crash!

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easy_tiger
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Posts: 9
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crash!

Post by easy_tiger » Fri Nov 05, 2004 2:26 am

Never had any problems with wineq 1.x , but eq crashes immedietly after initialising using wineq2.............any ideas why?

Lax
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Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri Nov 05, 2004 9:52 am

Post Modules.txt for me

easy_tiger
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Posts: 9
Joined: Mon Jul 12, 2004 2:34 am

Post by easy_tiger » Sun Nov 07, 2004 5:49 am

-- BEGIN eqgame.exe (400000) --
S=0x00E50048, R=0x001DA000, A=0x00C76048
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQ.dll (F50000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D9.dll (FE0000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-D3D8.dll (1060000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DI8.dll (10C0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\DNSAPI.dll (76F10000)
Module Loaded C:\WINDOWS\System32\winrnr.dll (76FA0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\WINDOWS\system32\rasadhlp.dll (76FB0000)
Module Loaded C:\WINDOWS\system32\mswsock.dll (71A20000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-DAOC.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-EQII.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WOW.dll (1660000)
Module Loaded C:\Documents and Settings\Ejer\Dokumenter\WinEQ2\WinEQ2-WC3.dll (1660000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E51008, R=0x00186000, A=0x00CCB008
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\Programmer\Sony\EverQuest\EQGraphicsDX9.DLL (1860000)
Module Loaded C:\macroquest\Release\mq2labels.dll (1F60000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2custombinds.dll (1FC0000)
Module Loaded C:\macroquest\Release\mq2hud.dll (1FF0000)
Module Loaded C:\macroquest\Release\mq2map.dll (2020000)
Module Loaded C:\macroquest\Release\mq2bzsrch.dll (20A0000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2itemdisplay.dll (1F90000)
Module Loaded C:\macroquest\Release\mq2chatwnd.dll (21E0000)
Module Loaded C:\macroquest\Release\mq2eqbugfix.dll (20E0000)
Module Loaded C:\macroquest\Release\mq2moveutils.dll (2110000)
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
-- BEGIN eqgame.exe (400000) --
S=0x00E92FB8, R=0x001DA000, A=0x00CB8FB8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\SHLWAPI.dll (77F60000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
Module Loaded C:\Programmer\Sony\EverQuest\eqmain.dll (2200000)
-- BEGIN eqmain.dll (2200000) --
S=0x00E5AFF8, R=0x000AF000, A=0x00DABFF8
WS2_32.dll - C5DAC, 0, AF228
DINPUT8.dll - C5B94, 0, AF010
KERNEL32.dll - C5BC4, 0, AF040
USER32.dll - C5D40, 0, AF1BC
ADVAPI32.dll - C5B84, 0, AF000
IMM32.dll - C5B9C, 0, AF018
-- END eqmain.dll (2200000) SUCCESS --
-- BEGIN eqgame.exe (400000) --
S=0x00ED1FF8, R=0x001DA000, A=0x00CF7FF8
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
-- BEGIN EQGraphicsDX9.DLL (1860000) --
S=0x00E92FB8, R=0x00186000, A=0x00D0CFB8
d3d9.dll - 1B421C, 0, 186228
WINMM.dll - 1B4214, 0, 186220
dpvs.dll - 1B4224, 0, 186230
KERNEL32.dll - 1B4048, 0, 186054
USER32.dll - 1B41F8, 0, 186204
GDI32.dll - 1B4004, 0, 186010
ADVAPI32.dll - 1B3FF4, 0, 186000
-- END EQGraphicsDX9.DLL (1860000) SUCCESS --
Module Loaded C:\WINDOWS\system32\USER32.dll (77D30000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\kernel32.dll (7C800000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\WINTRUST.dll (76C20000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\GDI32.dll (77F10000)
Module Loaded C:\WINDOWS\system32\usp10.dll (75520000)
Module Loaded C:\WINDOWS\system32\d3d9.dll (4FD30000)
Module Loaded C:\WINDOWS\system32\VERSION.dll (77BF0000)
-- BEGIN eqgame.exe (400000) --
S=0x00F10F80, R=0x001DA000, A=0x00D36F80
mss32.dll - 216EE4, 0, 1DA354
WINMM.dll - 216E74, 0, 1DA2E4
WSOCK32.dll - 216E84, 0, 1DA2F4
DINPUT8.dll - 216BA4, 0, 1DA014
IMM32.dll - 216BB8, 0, 1DA028
KERNEL32.dll - 216BE0, 0, 1DA050
USER32.dll - 216DD8, 0, 1DA248
GDI32.dll - 216BAC, 0, 1DA01C
ADVAPI32.dll - 216B90, 0, 1DA000
SHELL32.dll - 216DC4, 0, 1DA234
ole32.dll - 216FC8, 0, 1DA438
-- END eqgame.exe (400000) SUCCESS --
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)
Module Loaded C:\WINDOWS\system32\ADVAPI32.dll (77DC0000)

Omiime
GamingTools Subscriber
Posts: 27
Joined: Thu Aug 26, 2004 6:27 am

Post by Omiime » Mon Nov 08, 2004 6:29 am

don't load mq2moveutils. there is fix for it on MQ2 Board in plugin area.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Mon Nov 08, 2004 10:28 am

What he said, good catch Omiime. :)

easy_tiger
GamingTools Subscriber
Posts: 9
Joined: Mon Jul 12, 2004 2:34 am

Post by easy_tiger » Tue Nov 09, 2004 3:49 am

What! I'd never use Mq2...that would be naughty! :shock: :shock: ................starngely enought the problem seems to have fixed itself :D :D

ap50
GamingTools Subscriber
Posts: 1
Joined: Fri Nov 19, 2004 4:07 pm

Re: fix on MQ forums....

Post by ap50 » Fri Nov 19, 2004 5:18 pm

If it's the post by Bombadil posted, Fri Oct 29, 2004 8:06 am on/around page 17, this still crashes me on starting EQ if MQ is loaded first, and bombs me in game if mq2moveutils is loaded.

So guess no mq2moveutils for me, unless the fix is somewhere I've not noticed.

Lax
Owner
Posts: 6634
Joined: Fri Jun 18, 2004 6:08 pm

Post by Lax » Fri Nov 19, 2004 7:16 pm

I modified the main mq2moveutils post so that it doesnt contain the bug. If moveutils is crashing you, its definitely not using his fix

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