WoW full screen

WinEQ 2.0 Pro discussion and support

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toptek
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Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

MESsages

Post by toptek » Mon Nov 08, 2004 2:49 pm

______________________________________________________________
Unexpected Msg (23) E
0000: 00 00 00 00-00 00 00 00- - ........
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

hope this ups.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Mon Nov 08, 2004 2:53 pm

Some options in some games currently do nothing, including the sound option in World of Warcraft profiles.

The crashes you got with full screen emulation were resolved. You need to have windowed mode ON in WoW for WinEQ 2.0 to funciton correctly, I'll be fixing issues with that soon.

I'll check the unexpected response issue.

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

UNEXPECTED REPONSE

Post by toptek » Mon Nov 08, 2004 3:05 pm

iTS Fixed i think what happen was on my end one of files that folder got corr . i had delete the folder not just wirte over it .


then reinstall WinEQ from start and set it back up.


RIght after i got the reponse i login on another PC np then tryed in on this one still got it . then redwonlaoded agian but this time Deleted the folder it's working now.

toptek
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Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

WoW

Post by toptek » Mon Nov 08, 2004 9:43 pm

/sigh


Finlly after 4 hours of messing with settng in WinEQ 2.01 i got were i want with WoW.


Even when i used windowed mode in WoW . I still had problem .


but it's were i want it.


now for the other in game stuff .

key binding . lol

anyone here no when they will be puting pitch up and pitch down as a key board faction in or am i doing something wrong the mouse does but sense they have a real nice macro system.


Key commmand for me any way would be nice.


I ve been to the WoW site . and alot have complained about not being able to pitch up and down.)) with the KB.




And Ive tryed a few keys to bind to it and none work.

Later


There was a server restart.

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

crashing

Post by toptek » Tue Nov 09, 2004 5:53 pm

Still crashing and was last nite even set the way you said .


I Have WoW set windowed mode and all my other setting are like they should be .


AND its still crashing when i quit the game not when i log.


IF i quit the game in the game it crashes or after hit back at the realem screeen i still get WoW.exe error .

AND i no thats not memroy leak . i have yet to crash in WoW it self hiting quit in any way.

logs are posted ill even post the WOW log i get evertime.

after these.


-- BEGIN wow.exe (400000) --
S=0x01170048, R=0x003D1000, A=0x00D9F048
MSVCRT.dll - 3F1D8C, 0, 3D12E0
KERNEL32.dll - 3F1BB8, 0, 3D110C
COMCTL32.dll - 3F1AE0, 0, 3D1034
USER32.dll - 3F2050, 0, 3D15A4
SHELL32.dll - 3F2044, 0, 3D1598
ADVAPI32.dll - 3F1AAC, 0, 3D1000
WSOCK32.dll - 3F2210, 0, 3D1764
OPENGL32.dll - 3F1F38, 0, 3D148C
GLU32.dll - 3F1B88, 0, 3D10DC
GDI32.dll - 3F1B2C, 0, 3D1080
IMM32.dll - 3F1B90, 0, 3D10E4
DivxDecoder.dll - 3F1B18, 0, 3D106C
WINMM.dll - 3F2200, 0, 3D1754
fmod.dll - 3F2280, 0, 3D17D4
WININET.dll - 3F21D4, 0, 3D1728
-- END wow.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WINDOWS\system32\DNSAPI.dll (76F20000)
Module Loaded C:\WINDOWS\System32\winrnr.dll (76FB0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WINDOWS\system32\rasadhlp.dll (76FC0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WinEQ\WinEQ2-EQ.dll (1470000)
Module Loaded C:\WinEQ\WinEQ2-DAOC.dll (1470000)
Module Loaded C:\WinEQ\WinEQ2-EQII.dll (1470000)
Module Loaded C:\WinEQ\WinEQ2-WOW.dll (1470000)
Module Loaded C:\WinEQ\WinEQ2-WOW.dll (1470000)
-- BEGIN fmod.dll (320000) --
S=0x01170048, R=0x0003D000, A=0x01133048
USER32.dll - 3DC78, 0, 3D18C
WINMM.dll - 3DCA0, 0, 3D1B4
ADVAPI32.dll - 3DAEC, 0, 3D000
ole32.dll - 3DD58, 0, 3D26C
MSACM32.dll - 3DB94, 0, 3D0A8
WSOCK32.dll - 3DD1C, 0, 3D230
MSVCRT.dll - 3DBB4, 0, 3D0C8
KERNEL32.dll - 3DB04, 0, 3D018
-- END fmod.dll (320000) SUCCESS --
Module Loaded C:\WinEQ\WinEQ2-D3D9.dll (14A0000)
Module Loaded C:\WinEQ\WinEQ2-Win32I.dll (1510000)
Module Loaded C:\WinEQ\WinEQ2-WC3.dll (17B0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DD0000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FDD0000)
Module Loaded C:\WINDOWS\system32\USER32.dll (77D40000)
Module Loaded C:\WINDOWS\system32\USER32.dll (77D40000)
Module Loaded C:\WINDOWS\system32\setupapi.dll (77920000)
Module Loaded C:\WINDOWS\system32\dsound.dll (73F10000)
-- BEGIN dsound.dll (73F10000) --
S=0x011A4FB8, R=0x00001000, A=0x011A3FB8
msvcrt.dll - 548EC, FFFFFFFF, 1000
ntdll.dll - 54920, FFFFFFFF, 1034
KERNEL32.dll - 5492C, FFFFFFFF, 1040
USER32.dll - 54A60, FFFFFFFF, 1174
ADVAPI32.dll - 54A8C, FFFFFFFF, 11A0
RPCRT4.dll - 54AC8, FFFFFFFF, 11DC
ole32.dll - 54AD0, FFFFFFFF, 11E4
WINMM.dll - 54AD8, FFFFFFFF, 11EC
VERSION.dll - 54B68, FFFFFFFF, 127C
-- END dsound.dll (73F10000) SUCCESS --
Module Loaded C:\WINDOWS\system32\WINTRUST.dll (76C30000)
Module Loaded C:\WINDOWS\system32\dsound.dll (73F10000)
-- BEGIN dsound.dll (73F10000) --
S=0x011F9FB8, R=0x00001000, A=0x011F8FB8
msvcrt.dll - 548EC, FFFFFFFF, 1000
ntdll.dll - 54920, FFFFFFFF, 1034
KERNEL32.dll - 5492C, FFFFFFFF, 1040
USER32.dll - 54A60, FFFFFFFF, 1174
ADVAPI32.dll - 54A8C, FFFFFFFF, 11A0
RPCRT4.dll - 54AC8, FFFFFFFF, 11DC
ole32.dll - 54AD0, FFFFFFFF, 11E4
WINMM.dll - 54AD8, FFFFFFFF, 11EC
VERSION.dll - 54B68, FFFFFFFF, 127C
-- END dsound.dll (73F10000) SUCCESS --
-- BEGIN wow.exe (400000) --
S=0x011A4FB8, R=0x003D1000, A=0x00DD3FB8
MSVCRT.dll - 3F1D8C, 0, 3D12E0
KERNEL32.dll - 3F1BB8, 0, 3D110C
COMCTL32.dll - 3F1AE0, 0, 3D1034
USER32.dll - 3F2050, 0, 3D15A4
SHELL32.dll - 3F2044, 0, 3D1598
ADVAPI32.dll - 3F1AAC, 0, 3D1000
WSOCK32.dll - 3F2210, 0, 3D1764
OPENGL32.dll - 3F1F38, 0, 3D148C
GLU32.dll - 3F1B88, 0, 3D10DC
GDI32.dll - 3F1B2C, 0, 3D1080
IMM32.dll - 3F1B90, 0, 3D10E4
DivxDecoder.dll - 3F1B18, 0, 3D106C
WINMM.dll - 3F2200, 0, 3D1754
fmod.dll - 3F2280, 0, 3D17D4
WININET.dll - 3F21D4, 0, 3D1728
-- END wow.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A50000)
Module Loaded C:\WINDOWS\system32\WS2_32.dll (71AB0000)
Module Loaded C:\WINDOWS\system32\WS2_32.dll (71AB0000)
Module Loaded C:\WINDOWS\system32\Secur32.dll (77FE0000)
Module Loaded C:\WINDOWS\system32\SHELL32.dll (7C9C0000)
Module Loaded C:\WINDOWS\system32\urlmon.dll (77260000)
Module Loaded C:\WINDOWS\system32\WSOCK32.dll (71AD0000)
Module Loaded C:\WINDOWS\system32\WS2_32.dll (71AB0000)
Module Loaded C:\WINDOWS\system32\RASAPI32.DLL (76EE0000)
Module Loaded C:\WINDOWS\system32\sensapi.dll (722B0000)
Module Loaded C:\WINDOWS\system32\ntdll.dll (7C900000)
Module Loaded C:\WINDOWS\system32\SHELL32.dll (7C9C0000)
Module Loaded C:\WINDOWS\system32\USERENV.dll (769C0000)
Module Loaded C:\WINDOWS\system32\WININET.dll (771B0000)
Module Loaded C:\WINDOWS\system32\iphlpapi.dll (76D60000)
Module Loaded C:\WINDOWS\system32\NETAPI32.dll (5B860000)
Module Loaded C:\WINDOWS\system32\GDI32.dll (77F10000)
Module Loaded C:\WINDOWS\system32\usp10.dll (74D90000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FDD0000)
Module Loaded C:\WINDOWS\system32\OLEAUT32.dll (77120000)
Module Loaded C:\WINDOWS\system32\OLEAUT32.dll (77120000)
Module Loaded C:\WINDOWS\system32\OLEAUT32.dll (77120000)
Module Loaded C:\WoW\dbghelp.dll (A8F0000)
-- BEGIN wow.exe (400000) --
S=0x011D0AE8, R=0x003D1000, A=0x00DFFAE8
MSVCRT.dll - 3F1D8C, 0, 3D12E0
KERNEL32.dll - 3F1BB8, 0, 3D110C
COMCTL32.dll - 3F1AE0, 0, 3D1034
USER32.dll - 3F2050, 0, 3D15A4
SHELL32.dll - 3F2044, 0, 3D1598
ADVAPI32.dll - 3F1AAC, 0, 3D1000
WSOCK32.dll - 3F2210, 0, 3D1764
OPENGL32.dll - 3F1F38, 0, 3D148C
GLU32.dll - 3F1B88, 0, 3D10DC
GDI32.dll - 3F1B2C, 0, 3D1080
IMM32.dll - 3F1B90, 0, 3D10E4
DivxDecoder.dll - 3F1B18, 0, 3D106C
WINMM.dll - 3F2200, 0, 3D1754
fmod.dll - 3F2280, 0, 3D17D4
WININET.dll - 3F21D4, 0, 3D1728
-- END wow.exe (400000) SUCCESS --
-- BEGIN dsound.dll (73F10000) --
S=0x0BB20048, R=0x00001000, A=0x0BB1F048
msvcrt.dll - 548EC, FFFFFFFF, 1000
ntdll.dll - 54920, FFFFFFFF, 1034
KERNEL32.dll - 5492C, FFFFFFFF, 1040
USER32.dll - 54A60, FFFFFFFF, 1174
ADVAPI32.dll - 54A8C, FFFFFFFF, 11A0
RPCRT4.dll - 54AC8, FFFFFFFF, 11DC
ole32.dll - 54AD0, FFFFFFFF, 11E4
WINMM.dll - 54AD8, FFFFFFFF, 11EC
VERSION.dll - 54B68, FFFFFFFF, 127C
-- END dsound.dll (73F10000) SUCCESS --
Module Loaded C:\WINDOWS\system32\psapi.dll (76BF0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\ntdll.dll (7C900000)
Module Loaded C:\WINDOWS\system32\psapi.dll (76BF0000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77C00000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
-- BEGIN wow.exe (400000) --
S=0x011F9FB8, R=0x003D1000, A=0x00E28FB8
MSVCRT.dll - 3F1D8C, 0, 3D12E0
KERNEL32.dll - 3F1BB8, 0, 3D110C
COMCTL32.dll - 3F1AE0, 0, 3D1034
USER32.dll - 3F2050, 0, 3D15A4
SHELL32.dll - 3F2044, 0, 3D1598
ADVAPI32.dll - 3F1AAC, 0, 3D1000
WSOCK32.dll - 3F2210, 0, 3D1764
OPENGL32.dll - 3F1F38, 0, 3D148C
GLU32.dll - 3F1B88, 0, 3D10DC
GDI32.dll - 3F1B2C, 0, 3D1080
IMM32.dll - 3F1B90, 0, 3D10E4
DivxDecoder.dll - 3F1B18, 0, 3D106C
WINMM.dll - 3F2200, 0, 3D1754
fmod.dll - 3F2280, 0, 3D17D4
WININET.dll - 3F21D4, 0, 3D1728
-- END wow.exe (400000) SUCCESS --
-- BEGIN dsound.dll (73F10000) --
S=0x0BB75F60, R=0x00001000, A=0x0BB74F60
msvcrt.dll - 548EC, FFFFFFFF, 1000
ntdll.dll - 54920, FFFFFFFF, 1034
KERNEL32.dll - 5492C, FFFFFFFF, 1040
USER32.dll - 54A60, FFFFFFFF, 1174
ADVAPI32.dll - 54A8C, FFFFFFFF, 11A0
RPCRT4.dll - 54AC8, FFFFFFFF, 11DC
ole32.dll - 54AD0, FFFFFFFF, 11E4
WINMM.dll - 54AD8, FFFFFFFF, 11EC
VERSION.dll - 54B68, FFFFFFFF, 127C
-- END dsound.dll (73F10000) SUCCESS --
-- BEGIN fmod.dll (320000) --
S=0x011E56B8, R=0x0003D000, A=0x011A86B8
USER32.dll - 3DC78, 0, 3D18C
WINMM.dll - 3DCA0, 0, 3D1B4
ADVAPI32.dll - 3DAEC, 0, 3D000
ole32.dll - 3DD58, 0, 3D26C
MSACM32.dll - 3DB94, 0, 3D0A8
WSOCK32.dll - 3DD1C, 0, 3D230
MSVCRT.dll - 3DBB4, 0, 3D0C8
KERNEL32.dll - 3DB04, 0, 3D018
-- END fmod.dll (320000) SUCCESS --
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DD0000)

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

From WinEQ

Post by toptek » Tue Nov 09, 2004 5:55 pm

WinEQ 2 System Information
System:
-----------------------------------
Windows Version: Microsoft Windows XP/Service Pack 2/2600.xpsp_sp2_rtm.040803-2158
System Physical RAM: 696/1023MB
Page File: 2242/2462MB
Virtual Memory: 1875/2047MB (Extended: 0MB)
CPU 1: AMD Sempron(tm) 2800+ @ 2087MHz
Video 1: \\.\DISPLAY1/RADEON 8500 SERIES
Video 2: \\.\DISPLAY2/RADEON 8500 SERIES
Video 3: \\.\DISPLAYV1/NetMeeting driver
Video 4: \\.\DISPLAYV2/RDPDD Chained DD
Monitor 1: \\.\DISPLAY1 (0,0,1280,1024) (1280x1024) PRIMARY
Sound: ¨
DirectX: 4.09.00.0904
Internet Explorer: 6.0.2900.2180
WinEQ: 2.02

Direct3D9:
-----------------------------------
Adapter Display Mode: 0x0 D3DFMT_UNKNOWN
Game Display Mode: 0x0 D3DFMT_UNKNOWN
Current Adapter: 0

Win32 Input:
-----------------------------------

World of Warcraft:
-----------------------------------
Profile 2: Priestess
WoW Path: C:\WoW
Patch: ON Test Server: OFF Locale: us
Video Adapter: Primary

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

Post by toptek » Tue Nov 09, 2004 5:56 pm

Lax wrote:Some options in some games currently do nothing, including the sound option in World of Warcraft profiles.

The crashes you got with full screen emulation were resolved. You need to have windowed mode ON in WoW for WinEQ 2.0 to funciton correctly, I'll be fixing issues with that soon.

I'll check the unexpected response issue.

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

DID That

Post by toptek » Tue Nov 09, 2004 5:58 pm

This not 5to say your wrong .not ment ot be .



its just to make aure everything run welll for WoW when it goes live so you wont have so much of a hard ace there.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Tue Nov 09, 2004 6:00 pm

I'm aware of the crash on quitting. I will have that fixed in the next day or two.

toptek
Non-Subscriber
Posts: 361
Joined: Thu Jul 08, 2004 4:21 am

sorry

Post by toptek » Tue Nov 09, 2004 6:14 pm

I Guess I mess understund what you were saying when you said it was resloved :)) .

Agian please rember i uaslly dont beta anything.
but WoW works so well in just beta. my whole house droped EQ for wow .

and id like to see WinEQ go live with WoW working as good.

So i ll help in any way i can. with this one.


EQ 2 beta wast as good as this one. :)) I did EQ 2 BETA 2 days and didnt like it then; ).!!

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Tue Nov 09, 2004 6:22 pm

Well, I was letting you know that the crash on full screen was in fact resolved. The quit issue is different :) Locking this thread, please start a new one if you find a new problem.

Thanks

Locked