With the Numlock key on, number keys dont work (the opposite of what used to happen in 1.xx), and with the numlock key off, the normal arrow keys or other keys used on the numpad (home, end, etc) will then switch between sessions when they are pressed. With EQwindows having numlock either on or off made no difference to how these keys work, and there was no crossover between the number pad and the other key fuctions regardless of the position of the numlock key, and I'd love to see this funtionality available here.
I find the fact that global activation keys are not allocated to a particular profile but rather to the session start order a major pain... if one of my clients running crashes and i have to reload in a different order, I either have to get used to my activation keys now being wrong for the session in which I'm trying to change to, or have to close down all sessions and restart in the same order as I'm used to to get them back the way I want them.
With the mouse released, I find that if I use the taskbar to select the session I want to go to is not working very well - I first have to click on the session i want, the mouse will pop to the position of the cursor inside the window of the session i selected, but not change to that session fully, and i then have to move the mouse back to the task bar and select the session again before it will come to being the active session (ie given foreground rendering by eqplaynice).
Finally, (I know, talk about complain, hehe) I find the fact that window size in now scaled only rather than custom resolution to be a loss to why I use the product - with 1.xx I ran my sessions full screen width but with a narrow strip at the bottom of screen showing the desktop, allowing me to position other windows so that i could see what was in them while eq was in the foreground, scaling now means that I cant run my windows at full screen width and still do this but have to leave strips at both top and bottom of the screen to do the same thing. Not really a problem, but hey while I'm posting I might as well say it
