU 1:               Intel(R) Pentium(R) 4 CPU 2.60GHz @ 3120MHz
CPU 2:               Intel(R) Pentium(R) 4 CPU 2.60GHz @ 3120MHz
Video 1: \\.\DISPLAY1/RADEON 9800 PRO 
Video 2: \\.\DISPLAY2/RADEON 9800 PRO - Secondary 
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: SoundMAX Digital Audio
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.05

Loaded Modules:
-----------------------------------
Module 0: F:\Program Files\EverQuest2\eqgame.exe
Module 1: C:\WINDOWS\system32\ntdll.dll
Module 2: C:\WINDOWS\system32\kernel32.dll
Module 3: F:\Program Files\EverQuest2\mss32.dll
Module 4: C:\WINDOWS\system32\USER32.dll
Module 5: C:\WINDOWS\system32\GDI32.dll
Module 6: C:\WINDOWS\system32\WINMM.dll
Module 7: C:\WINDOWS\system32\ADVAPI32.dll
Module 8: C:\WINDOWS\system32\RPCRT4.dll
Module 9: C:\WINDOWS\system32\WSOCK32.dll
Module 10: C:\WINDOWS\system32\WS2_32.dll
Module 11: C:\WINDOWS\system32\msvcrt.dll
Module 12: C:\WINDOWS\system32\WS2HELP.dll
Module 13: C:\WINDOWS\system32\DINPUT8.dll
Module 14: C:\WINDOWS\system32\IMM32.dll
Module 15: C:\WINDOWS\system32\SHELL32.dll
Module 16: C:\WINDOWS\system32\SHLWAPI.dll
Module 17: C:\WINDOWS\system32\ole32.dll
Module 18: C:\WINDOWS\system32\serwvdrv.dll
Module 19: C:\WINDOWS\system32\umdmxfrm.dll
Module 20: C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.2180_x-ww_a84f1ff9\comctl32.dll
Module 21: C:\WINDOWS\system32\comctl32.dll
Module 22: F:\Program Files\WinEQ2\WinEQ2.dll
Module 23: C:\WINDOWS\Lavish.dll
Module 24: C:\WINDOWS\system32\PSAPI.DLL
Module 25: F:\Program Files\WinEQ2\WinEQ2-EQ.dll
Module 26: C:\WINDOWS\system32\MSIMG32.dll
Module 27: F:\Program Files\WinEQ2\WinEQ2-D3D9.dll
Module 28: F:\Program Files\WinEQ2\WinEQ2-D3D8.dll
Module 29: F:\Program Files\WinEQ2\WinEQ2-DI8.dll
Module 30: C:\WINDOWS\system32\mswsock.dll
Module 31: C:\WINDOWS\system32\hnetcfg.dll
Module 32: C:\WINDOWS\System32\wshtcpip.dll
Module 33: C:\WINDOWS\system32\DNSAPI.dll
Module 34: C:\WINDOWS\System32\winrnr.dll
Module 35: C:\WINDOWS\system32\WLDAP32.dll
Module 36: C:\WINDOWS\system32\rasadhlp.dll
Module 37: C:\WINDOWS\system32\uxtheme.dll
Module 38: F:\Program Files\WinEQ2\EQPlayNice.dll
Module 39: C:\WINDOWS\system32\NTMARTA.DLL
Module 40: C:\WINDOWS\system32\SAMLIB.dll
Module 41: F:\Program Files\EverQuest2\EQGraphicsDX9.DLL
Module 42: C:\WINDOWS\system32\d3d9.dll
Module 43: C:\WINDOWS\system32\d3d8thk.dll
Module 44: C:\WINDOWS\system32\VERSION.dll
Module 45: F:\Program Files\EverQuest2\dpvs.dll
Module 46: C:\WINDOWS\system32\HID.DLL
Module 47: C:\WINDOWS\system32\SETUPAPI.DLL
Module 48: C:\WINDOWS\system32\WINTRUST.dll
Module 49: C:\WINDOWS\system32\CRYPT32.dll
Module 50: C:\WINDOWS\system32\MSASN1.dll
Module 51: C:\WINDOWS\system32\IMAGEHLP.dll
Module 52: C:\WINDOWS\system32\usp10.dll

Direct3D9:
-----------------------------------
Driver: RADEON 9800 PRO /ati2dvag.dll/6/14/10/6490
Adapter Display Mode: 1280x1024 D3DFMT_R5G6B5
Game Display Mode: 1024x768 D3DFMT_R5G6B5
Current Adapter: 0

Direct3D8:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

DirectInput8:
-----------------------------------

EverQuest:
-----------------------------------
Profile 2: WindowTWO
EQ Path: F:\Program Files\EverQuest2
EQClient.ini: .\eqclient.ini
Patch: OFF  Test Server: OFF  Locale: us
Video Adapter: Application Controlled
Luclin models: 6 (+30 min RAM)
Texture Compression: ON (+0 min RAM)
Texture Quality: LOW (+0 min RAM)
Calculated minimum RAM: 313MB (BASE+30MB)
Level of Detail: 0
MaxFPS: 100
Additional setting: VertexShaders=0
Additional setting: 20PixelShaders=0
Additional setting: 1xPixelShaders=0

EQPlayNice:
-----------------------------------
EQ Version: eqgame.exe Oct 11 2004 15:21:50
Foreground
Mode: FPS Limiter
Max FPS: 40
Rendering: 1/1
Background
Mode: CPU Limiter
Max FPS: 30
Rendering: 1/30
Thanks for any clues to any bad mojo I've got going on here, or tips to help with this.
Coach

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri Nov 26, 2004 6:50 pm

What's sad is these problems are EQ's engine.. we use the same code to handle EQ1, EQ2, WoW, WC3, DAOC.. and EQ1 is the only one with this kind of problem. I'm really hoping that the work they did on the test server fixes this. If you can try playing on the test server to see if it happens there as well, that would be good (particularly if they did fix it).

You can always revert to 1.38 if you have to until the problems disappear. I'll be working on some stuff over the next week or two that should really clear things up

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