crash!
Moderators: Lavish Software Team, Moderators
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- GamingTools Subscriber
- Posts: 9
- Joined: Mon Jul 12, 2004 2:34 am
crash!
Never had any problems with wineq 1.x , but eq crashes immedietly after initialising using wineq2.............any ideas why?
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- GamingTools Subscriber
- Posts: 9
- Joined: Mon Jul 12, 2004 2:34 am
-- BEGIN eqgame.exe (400000) --
S=0x00E50048, R=0x001DA000, A=0x00C76048
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D9.dll (FE0000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D8.dll (1060000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DI8.dll (10C0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\DNSAPI.dll (76F10000)
Module Loaded C:\WINDOWS\System32\winrnr.dll (76FA0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\rasadhlp.dll (76FB0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DAOC.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQII.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WOW.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WC3.dll (1660000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E51008, R=0x00186000, A=0x00CCB008
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\Programmer\Sony\EverQuest\EQGraphicsDX9.DLL (1860000)
Module Loaded C:\macroquest\Release\mq2labels.dll (1F60000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2custombinds.dll (1FC0000)
Module Loaded C:\macroquest\Release\mq2hud.dll (1FF0000)
Module Loaded C:\macroquest\Release\mq2map.dll (2020000)
Module Loaded C:\macroquest\Release\mq2bzsrch.dll (20A0000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2chatwnd.dll (21E0000)
Module Loaded C:\macroquest\Release\mq2eqbugfix.dll (20E0000)
Module Loaded C:\macroquest\Release\mq2moveutils.dll (2110000)
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
-- BEGIN eqgame.exe (400000) --
S=0x00E92FB8, R=0x001DA000, A=0x00CB8FB8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\SHLWAPI.dll (77F60000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
Module Loaded C:\Programmer\Sony\EverQuest\eqmain.dll (2200000)
-- BEGIN eqmain.dll (2200000) --
S=0x00E5AFF8, R=0x000AF000, A=0x00DABFF8
WS2_32.dll - C5DAC, 0, AF228
DINPUT8.dll - C5B94, 0, AF010
KERNEL32.dll - C5BC4, 0, AF040
USER32.dll - C5D40, 0, AF1BC
ADVAPI32.dll - C5B84, 0, AF000
IMM32.dll - C5B9C, 0, AF018
-- END eqmain.dll (2200000) SUCCESS --
-- BEGIN eqgame.exe (400000) --
S=0x00ED1FF8, R=0x001DA000, A=0x00CF7FF8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E92FB8, R=0x00186000, A=0x00D0CFB8
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\WINTRUST.dll (76C20000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\GDI32.dll (77F10000)
Module Loaded C:\WINDOWS\system32\usp10.dll (75520000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
-- BEGIN eqgame.exe (400000) --
S=0x00F10F80, R=0x001DA000, A=0x00D36F80
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
S=0x00E50048, R=0x001DA000, A=0x00C76048
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D9.dll (FE0000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D8.dll (1060000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DI8.dll (10C0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\DNSAPI.dll (76F10000)
Module Loaded C:\WINDOWS\System32\winrnr.dll (76FA0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\rasadhlp.dll (76FB0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DAOC.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQII.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WOW.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WC3.dll (1660000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E51008, R=0x00186000, A=0x00CCB008
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\Programmer\Sony\EverQuest\EQGraphicsDX9.DLL (1860000)
Module Loaded C:\macroquest\Release\mq2labels.dll (1F60000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2custombinds.dll (1FC0000)
Module Loaded C:\macroquest\Release\mq2hud.dll (1FF0000)
Module Loaded C:\macroquest\Release\mq2map.dll (2020000)
Module Loaded C:\macroquest\Release\mq2bzsrch.dll (20A0000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2chatwnd.dll (21E0000)
Module Loaded C:\macroquest\Release\mq2eqbugfix.dll (20E0000)
Module Loaded C:\macroquest\Release\mq2moveutils.dll (2110000)
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
-- BEGIN eqgame.exe (400000) --
S=0x00E92FB8, R=0x001DA000, A=0x00CB8FB8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\SHLWAPI.dll (77F60000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
Module Loaded C:\Programmer\Sony\EverQuest\eqmain.dll (2200000)
-- BEGIN eqmain.dll (2200000) --
S=0x00E5AFF8, R=0x000AF000, A=0x00DABFF8
WS2_32.dll - C5DAC, 0, AF228
DINPUT8.dll - C5B94, 0, AF010
KERNEL32.dll - C5BC4, 0, AF040
USER32.dll - C5D40, 0, AF1BC
ADVAPI32.dll - C5B84, 0, AF000
IMM32.dll - C5B9C, 0, AF018
-- END eqmain.dll (2200000) SUCCESS --
-- BEGIN eqgame.exe (400000) --
S=0x00ED1FF8, R=0x001DA000, A=0x00CF7FF8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E92FB8, R=0x00186000, A=0x00D0CFB8
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\WINTRUST.dll (76C20000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\GDI32.dll (77F10000)
Module Loaded C:\WINDOWS\system32\usp10.dll (75520000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
-- BEGIN eqgame.exe (400000) --
S=0x00F10F80, R=0x001DA000, A=0x00D36F80
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
-
- GamingTools Subscriber
- Posts: 9
- Joined: Mon Jul 12, 2004 2:34 am
Re: fix on MQ forums....
If it's the post by Bombadil posted, Fri Oct 29, 2004 8:06 am on/around page 17, this still crashes me on starting EQ if MQ is loaded first, and bombs me in game if mq2moveutils is loaded.
So guess no mq2moveutils for me, unless the fix is somewhere I've not noticed.
So guess no mq2moveutils for me, unless the fix is somewhere I've not noticed.